Erl1ngos

Erl1ngos — CS2 Stats

NO76561198371712300[U:1:411446572]Steam profile ↗✓ No bans

642Tracked matches43%Win rate2021Tracked since
1,244Hours in CS16Hrs last 2 wks
CSDB Rating4.5 DevelopingPassive Rifler
Premier CS Rating12,479Blue band · top ~41.8% of ranked players (population est.)
CSDB Leaderboard#38398 of 57129 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=3,953), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate41.1%41.5%44.2%3.1% short
Shot accuracy14.0%9.1%11.7%above
Kill/death ratio1.040.981.03meets
Match win rate44.1%43.7%45.2%1.1% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGErl1ngosPREMIER12,479 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning46
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateTWWLLLWWWW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression4.3
Utility3.2
Positioning4.6
Opening Duels0.0
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.6
Utility3.2
Mechanics5.9
Opening Duels1.5
Win Impact2.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time592ms−48ms
first ⅓ avg 639ms → last ⅓ avg 592ms
Headshot accuracy17.9%+2.5%
first ⅓ avg 15.5% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 9–3
130Biggest win — mirage
5Longest win streak
63In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 60% over 5infernoWeakest map · 26% over 23
MapGradePlayedRecordWin rateAvg rating
ancientC27101737%-0.02
infernoD2361726%-0.01
mirageB1910953%-0.01
nukeB168850%-0.02
anubisC52340%-0.02
dust2A53260%-0.01
vertigo31233%0.03
cache1010%0.01
overpass1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,197Lifetime kills
1.04K/D · Top 50% of Blue band
1,710Matches
44.1%Match win rate · Top 50% of Blue band
41.1%Headshot %
14.0%Shot accuracy · Top 25% of Blue band
4,545MVPs
535Hours (in match)
1,114Bombs planted
358Bombs defused

Most-used weapons

AK-475,872
AWP5,480
SSG 081,049
MP9665
Knife462

Lifetime map wins

3,254inferno
1,209nuke
824dust2
815vertigo
379cbble
128train
123office
60lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

149Matches
46%Win rate
1.02Avg K/D
71.1ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3142%0.8813.3
Inferno3053%1.0214.8
Ancient2861%1.2215.0
Nuke2148%0.9613.7
Dust21724%0.9114.8
Vertigo1457%1.2216.4
Anubis60%0.8914.2
Overpass250%0.769.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
33.5%Spray accuracy
76.5%Counter-strafing
7.5°Preaim
589msReaction time
18.5%T opening success
41.7%CT opening success
0.39Enemies flashed / flash
1.7%Flash assists
6.33HE damage / grenade
4.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3937 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.4591% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo12–120.0212%27 Aug
mirage13–4-0.0119%27 Aug
nuke13–8-0.0524%27 Aug
anubis3–13-0.0712%25 Aug
mirage4–13-0.0218%25 Aug
inferno7–13-0.0429%25 Aug
mirage13–11-0.0417%24 Aug
dust213–80.0320%24 Aug
ancient13–40.0420%24 Aug
ancient13–10-0.0910%23 Aug
ancient3–13-0.090%21 Aug
mirage13–60.0123%21 Aug
inferno13–110.0119%21 Aug
nuke13–10-0.0319%21 Aug
ancient10–13-0.0412%21 Aug
inferno7–130.0414%20 Aug
ancient7–130.0029%20 Aug
nuke15–15-0.0513%20 Aug
inferno10–130.0418%19 Aug
nuke10–13-0.068%17 Aug
mirage5–13-0.0820%17 Aug
inferno9–10.0450%17 Aug
anubis9–13-0.0523%16 Aug
nuke16–14-0.0411%16 Aug
ancient6–13-0.0028%16 Aug
ancient13–100.0515%16 Aug
dust26–130.0310%14 Aug
inferno10–13-0.0217%14 Aug
ancient2–13-0.045%14 Aug
mirage10–130.0018%11 Aug
mirage7–130.0725%25 Jun
anubis13–30.0426%24 Jun
ancient3–13-0.109%24 Jun
nuke13–40.0523%24 Jun
inferno13–100.0519%24 Jun
ancient11–20.0519%23 Jun
mirage13–100.0817%23 Jun
mirage13–100.0218%22 Jun
mirage6–13-0.1017%21 Jun
inferno8–130.0132%21 Jun
dust212–12-0.0729%21 Jun
ancient5–130.0311%20 Jun
ancient13–110.0410%20 Jun
inferno13–6-0.0214%12 Jun
mirage13–0-0.0514%10 Jun
ancient8–130.0419%8 Jun
ancient13–90.0214%8 Jun
inferno14–160.0327%8 Jun
inferno10–13-0.0111%7 Jun
anubis2–130.0321%6 Jun
mirage13–7-0.0711%3 Jun
ancient11–13-0.0312%27 May
inferno5–13-0.0410%26 May
nuke13–10-0.0116%25 May
ancient11–13-0.0424%25 May
ancient13–10-0.0237%24 May
ancient10–13-0.0813%23 May
vertigo6–130.0019%23 May
mirage3–13-0.0816%23 May
nuke8–13-0.0518%22 May
inferno7–13-0.1113%21 May
nuke13–30.0615%21 May
dust213–5-0.009%20 May
ancient3–13-0.0623%20 May
ancient9–13-0.0313%19 May
mirage9–130.0824%19 May
nuke12–120.0133%19 May
dust213–5-0.0218%19 May
anubis13–10-0.0415%18 May
nuke6–13-0.0818%18 May
nuke4–13-0.125%18 May
ancient13–70.0116%18 May
mirage8–13-0.0418%16 May
ancient10–13-0.109%14 May
nuke3–13-0.0115%14 May
inferno8–130.0421%13 May
vertigo13–70.0715%13 May
mirage13–9-0.048%13 May
mirage16–140.0413%13 May
mirage6–130.043%13 May
inferno13–4-0.019%11 May
ancient0–13-0.0512%11 May
ancient13–110.0215%6 May
nuke5–13-0.068%4 May
inferno5–13-0.0910%4 May
cache2–130.0117%4 May
inferno3–13-0.0825%28 Apr
ancient16–13-0.0816%28 Apr
ancient7–13-0.0112%23 Apr
inferno3–130.0336%22 Apr
inferno5–90.0312%22 Apr
overpass5–130.0519%13 Apr
inferno13–16-0.0121%13 Apr
inferno8–8-0.0724%13 Apr
inferno5–9-0.1011%13 Apr
ancient10–13-0.0818%13 Apr
inferno9–20.0418%12 Apr
nuke9–30.1429%12 Apr
mirage13–4-0.0114%11 Apr
nuke13–6-0.0313%10 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →