GANG GANG PULL UH HEADY!!

GANG GANG PULL UH HEADY!! — CS2 Stats

76561198346393606[U:1:386127878]Steam profile ↗

639Tracked matches48%Win rate2020Tracked since
1,438Hours in CS10Hrs last 2 wks
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating24,478Top 25% of 29,473 CSDB-tracked playersPink band · top ~3.6% of ranked players (population est.)
CSDB Leaderboard#8105 of 55274 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=1,571), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.2%44.7%46.1%6.9% short
Shot accuracy13.3%11.9%12.6%above
Kill/death ratio1.191.041.05above
Match win rate45.5%45.2%45.7%meets

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGANG GANG PULL UH HEADY!!FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER24,478 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning58
Utility36

0–100 skill scores via Leetify.

Recent form

COLD43552Last 10043%Win rateLLLWLWLWLT

Last 10 vs previous 10: -50pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression6.6
Utility3.6
Positioning5.8
Opening Duels2.1
Clutch2.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility3.6
Mechanics7.0
Opening Duels2.8
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time622ms−3ms
first ⅓ avg 625ms → last ⅓ avg 622ms
Headshot accuracy23.5%+1.1%
first ⅓ avg 22.4% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–1
130Biggest win — ancient
5Longest win streak
L3Current streak
71In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 67% over 9mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%0.00
ancientC1771041%0.04
nukeC1661038%0.02
mirageC145936%-0.00
infernoC125742%0.03
anubisS96367%0.02
cacheC73443%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,742Lifetime kills
1.19K/D · Top 25% of Level 6 players
1,902Matches
45.5%Match win rate · Top 50% of Level 6 players
39.2%Headshot %
13.3%Shot accuracy · Top 50% of Level 6 players
5,349MVPs
869Hours (in match)
3,586Bombs planted
641Bombs defused

Most-used weapons

Lifetime map wins

9,375dust2
2,037inferno
998nuke
211cbble
171train
83office
79vertigo
20lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

32Matches
56%Win rate
1.29Avg K/D
82.4ADR
38%Headshot %

Clutches & streaks

31%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2450%1.6022.5
Ancient367%0.9824.0
Inferno367%2.1416.7
Cache2100%1.5615.5
Nuke10%1.5323.0
Overpass1100%1.3013.0
Mirage10%0.9416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
37.4%Accuracy (enemy spotted)
42.8%Spray accuracy
81.5%Counter-strafing
9.6°Preaim
618msReaction time
24.7%T opening success
52.3%CT opening success
0.40Enemies flashed / flash
9.8%Flash assists
7.37HE damage / grenade
5.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3986 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7331% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0325%26 Aug
mirage10–130.0129%26 Aug
dust25–13-0.0437%26 Aug
ancient13–80.0437%26 Aug
dust27–130.0126%26 Aug
dust213–60.0520%25 Aug
mirage7–130.0223%25 Aug
anubis13–60.0820%25 Aug
nuke10–130.0632%24 Aug
nuke15–15-0.0125%23 Aug
nuke13–100.0219%20 Aug
nuke9–130.0124%19 Aug
dust213–9-0.0220%19 Aug
ancient13–10.0320%18 Aug
ancient13–00.078%18 Aug
dust213–2-0.0319%18 Aug
anubis13–100.0220%13 Aug
mirage7–13-0.0831%13 Aug
inferno13–30.087%13 Aug
nuke13–110.0519%13 Aug
nuke6–13-0.0317%12 Aug
dust213–90.0114%12 Aug
inferno13–10.0719%12 Aug
ancient10–130.1119%11 Aug
mirage6–13-0.0421%10 Aug
cache8–13-0.0138%9 Aug
dust213–90.0027%9 Aug
ancient6–130.0826%9 Aug
cache6–13-0.0130%8 Aug
mirage7–13-0.0535%8 Aug
ancient13–20.0227%8 Aug
dust213–80.0825%7 Aug
ancient6–130.0217%7 Aug
cache3–130.0523%7 Aug
ancient9–130.0127%7 Aug
nuke6–13-0.0113%7 Aug
mirage13–20.0815%7 Aug
nuke5–130.0138%7 Aug
mirage3–130.0328%5 Aug
inferno10–130.0413%4 Aug
cache13–90.0332%4 Aug
dust24–13-0.0419%4 Aug
dust27–10.0730%4 Aug
mirage9–13-0.0111%4 Aug
ancient15–150.0818%3 Aug
dust210–13-0.0124%2 Aug
inferno9–13-0.0122%2 Aug
nuke13–90.0430%2 Aug
mirage13–40.1028%2 Aug
dust24–130.0617%2 Aug
inferno7–13-0.0413%2 Aug
nuke13–20.0220%2 Aug
dust213–50.0738%2 Aug
dust23–130.0420%2 Aug
anubis13–50.0224%2 Aug
anubis7–13-0.0117%2 Aug
dust210–13-0.0121%31 Jul
ancient13–100.0626%31 Jul
dust213–110.0226%31 Jul
dust210–130.0532%31 Jul
nuke7–130.0214%31 Jul
dust213–80.0120%30 Jul
nuke13–90.0426%30 Jul
inferno16–130.1128%30 Jul
ancient8–130.0929%30 Jul
anubis12–16-0.0518%29 Jul
mirage13–4-0.0219%29 Jul
cache10–130.0316%29 Jul
ancient13–110.0112%29 Jul
cache13–90.1528%29 Jul
ancient9–13-0.0318%29 Jul
ancient8–13-0.0126%29 Jul
nuke10–130.0317%29 Jul
dust21–13-0.0633%29 Jul
inferno4–130.0331%29 Jul
inferno8–13-0.0719%29 Jul
nuke13–80.0528%29 Jul
mirage3–13-0.0515%29 Jul
anubis13–20.0915%28 Jul
ancient11–130.0124%28 Jul
nuke7–130.0932%28 Jul
mirage13–110.0327%28 Jul
inferno13–40.0028%27 Jul
dust26–130.0318%27 Jul
ancient5–11-0.0233%27 Jul
dust22–13-0.1220%27 Jul
ancient13–110.1122%27 Jul
nuke6–130.0124%27 Jul
anubis13–110.0118%27 Jul
inferno4–130.0232%25 Jul
anubis13–80.0311%24 Jul
dust21–13-0.0126%22 Jul
dust213–9-0.0130%22 Jul
dust28–13-0.0126%22 Jul
inferno4–13-0.0817%21 Jul
inferno13–10.169%20 Jul
mirage13–0-0.0236%20 Jul
dust21–13-0.0811%20 Jul
cache13–11-0.076%20 Jul
anubis8–13-0.0529%20 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →