Elodin — CS2 Stats

76561198349898405[U:1:389632677]✓ No bans

1,972Tracked matches53%Win rate2020Tracked since
3,582Hours in CS4Hrs last 2 wks
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating22,610Top 50% of 819 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#4324 of 14582 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGElodinFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER22,610 · Pink bandcsdb.gg/stats

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Performance scores

Aim61
Positioning45
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateTLLWWWWWWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression5.4
Utility2.9
Positioning4.5
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.5
Utility2.9
Mechanics6.2
Opening Duels1.2
Win Impact6.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time660ms+29ms
first ⅓ avg 631ms → last ⅓ avg 660ms
Headshot accuracy13.4%−1.3%
first ⅓ avg 14.7% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — cache 5–1
131Biggest win — cache
6Longest win streak
45In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 62% over 13nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheC37152241%0.00
infernoC2181338%-0.02
dust2A138562%0.02
mirageC104640%-0.03
nukeD93633%-0.04
ancient32167%-0.00
anubis32167%-0.03
overpass220100%-0.04
poseidon110100%-0.10
debris1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

113,091Lifetime kills
1.28K/D · Top 25% of Pink band
6,652Matches
52.2%Match win rate · Top 25% of Pink band
34.5%Headshot %
16.6%Shot accuracy · Top 25% of Pink band
12,524MVPs
2,263Hours (in match)
4,914Bombs planted
1,553Bombs defused

Most-used weapons

AK-4728,263
AWP14,479
SG 5536,406
AUG5,071
FAMAS2,828

Lifetime map wins

9,498dust2
7,268inferno
5,439office
5,363nuke
1,506train
1,320vertigo
814lake
791italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.0%Spray accuracy
77.7%Counter-strafing
9.8°Preaim
658msReaction time
32.8%T opening success
36.7%CT opening success
0.35Enemies flashed / flash
2.3%Flash assists
6.70HE damage / grenade
4.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7657% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3475 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8399% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–8-0.170%21 Aug
mirage4–13-0.0911%20 Aug
inferno6–9-0.1333%14 Aug
inferno9–20.1546%14 Aug
ancient13–8-0.0310%11 Aug
anubis13–8-0.0412%9 Aug
inferno9–4-0.016%6 Aug
poseidon9–3-0.105%5 Aug
inferno13–9-0.0212%5 Aug
dust210–13-0.0214%5 Aug
nuke5–130.0113%5 Aug
anubis13–11-0.047%3 Aug
nuke11–13-0.056%24 Jul
nuke3–9-0.1725%24 Jul
nuke9–30.0117%24 Jul
dust213–6-0.018%23 Jul
mirage13–60.0318%21 Jul
dust213–50.0711%20 Jul
dust213–90.0617%20 Jul
inferno13–8-0.0715%20 Jul
inferno8–130.019%20 Jul
inferno9–70.0313%20 Jul
anubis10–13-0.0112%16 Jul
mirage10–13-0.027%16 Jul
mirage13–2-0.024%15 Jul
mirage8–130.0210%15 Jul
cache13–5-0.0522%15 Jul
inferno7–9-0.0812%15 Jul
nuke1–13-0.1029%13 Jul
inferno10–13-0.055%13 Jul
ancient13–100.0214%13 Jul
debris4–9-0.077%12 Jul
nuke5–13-0.0614%12 Jul
dust29–130.0324%11 Jul
nuke13–70.0129%11 Jul
cache13–8-0.067%11 Jul
inferno5–9-0.0421%10 Jul
mirage13–30.0127%9 Jul
inferno7–13-0.0726%9 Jul
mirage7–13-0.0416%9 Jul
cache16–12-0.0014%9 Jul
cache6–13-0.0616%8 Jul
cache13–110.0217%8 Jul
dust213–40.0415%6 Jul
inferno9–13-0.0626%6 Jul
dust213–110.0822%6 Jul
cache12–120.039%30 Jun
cache13–40.0414%30 Jun
cache5–10.2664%29 Jun
cache13–10.050%29 Jun
cache13–80.029%29 Jun
inferno3–9-0.0216%25 Jun
cache13–40.0914%24 Jun
cache9–13-0.0012%22 Jun
inferno7–90.0718%22 Jun
dust213–4-0.0313%22 Jun
cache4–130.0413%22 Jun
inferno8–80.0310%17 Jun
dust28–13-0.036%16 Jun
mirage3–13-0.0811%16 Jun
inferno9–5-0.1233%16 Jun
inferno9–20.1717%16 Jun
nuke13–100.0711%16 Jun
mirage13–5-0.089%16 Jun
cache10–130.0015%16 Jun
cache6–130.0716%15 Jun
inferno9–13-0.0413%12 Jun
cache12–120.0420%11 Jun
cache13–8-0.0332%9 Jun
cache7–13-0.0312%9 Jun
mirage3–13-0.0314%9 Jun
cache6–13-0.039%9 Jun
cache7–13-0.0813%9 Jun
nuke8–13-0.0322%9 Jun
ancient10–130.019%1 Jun
cache13–70.1117%19 May
cache0–2-0.020%18 May
cache9–13-0.055%17 May
cache2–13-0.0413%14 May
cache13–4-0.029%14 May
cache7–130.0110%14 May
cache2–130.006%11 May
cache9–13-0.018%8 May
dust213–40.0715%7 May
dust211–130.0122%6 May
dust213–90.0710%5 May
cache12–120.0613%5 May
overpass13–10-0.0617%5 May
cache6–13-0.0319%5 May
overpass13–9-0.0213%1 May
cache13–10-0.0414%1 May
cache5–13-0.0422%1 May
cache13–100.0121%1 May
cache4–13-0.107%1 May
cache0–8-0.0325%1 May
cache13–60.0629%1 May
cache5–13-0.0111%1 May
inferno13–90.0224%24 Apr
dust22–13-0.0215%23 Apr
inferno5–13-0.0013%23 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →