schlompp

schlompp — CS2 Stats

76561198387205855[U:1:426940127]Steam profile ↗✓ No bans

593Tracked matches46%Win rate2020Tracked since
581Hours in CS
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating16,558Purple band · top ~22.2% of ranked players (population est.)
CSDB Leaderboard#13976 of 23964 tracked
WingmanSilver IV
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.0%44.1%47.2%meets
Shot accuracy16.6%11.4%12.7%above
Kill/death ratio1.011.031.090.08 short
Match win rate31.7%45.2%46.6%14.9% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGschlomppPREMIER16,558 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY53389Last 10053%Win rateLWWLLLWWLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.2
Utility4.5
Positioning5.4
Opening Duels4.1

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.4
Utility4.5
Mechanics8.3
Opening Duels4.1
Win Impact3.8

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time612ms+12ms
first ⅓ avg 599ms → last ⅓ avg 612ms
Headshot accuracy25.0%−2.0%
first ⅓ avg 27.0% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — train 13–3
131Biggest win — anubis
6Longest win streak
64In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 80% over 10vertigoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B24111346%0.05
cacheC167944%0.03
nukeS139469%0.02
mirageA117464%0.05
infernoS108280%0.09
vertigoD62433%0.07
anubisA53260%-0.01
officeC52340%0.04
overpass42250%0.03
ancient31233%-0.02
train21150%0.13
warden1010%-0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,118Lifetime kills
1.01K/D
3,107Matches
31.7%Match win rate
48.0%Headshot % · Top 50% of Purple band
16.6%Shot accuracy · Top 25% of Purple band
3,372MVPs
581Hours (in match)
912Bombs planted
226Bombs defused

Most-used weapons

AK-4712,640
AWP4,245
SSG 082,404
MP91,382
MP71,179

Lifetime map wins

2,398dust2
1,332inferno
1,246nuke
449vertigo
254train
205lake
133safehouse
101ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
36.9%Accuracy (enemy spotted)
38.8%Spray accuracy
87.2%Counter-strafing
8.5°Preaim
609msReaction time
37.7%T opening success
55.4%CT opening success
0.45Enemies flashed / flash
15.2%Flash assists
13.87HE damage / grenade
3.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4538 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7178% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0427%12 Aug
dust213–10-0.0023%12 Aug
anubis13–5-0.0224%12 Aug
nuke7–130.2043%6 Aug
dust210–13-0.0120%6 Aug
mirage9–13-0.0233%2 Aug
ancient13–10-0.0417%2 Aug
mirage13–60.0128%27 Jul
anubis6–13-0.0629%26 Jul
cache7–13-0.0726%26 Jul
cache16–140.0737%26 Jul
inferno13–80.0423%26 Jul
dust28–130.0727%20 Jul
office3–13-0.0335%20 Jul
office12–120.0624%19 Jul
cache8–13-0.0024%19 Jul
nuke13–6-0.0531%17 Jul
anubis2–13-0.0325%17 Jul
vertigo8–130.0020%17 Jul
nuke13–50.1218%16 Jul
mirage15–150.0922%16 Jul
mirage13–60.0621%16 Jul
mirage2–100.0232%16 Jul
inferno13–80.0827%13 Jul
dust213–90.0426%12 Jul
dust211–130.0827%10 Jul
mirage8–13-0.0021%10 Jul
cache3–130.0419%9 Jul
anubis13–1-0.0224%9 Jul
office10–2-0.0118%9 Jul
office13–70.1314%9 Jul
dust216–130.0624%9 Jul
cache15–150.0817%9 Jul
dust213–160.0319%9 Jul
dust213–10-0.0224%9 Jul
dust29–13-0.0624%7 Jul
cache13–11-0.0342%2 Jul
cache13–10.0314%2 Jul
dust215–150.1123%26 Jun
dust210–130.0942%26 Jun
nuke13–100.0323%26 Jun
nuke1–9-0.120%18 Jun
dust213–90.0322%18 Jun
nuke13–90.0126%17 Jun
vertigo7–130.0224%17 Jun
train13–30.2526%17 Jun
train8–130.0144%17 Jun
nuke13–80.0352%15 Jun
mirage13–70.1019%13 Jun
overpass13–110.0514%10 Jun
dust211–130.0221%3 Jun
dust213–80.0448%3 Jun
vertigo6–130.1630%3 Jun
vertigo13–100.1027%3 Jun
office9–130.0325%1 Jun
dust210–130.048%1 Jun
dust26–130.1528%1 Jun
nuke13–10.0364%1 Jun
cache7–130.0229%1 Jun
mirage13–90.0528%30 May
nuke13–110.0122%30 May
dust210–130.1031%30 May
dust213–40.1129%30 May
dust213–30.0718%30 May
cache13–60.0318%30 May
dust213–10.0936%28 May
dust213–80.0427%27 May
overpass9–130.0224%27 May
overpass6–130.0422%22 May
anubis16–130.0619%22 May
ancient2–13-0.0430%22 May
mirage13–60.1332%22 May
dust212–120.0425%18 May
cache6–120.0113%18 May
inferno13–90.0233%14 May
warden5–13-0.0023%14 May
cache12–120.1223%12 May
cache8–130.0226%12 May
cache13–90.0725%30 Apr
overpass13–40.0226%30 Apr
cache13–50.0246%30 Apr
vertigo13–70.1021%30 Apr
inferno9–20.2415%30 Apr
cache13–80.0626%29 Apr
cache12–120.0334%29 Apr
nuke13–110.0834%29 Apr
inferno5–9-0.0441%29 Apr
inferno12–120.1546%28 Apr
inferno13–30.1938%28 Apr
inferno13–4-0.0322%28 Apr
vertigo11–130.0321%28 Apr
nuke13–100.0138%28 Apr
inferno9–60.0423%28 Apr
inferno9–20.243%28 Apr
mirage13–80.1539%27 Apr
dust212–120.0324%27 Apr
dust213–80.0329%27 Apr
mirage13–11-0.0125%26 Apr
nuke7–13-0.0623%26 Apr
ancient11–130.0020%26 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →