john porq

john porq — CS2 Stats

76561198367738712[U:1:407472984]Steam profile ↗

548Tracked matches52%Win rate2023Tracked since
509Hours in CS0Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating22,328Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#6754 of 23152 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate60.1%46.2%47.2%above
Shot accuracy7.7%12.5%12.3%4.7% short
Kill/death ratio1.431.061.07above
Match win rate50.2%45.9%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjohn porqFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER22,328 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY57412Last 10057%Win rateWLWLLWLTLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression6.9
Utility3.9
Positioning5.9
Opening Duels2.9
Clutch0.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility3.9
Mechanics9.2
Opening Duels2.9
Win Impact5.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time620ms+41ms
first ⅓ avg 579ms → last ⅓ avg 620ms
Headshot accuracy21.4%+1.9%
first ⅓ avg 19.5% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–1
131Biggest win — nuke
8Longest win streak
79In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB157847%0.00
infernoA148657%0.03
anubisA149564%0.03
nukeA127558%0.03
vertigoA106460%0.01
mirageA95456%0.03
dust2B84450%0.01
ancientC73443%0.02
overpassS54180%0.04
office43175%0.04
warden110100%0.06
thera1010%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,734Lifetime kills
1.43K/D · Top 10% of Level 7 players
638Matches
50.2%Match win rate · Top 25% of Level 7 players
60.1%Headshot % · Top 10% of Level 7 players
7.7%Shot accuracy
1,601MVPs
249Hours (in match)
503Bombs planted
186Bombs defused

Most-used weapons

Lifetime map wins

903inferno
812nuke
715vertigo
559dust2
148office
103train
29lake
21ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

68Matches
62%Win rate
1.25Avg K/D
70.2ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis1173%1.2220.3
Vertigo850%1.1318.0
Inferno560%1.5818.0
Mirage4100%1.7620.3
Overpass367%1.5818.3
Ancient30%1.0316.3
Nuke2100%1.2121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
35.6%Accuracy (enemy spotted)
37.8%Spray accuracy
91.3%Counter-strafing
9.5°Preaim
623msReaction time
31.1%T opening success
52.3%CT opening success
0.34Enemies flashed / flash
6.3%Flash assists
8.68HE damage / grenade
3.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.344 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.079% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–80.0325%21 Jul
cache11–13-0.029%19 Jul
dust213–60.0223%19 Jul
nuke8–130.0125%18 Jul
dust28–13-0.0321%18 Jul
cache13–10-0.0124%18 Jul
cache5–13-0.0223%17 Jul
nuke15–15-0.0436%17 Jul
cache13–16-0.0217%16 Jul
cache13–100.0322%16 Jul
ancient13–100.0513%14 Jul
mirage5–13-0.0729%14 Jul
cache9–13-0.0312%13 Jul
inferno13–90.0125%13 Jul
ancient6–130.0132%13 Jul
dust216–13-0.0220%13 Jul
inferno13–50.0822%13 Jul
anubis13–30.0813%12 Jul
cache13–6-0.0120%12 Jul
mirage8–130.0423%12 Jul
cache13–40.0516%12 Jul
ancient12–16-0.0316%12 Jul
dust213–60.1129%12 Jul
cache11–130.0123%12 Jul
nuke13–10.1615%12 Jul
cache13–80.0323%12 Jul
cache5–13-0.0431%12 Jul
mirage14–16-0.0126%11 Jul
anubis14–16-0.0320%11 Jul
nuke13–80.0617%11 Jul
nuke6–13-0.0323%11 Jul
dust23–13-0.0613%11 Jul
inferno13–4-0.0223%11 Jul
office13–9-0.0224%10 Jul
nuke13–40.0023%10 Jul
ancient13–60.0126%10 Jul
nuke8–130.0128%9 Jul
anubis16–13-0.0421%9 Jul
cache13–50.0122%9 Jul
anubis13–10-0.0127%9 Jul
cache2–100.0131%8 Jul
office13–60.0939%8 Jul
warden13–90.0625%7 Jul
vertigo13–110.0638%7 Jul
overpass13–40.1033%6 Jul
cache13–70.0525%6 Jul
dust25–130.0120%2 Jul
inferno13–60.0329%26 Jun
cache3–13-0.0228%22 Jun
mirage5–13-0.0129%22 Jun
office13–80.0718%18 May
nuke11–130.0815%18 May
inferno7–90.0531%18 May
inferno12–120.0316%18 May
office3–130.0014%17 May
mirage13–20.1017%17 May
inferno13–100.0535%17 May
anubis22–200.0315%8 Dec
dust210–13-0.0029%5 Dec
ancient3–130.0628%5 Dec
thera9–130.0520%17 Jul
inferno10–13-0.0120%1 Feb
overpass7–13-0.0218%1 Feb
nuke13–100.0426%1 Feb
inferno6–130.0220%30 Jan
overpass13–100.0729%30 Jan
anubis13–90.0116%30 Jan
vertigo13–70.0725%30 Jan
anubis2–110.0925%29 Jan
vertigo13–110.0722%29 Jan
ancient10–130.0226%29 Jan
anubis13–110.0421%29 Jan
anubis13–80.0515%27 Jan
inferno13–110.0414%27 Jan
anubis12–16-0.0310%27 Jan
vertigo6–13-0.0414%27 Jan
vertigo13–6-0.0714%27 Jan
mirage16–140.0321%26 Jan
overpass13–80.0219%26 Jan
vertigo13–80.0216%26 Jan
nuke13–8-0.0114%26 Jan
mirage13–90.0925%26 Jan
anubis16–130.0415%26 Jan
inferno13–40.0639%26 Jan
inferno11–13-0.0027%25 Jan
vertigo5–130.0728%25 Jan
anubis13–60.1318%25 Jan
overpass16–140.0522%25 Jan
mirage13–60.0713%25 Jan
anubis9–13-0.0317%25 Jan
ancient13–70.0416%24 Jan
mirage13–100.0416%24 Jan
inferno6–13-0.0222%24 Jan
vertigo14–16-0.0514%6 Jan
inferno13–40.1026%3 Jan
anubis11–130.0522%1 Jan
nuke16–120.0222%1 Jan
vertigo13–100.0420%1 Jan
nuke13–70.0726%1 Jan
vertigo0–13-0.090%1 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →