hey Dude — CS2 Stats

76561198356083414[U:1:395817686]

757Tracked matches39%Win rate2021Tracked since
1,072Hours in CS
CSDB Rating3.7 Learning
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim50
Positioning50
Utility5

0–100 skill scores via Leetify.

Recent form

COLD48466Last 10048%Win rateLLLLLWLTLL

Last 10 vs previous 10: -60pp win rate · -0.03 avg rating

Player DNA

Aim5.0
Aggression7.3
Utility0.5
Positioning5.0
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 74% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.0
Utility0.5
Mechanics5.0
Opening Duels2.4
Win Impact1.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time665ms+78ms
first ⅓ avg 587ms → last ⅓ avg 665ms
Headshot accuracy14.6%−19.1%
first ⅓ avg 33.7% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — dust2 13–1
130Biggest win — inferno
7Longest win streak
L5Current streak
63In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 86% over 7infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC59243541%0.01
mirageA127558%-0.01
dust2S76186%0.03
infernoD51420%-0.02
overpassA53260%-0.00
ancient31233%0.04
office21150%0.00
cache2020%-0.02
anubis220100%0.04
vertigo220100%-0.04
train110100%0.16

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,555Lifetime kills
1.08K/D · Top 50% of tracked players
2,027Matches
37.1%Match win rate
42.1%Headshot %
14.9%Shot accuracy · Top 50% of tracked players
4,835MVPs
1,072Hours (in match)
410Bombs planted
326Bombs defused

Most-used weapons

Lifetime map wins

5,529nuke
771dust2
758vertigo
696inferno
526cbble
380train
150office
51lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
25%Win rate
0.86Avg K/D
88.4ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
34.1%Accuracy (enemy spotted)
35.5%Spray accuracy
72.3%Counter-strafing
9.6°Preaim
675msReaction time
42.5%T opening success
36.4%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
1.78HE damage / grenade
0.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4474% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0929 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.4118% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke0–13-0.0117%13 Aug
mirage4–13-0.0713%12 Aug
inferno9–13-0.0310%12 Aug
office11–13-0.0817%12 Aug
nuke7–13-0.058%11 Aug
nuke13–20.0916%11 Aug
nuke3–13-0.0217%11 Aug
nuke12–120.0211%2 Aug
mirage1–130.0024%2 Aug
nuke10–130.0817%2 Aug
nuke13–7-0.0820%27 Jul
office13–90.0914%25 Jul
nuke13–90.0410%24 Jul
mirage13–60.0313%24 Jul
nuke7–13-0.0223%24 Jul
nuke13–110.0313%23 Jul
nuke13–110.1219%23 Jul
mirage13–110.0118%21 Jul
nuke5–13-0.0312%21 Jul
nuke5–130.0214%20 Jul
nuke13–8-0.0514%20 Jul
nuke13–40.0412%20 Jul
dust211–13-0.190%18 Jul
nuke2–13-0.0317%16 Jul
nuke12–120.049%16 Jul
nuke0–13-0.059%16 Jul
mirage8–130.0918%16 Jul
cache3–13-0.0411%11 Jul
nuke1–13-0.0014%11 Jul
nuke11–40.0317%11 Jul
nuke9–13-0.068%2 Jul
nuke10–20.0813%2 Jul
nuke0–13-0.0838%2 Jul
nuke10–13-0.0028%2 Jul
nuke5–13-0.046%2 Jul
nuke7–13-0.0411%2 Jul
nuke6–13-0.0715%2 Jul
nuke12–120.0411%29 Jun
nuke8–130.0416%29 Jun
nuke6–90.0313%29 Jun
nuke13–70.0518%27 Jun
nuke13–10-0.0614%27 Jun
nuke10–130.1214%27 Jun
nuke4–130.0618%27 Jun
nuke8–13-0.0513%27 Jun
nuke4–130.0518%27 Jun
nuke13–30.0915%27 Jun
nuke8–00.1421%27 Jun
nuke12–120.0114%26 Jun
nuke1–13-0.0426%26 Jun
nuke8–80.0328%26 Jun
nuke13–50.0013%26 Jun
nuke10–130.0115%26 Jun
mirage1–13-0.0421%26 Jun
nuke13–2-0.0614%22 Jun
nuke1–13-0.024%22 Jun
inferno2–13-0.095%22 Jun
mirage7–1-0.080%22 Jun
inferno3–13-0.085%21 Jun
cache3–13-0.0126%21 Jun
nuke3–13-0.1019%21 Jun
nuke6–130.0317%19 Jun
nuke13–20.0916%19 Jun
nuke13–40.0324%19 Jun
nuke4–20.0633%19 Jun
nuke12–12-0.0119%19 Jun
nuke7–130.0610%19 Jun
nuke13–60.0731%19 Jun
nuke13–60.0420%19 Jun
nuke13–1-0.025%17 Jun
anubis13–10-0.058%17 Jun
mirage13–4-0.0320%17 Jun
overpass13–8-0.029%15 Jun
overpass15–15-0.0316%9 Jun
ancient7–130.0114%9 Jun
nuke13–60.0524%9 Jun
nuke11–13-0.0413%5 Jun
mirage13–8-0.0413%5 Jun
ancient9–13-0.0321%3 Jun
dust213–8-0.0223%3 Jun
anubis13–10.1321%3 Jun
mirage8–00.0215%3 Jun
dust213–8-0.058%2 Jun
dust213–4-0.0117%2 Jun
nuke13–60.0411%2 Jun
vertigo8–30.039%2 Jun
overpass5–13-0.0417%2 Jun
inferno3–13-0.0513%2 Jun
vertigo9–2-0.109%1 Jun
overpass9–2-0.0238%1 Jun
nuke5–13-0.0114%31 May
train11–10.1673%8 Sept
inferno13–00.1372%8 Sept
dust213–10.2292%8 Sept
mirage13–30.0726%8 Sept
dust27–00.0764%31 Aug
mirage4–13-0.04100%17 Aug
ancient5–00.14100%17 Aug
dust23–00.21100%17 Aug
overpass13–110.1196%17 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →