Salt

Salt — CS2 Stats

IL76561198372435396[U:1:412169668]Steam profile ↗

586Tracked matches46%Win rate2020Tracked since
415Hours in CS
CSDB Rating4.3 Developing
Ladder ranks via Leetify

Performance scores

Aim43
Positioning44
Utility30

0–100 skill scores via Leetify.

Recent form

COLD395110Last 10039%Win rateLLLWLWLWTL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim4.3
Aggression4.0
Utility3.0
Positioning4.4
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 676ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.4
Utility3.0
Mechanics7.2
Opening Duels1.9
Win Impact3.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time689ms+4ms
first ⅓ avg 685ms → last ⅓ avg 689ms
Headshot accuracy10.0%−1.0%
first ⅓ avg 10.9% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–4
130Biggest win — ancient
9Longest win streak
L3Current streak
46In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 63% over 8mirageWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
ancientC167944%-0.01
mirageD1531220%-0.02
infernoC145936%-0.01
trainB147750%-0.02
nukeC114736%-0.03
cacheA85363%-0.02
overpassB84450%-0.01
dust2D62433%-0.03
anubisD62433%-0.01
vertigo2020%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,320Lifetime kills
0.97K/D
1,176Matches
40.4%Match win rate
25.8%Headshot %
10.7%Shot accuracy
2,121MVPs
415Hours (in match)
1,019Bombs planted
205Bombs defused

Most-used weapons

AK-476,632
AWP1,282
MP9913
P90631
Knife602
AUG593

Lifetime map wins

1,781dust2
1,334inferno
991nuke
931train
262cbble
197vertigo
54office
12lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.4%Headshot accuracy
33.6%Accuracy (enemy spotted)
42.4%Spray accuracy
82.3%Counter-strafing
13.3°Preaim
676msReaction time
25.7%T opening success
45.3%CT opening success
0.41Enemies flashed / flash
5.3%Flash assists
4.56HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2975° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.4364% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4124 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.026%25 Aug
ancient7–13-0.066%25 Aug
ancient3–13-0.033%24 Aug
cache13–9-0.0312%24 Aug
nuke9–13-0.157%24 Aug
dust213–90.016%24 Aug
dust28–13-0.0318%22 Aug
train13–8-0.036%22 Aug
anubis12–12-0.004%22 Aug
mirage6–13-0.079%20 Aug
inferno13–11-0.0513%20 Aug
nuke4–3-0.0733%20 Aug
inferno6–13-0.0420%11 Aug
nuke12–120.108%10 Aug
cache12–120.014%10 Aug
ancient13–9-0.029%10 Aug
vertigo12–12-0.0414%9 Aug
cache0–11-0.120%9 Aug
mirage1–13-0.094%9 Aug
inferno8–13-0.0912%9 Aug
dust23–13-0.0212%6 Aug
cache11–130.0211%6 Aug
ancient13–0-0.028%2 Aug
mirage12–12-0.107%2 Aug
ancient13–5-0.0611%28 Jul
cache13–7-0.028%25 May
inferno12–120.0114%20 May
cache13–9-0.066%20 May
train9–13-0.068%13 May
mirage13–40.1216%13 May
cache13–110.0220%13 May
cache13–10-0.0111%11 May
ancient4–13-0.075%28 Apr
train13–10-0.0620%27 Apr
nuke10–13-0.048%25 Apr
dust213–4-0.0015%25 Apr
inferno8–13-0.0512%25 Apr
overpass9–13-0.069%25 Apr
ancient3–13-0.0415%21 Apr
train7–13-0.0213%21 Apr
overpass1–13-0.0415%21 Apr
train7–13-0.059%17 Apr
mirage7–13-0.042%17 Apr
ancient11–13-0.0411%17 Apr
anubis5–13-0.0517%17 Apr
inferno13–90.0111%15 Apr
train11–13-0.0215%28 Mar
ancient13–80.0410%28 Mar
nuke3–130.017%28 Mar
train3–13-0.0816%27 Mar
vertigo6–13-0.0611%24 Mar
mirage4–13-0.0712%24 Mar
nuke13–40.0216%19 Mar
overpass11–2-0.038%19 Mar
ancient13–60.029%5 Mar
mirage12–12-0.108%3 Mar
train13–6-0.048%3 Mar
ancient13–160.009%3 Mar
inferno12–120.0213%25 Feb
train6–130.0315%25 Feb
nuke7–13-0.105%23 Feb
train13–10-0.054%23 Feb
mirage11–13-0.090%23 Feb
mirage3–13-0.0416%22 Feb
inferno13–8-0.039%22 Feb
anubis13–40.017%22 Feb
train13–80.0213%22 Feb
inferno13–50.0114%21 Feb
overpass13–100.059%21 Feb
train13–110.029%21 Feb
ancient13–40.0710%21 Feb
train13–50.0510%21 Feb
nuke13–30.017%21 Feb
dust212–12-0.068%21 Feb
anubis6–13-0.0623%21 Feb
inferno13–30.079%21 Feb
inferno11–130.034%19 Feb
overpass9–130.0112%19 Feb
ancient8–13-0.0114%19 Feb
mirage4–130.0113%19 Feb
overpass13–50.0119%16 Feb
ancient10–130.0310%16 Feb
mirage10–13-0.018%16 Feb
anubis13–50.0119%16 Feb
nuke1–13-0.0917%13 Feb
mirage13–90.039%13 Feb
ancient10–20.050%12 Feb
overpass3–13-0.065%12 Feb
inferno11–13-0.082%12 Feb
mirage9–130.0111%12 Feb
nuke13–3-0.0111%12 Feb
nuke5–130.0314%11 Feb
dust25–13-0.069%11 Feb
mirage5–130.0218%11 Feb
train9–130.065%11 Feb
anubis7–130.058%11 Feb
overpass13–70.0519%10 Feb
inferno12–120.0214%10 Feb
mirage13–40.0413%10 Feb
ancient9–13-0.077%10 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →