gaws

gaws — CS2 Stats

76561198356738714[U:1:396472986]Steam profile ↗

3,432Tracked matches38%Win rate2022Tracked since
1,679Hours in CS
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#10497 of 25065 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,000 +0 28 Aug29 Aug · 2 observations
20,00020,000peak 20,00028 Aug29 Aug
20,000Peak Premier on CSDB
2Days observed since 2026-08-28

Premier CS Rating

  • At peak — 20,000
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate67.8%47.2%49.9%above
Shot accuracy4.5%12.7%13.4%8.9% short
Kill/death ratio1.151.091.12above
Match win rate43.0%46.6%48.4%5.4% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGgawsPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning44
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY39529Last 10039%Win rateWWLWWLLLLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression4.5
Utility2.7
Positioning4.4
Opening Duels1.0
Clutch3.8

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 695ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.4
Utility2.7
Mechanics9.2
Opening Duels1.3
Win Impact1.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time682ms+85ms
first ⅓ avg 597ms → last ⅓ avg 682ms
Headshot accuracy41.4%+7.7%
first ⅓ avg 33.6% → last ⅓ avg 41.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–4
130Biggest win — mirage
5Longest win streak
W2Current streak
48In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 57% over 7nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C1971237%0.00
cacheA1810856%0.01
nukeD1531220%0.01
mirageC156940%-0.01
infernoC145936%0.01
anubisA74357%0.02
ancientC73443%-0.02
office41325%-0.03
overpass1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,846Lifetime kills
1.15K/D · Top 50% of Pink band
3,987Matches
43.0%Match win rate
67.8%Headshot % · Top 5% of Pink band
4.5%Shot accuracy
9,168MVPs
1,679Hours (in match)
2,134Bombs planted
992Bombs defused

Most-used weapons

AK-4738,683
AWP6,465
FAMAS2,849
P2501,314
SCAR-201,261

Lifetime map wins

5,156inferno
4,826nuke
4,193dust2
2,146vertigo
1,174train
436office
15lake
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

282Matches
49%Win rate
0.98Avg K/D
86.6ADR
62%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2450%1.0417.5
Anubis1850%1.1416.5
Inferno1753%0.9015.1
Nuke1753%1.0916.5
Dust21567%1.2818.0
Ancient1354%1.1718.5
Vertigo967%0.9317.0
Cache650%0.9815.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

42.3%Headshot accuracy
34.6%Accuracy (enemy spotted)
31.1%Spray accuracy
91.5%Counter-strafing
10.1°Preaim
695msReaction time
27.7%T opening success
40.2%CT opening success
0.52Enemies flashed / flash
4.5%Flash assists
4.84HE damage / grenade
2.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8942 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6834% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0238%28 Aug
cache13–50.0450%28 Aug
nuke11–13-0.0367%28 Aug
nuke13–110.0135%28 Aug
nuke13–70.0937%27 Aug
nuke9–130.0351%27 Aug
mirage1–110.0062%27 Aug
dust28–13-0.0231%27 Aug
nuke4–130.0129%27 Aug
anubis3–130.0150%27 Aug
office13–80.0734%27 Aug
office2–13-0.0957%26 Aug
ancient3–13-0.0252%26 Aug
inferno13–80.0737%26 Aug
inferno5–130.0024%26 Aug
dust29–130.0133%26 Aug
nuke8–13-0.0359%26 Aug
dust24–130.0440%26 Aug
inferno8–130.0854%25 Aug
inferno7–1-0.0533%25 Aug
cache13–70.0252%24 Aug
mirage10–130.0143%24 Aug
dust213–110.0350%24 Aug
ancient7–13-0.0338%24 Aug
office12–12-0.0739%24 Aug
dust213–70.0242%24 Aug
nuke3–130.0037%24 Aug
mirage4–13-0.0225%24 Aug
dust213–110.0249%24 Aug
dust211–13-0.0121%23 Aug
inferno5–13-0.0421%23 Aug
anubis11–130.0536%23 Aug
mirage7–130.0041%23 Aug
cache13–10-0.0424%23 Aug
anubis13–80.0233%23 Aug
mirage16–130.0222%23 Aug
cache8–13-0.0643%22 Aug
mirage6–13-0.1020%22 Aug
nuke4–130.0336%22 Aug
dust27–13-0.0133%22 Aug
mirage13–10-0.0238%22 Aug
office4–13-0.0139%21 Aug
overpass12–12-0.0149%21 Aug
dust213–10-0.0841%21 Aug
cache13–5-0.0067%21 Aug
inferno8–130.0047%21 Aug
anubis15–15-0.0151%21 Aug
inferno10–13-0.0049%21 Aug
nuke9–130.0540%21 Aug
cache8–13-0.0532%21 Aug
cache15–150.0839%21 Aug
ancient13–90.0533%21 Aug
inferno9–13-0.0033%20 Aug
anubis13–60.0434%20 Aug
mirage13–00.0621%20 Aug
inferno13–100.0933%20 Aug
dust26–13-0.0537%20 Aug
cache13–40.0542%20 Aug
nuke13–60.0323%19 Aug
cache12–160.0336%19 Aug
dust23–13-0.0827%19 Aug
dust213–100.0440%19 Aug
dust215–150.0428%19 Aug
cache11–130.0344%19 Aug
inferno16–13-0.0234%19 Aug
cache13–80.0231%18 Aug
inferno7–130.0441%18 Aug
dust213–80.0742%18 Aug
inferno9–130.0048%18 Aug
mirage9–13-0.0753%17 Aug
dust210–13-0.0613%17 Aug
dust216–140.0134%17 Aug
ancient10–13-0.0719%17 Aug
mirage8–13-0.0723%17 Aug
cache6–13-0.0328%17 Aug
mirage7–130.0040%17 Aug
nuke15–15-0.0326%17 Aug
dust215–150.0029%16 Aug
dust211–130.0831%15 Aug
cache13–80.0738%15 Aug
nuke15–15-0.0238%15 Aug
mirage14–16-0.0616%15 Aug
anubis13–40.0238%15 Aug
nuke12–120.0658%14 Aug
nuke5–130.0642%14 Aug
cache1–80.0938%14 Aug
mirage13–10-0.0535%14 Aug
nuke11–13-0.0923%14 Aug
ancient13–8-0.0333%14 Aug
inferno13–90.0144%14 Aug
anubis13–80.0426%13 Aug
mirage13–40.1235%13 Aug
cache13–70.0259%13 Aug
dust22–13-0.0531%13 Aug
cache13–4-0.0320%13 Aug
ancient13–70.0335%13 Aug
mirage13–80.0724%13 Aug
ancient5–13-0.0932%13 Aug
cache11–13-0.0026%13 Aug
inferno9–13-0.0332%13 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →