Zoolander — CS2 Stats

76561198349791147[U:1:389525419]✓ No bans

183Tracked matches53%Win rate2021Tracked since
431Hours in CS
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#12199 of 29483 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate38.6%44.1%47.2%8.7% short
Shot accuracy20.4%11.4%12.7%above
Kill/death ratio1.751.031.09above
Match win rate47.0%45.2%46.6%meets

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGZoolanderPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning61
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWLWWWWLLLL

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression10.0
Utility4.0
Positioning6.1
Opening Duels4.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.1
Utility4.0
Mechanics6.2
Opening Duels4.3
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time551ms−92ms
first ⅓ avg 644ms → last ⅓ avg 551ms
Headshot accuracy20.7%+2.6%
first ⅓ avg 18.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — mirage 13–0
130Biggest win — mirage
7Longest win streak
35In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 54% over 13mirageWeakest map · 44% over 36
MapGradePlayedRecordWin rateAvg rating
mirageC36162044%0.04
dust2B178947%0.02
infernoB158753%0.04
anubisB137654%0.04
ancientB105550%0.03
nukeB63350%0.06
overpass21150%0.02
cache110100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 36). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,823Lifetime kills
1.75K/D · Top 5% of Purple band
1,180Matches
47.0%Match win rate · Top 50% of Purple band
38.6%Headshot %
20.4%Shot accuracy · Top 5% of Purple band
3,654MVPs
431Hours (in match)
791Bombs planted
277Bombs defused

Most-used weapons

Lifetime map wins

1,798dust2
920inferno
307nuke
196train
146vertigo
51cbble
32lake
28sugarcane

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
38.6%Accuracy (enemy spotted)
42.6%Spray accuracy
77.9%Counter-strafing
8.3°Preaim
539msReaction time
47.7%T opening success
46.8%CT opening success
0.42Enemies flashed / flash
6.3%Flash assists
11.01HE damage / grenade
4.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4202 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 36 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0550%29 Aug
ancient7–13-0.0017%27 Aug
anubis13–100.0424%27 Aug
anubis13–70.0811%26 Aug
inferno13–30.1127%26 Aug
dust213–90.0713%26 Aug
nuke9–130.0713%26 Aug
anubis3–130.0224%23 Aug
nuke7–130.0432%23 Aug
mirage0–3-0.06100%22 Aug
mirage5–130.0419%21 Aug
anubis13–50.1221%21 Aug
nuke10–130.0422%21 Aug
mirage13–90.0818%20 Aug
inferno1–13-0.1016%19 Aug
mirage6–130.1112%19 Aug
anubis2–13-0.0810%19 Aug
ancient11–130.0214%19 Aug
anubis9–130.0312%19 Aug
mirage13–80.0916%19 Aug
nuke13–80.1715%19 Aug
anubis13–60.1417%19 Aug
ancient16–130.0010%18 Aug
cache13–50.0516%18 Aug
ancient13–100.0618%18 Aug
mirage16–130.078%18 Aug
dust28–13-0.0211%18 Aug
anubis13–80.0625%17 Aug
dust28–130.1023%17 Aug
dust213–110.0411%16 Aug
inferno10–130.1110%16 Aug
mirage13–70.1326%16 Aug
dust213–90.1020%16 Aug
mirage12–12-0.059%15 Aug
anubis13–50.0615%14 Aug
inferno9–130.058%14 Aug
dust213–90.0511%14 Aug
inferno15–150.0015%12 Aug
mirage6–130.0121%12 Aug
anubis13–9-0.045%11 Aug
inferno13–100.0020%11 Aug
mirage9–13-0.018%10 Aug
inferno8–130.0323%10 Aug
mirage13–60.2011%10 Aug
mirage7–130.0314%10 Aug
inferno11–130.0113%10 Aug
inferno13–80.0516%10 Aug
inferno13–40.1124%9 Aug
mirage13–40.049%9 Aug
dust26–13-0.0315%10 Jun
mirage8–13-0.0413%6 Jun
mirage4–13-0.045%6 Jun
dust23–13-0.0416%6 Jun
dust25–13-0.027%6 Jun
mirage13–70.0416%6 Jun
inferno13–6-0.0210%28 May
mirage11–13-0.0013%28 May
mirage13–30.0413%28 May
mirage9–130.0419%22 May
inferno13–8-0.0413%21 May
anubis8–130.0336%21 May
dust28–130.0422%21 May
inferno13–80.0816%14 May
mirage14–16-0.049%14 May
overpass13–80.069%7 May
dust23–13-0.0413%7 May
mirage10–130.0210%30 Apr
inferno13–60.0713%30 Apr
mirage13–00.2716%30 Apr
mirage8–130.0923%24 Apr
nuke13–20.0619%24 Apr
dust213–70.1015%24 Apr
anubis9–130.0216%24 Apr
dust213–80.019%22 Apr
dust213–70.0111%22 Apr
mirage8–130.0825%21 Apr
ancient15–15-0.019%19 Apr
mirage7–130.0123%19 Apr
mirage11–130.0613%19 Apr
mirage0–7-0.0713%19 Apr
dust213–6-0.0118%19 Apr
dust29–130.0213%19 Apr
mirage13–100.0623%18 Apr
overpass10–13-0.0211%17 Apr
mirage5–13-0.0615%17 Apr
mirage13–50.1313%17 Apr
dust21–60.0221%17 Apr
ancient9–130.0113%16 Apr
ancient13–80.0418%16 Apr
anubis7–130.0521%16 Apr
ancient13–80.168%16 Apr
mirage4–13-0.0819%16 Apr
nuke13–70.0011%16 Apr
mirage13–110.0123%16 Apr
ancient13–50.0221%15 Apr
inferno6–130.1433%15 Apr
mirage13–50.0618%15 Apr
ancient13–16-0.0316%15 Apr
mirage13–80.0229%15 Apr
mirage13–70.1547%14 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →