RootinTootinPutin

RootinTootinPutin — CS2 Stats

ZA76561198364166978[U:1:403901250]Steam profile ↗

1,644Tracked matches50%Win rate2021Tracked since
6,948Hours in CS
CSDB Rating6.3 SolidAggressive Rifler
WingmanSilver Elite
Ladder ranks via Leetify

Performance scores

Aim83
Positioning46
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWLLLWLLWWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression6.7
Utility5.1
Positioning4.6
Opening Duels2.5

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning4.6
Utility5.1
Mechanics9.4
Opening Duels2.5
Win Impact5.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time641ms+24ms
first ⅓ avg 617ms → last ⅓ avg 641ms
Headshot accuracy19.4%−5.9%
first ⅓ avg 25.4% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — train 13–1
131Biggest win — train
6Longest win streak
910In matches decided by ≤2 rounds
10Overtime games

Map breakdown

trainBest map · 88% over 8dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
ancientA1810856%-0.01
nukeC1661038%-0.01
overpassS1510567%-0.02
infernoC146843%-0.01
mirageD124833%0.01
dust2D113827%0.00
trainS87188%0.03
anubis440100%-0.04
cache110100%-0.01
vertigo1010%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,599Lifetime kills
0.98K/D
2,584Matches
46.4%Match win rate · Top 50% of tracked players
47.5%Headshot % · Top 50% of tracked players
2.5%Shot accuracy
5,241MVPs
6,948Hours (in match)
1,341Bombs planted
536Bombs defused

Most-used weapons

Lifetime map wins

3,802inferno
3,686dust2
2,650nuke
1,418vertigo
1,160train
125cbble
79italy
54office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
38.2%Accuracy (enemy spotted)
37.7%Spray accuracy
92.5%Counter-strafing
9.0°Preaim
638msReaction time
45.5%T opening success
34.4%CT opening success
0.54Enemies flashed / flash
11.8%Flash assists
11.56HE damage / grenade
8.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.355% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.016%14 Jul
ancient11–13-0.0424%5 Apr
overpass6–13-0.0023%11 Mar
ancient8–13-0.0513%28 Feb
anubis16–13-0.0620%28 Feb
overpass3–13-0.0216%28 Feb
ancient10–13-0.0316%27 Feb
overpass13–11-0.0418%27 Feb
overpass13–10-0.0115%27 Feb
nuke13–4-0.0617%27 Feb
inferno10–13-0.0115%25 Feb
mirage16–130.0621%25 Feb
inferno11–13-0.0415%24 Feb
dust216–130.0427%24 Feb
overpass13–5-0.0312%18 Feb
ancient13–11-0.0434%18 Feb
ancient13–40.0726%16 Feb
inferno10–13-0.0731%16 Feb
nuke11–13-0.0520%15 Feb
inferno13–60.0118%15 Feb
ancient13–11-0.0520%15 Feb
dust27–13-0.059%15 Feb
dust23–130.0119%15 Feb
mirage11–130.0522%9 Feb
ancient13–6-0.0623%8 Feb
inferno13–80.0224%8 Feb
inferno12–16-0.0227%8 Feb
nuke6–13-0.0621%8 Feb
anubis13–8-0.0224%3 Feb
dust28–13-0.0419%3 Feb
mirage13–16-0.0113%3 Feb
inferno5–13-0.0611%29 Jan
nuke16–140.0521%27 Jan
anubis13–11-0.0620%27 Jan
overpass8–13-0.0620%13 Jan
dust28–13-0.0122%13 Jan
ancient1–13-0.0829%12 Jan
inferno13–110.0022%11 Jan
nuke13–6-0.0010%11 Jan
ancient2–7-0.0121%11 Jan
inferno10–13-0.0022%3 Jan
nuke5–130.0424%3 Jan
ancient13–30.0428%3 Jan
nuke4–13-0.0319%3 Jan
nuke9–13-0.0722%3 Jan
overpass13–10-0.0231%2 Jan
ancient2–13-0.1012%2 Jan
nuke6–13-0.0135%27 Dec
ancient11–130.0129%27 Dec
dust26–130.0132%27 Dec
nuke4–13-0.0537%27 Dec
ancient13–100.0834%27 Dec
overpass13–50.0129%27 Dec
dust22–13-0.0813%15 Dec
mirage2–13-0.0030%15 Dec
ancient13–100.0432%15 Dec
inferno6–130.0021%14 Dec
dust212–120.0823%9 Dec
overpass13–10-0.0317%6 Dec
mirage13–11-0.0317%3 Dec
inferno13–60.0316%3 Dec
train13–60.0524%2 Dec
overpass13–50.0536%2 Dec
overpass13–7-0.0112%2 Dec
mirage5–130.0215%2 Dec
overpass13–100.0524%2 Dec
mirage13–80.069%2 Dec
inferno13–100.0628%2 Dec
mirage8–130.0023%14 Nov
nuke10–13-0.0326%14 Nov
inferno13–9-0.0115%14 Nov
mirage13–40.0619%14 Nov
overpass14–16-0.0850%14 Nov
nuke13–100.0523%14 Nov
nuke13–80.0821%14 Nov
train13–11-0.0026%14 Nov
nuke15–15-0.0415%13 Nov
vertigo11–130.0528%11 Nov
train13–90.0229%11 Nov
train10–13-0.0230%11 Nov
overpass13–11-0.0314%11 Nov
mirage5–13-0.0727%11 Nov
train13–80.0221%8 Nov
mirage11–130.0124%7 Nov
train13–9-0.0446%7 Nov
dust213–80.0120%7 Nov
dust213–30.0816%6 Nov
mirage11–130.0332%6 Nov
ancient15–150.0434%5 Nov
anubis13–40.0016%5 Nov
inferno7–13-0.0321%5 Nov
train13–10.1624%5 Nov
dust27–13-0.0226%4 Nov
overpass11–13-0.0523%3 Nov
ancient13–9-0.0825%3 Nov
train13–30.0534%3 Nov
ancient13–90.0431%3 Nov
ancient13–40.0632%1 Nov
nuke15–15-0.0216%1 Nov
nuke13–70.0724%1 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →