stepped on — CS2 Stats

76561198345821521[U:1:385555793]

1,227Tracked matches41%Win rate2020Tracked since
5,116Hours in CS15Hrs last 2 wks
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating11,036Blue band · top ~49.4% of ranked players (population est.)
CSDB Leaderboard#11969 of 16568 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGstepped onFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,036 · Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning55
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY32635Last 10032%Win rateLWLLLWWWTL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression7.7
Utility2.4
Positioning5.5
Opening Duels3.7
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.5
Utility2.4
Mechanics6.6
Opening Duels3.7
Win Impact1.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time585ms−65ms
first ⅓ avg 650ms → last ⅓ avg 585ms
Headshot accuracy20.3%+5.8%
first ⅓ avg 14.5% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–8
131Biggest win — inferno
3Longest win streak
37In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 67% over 12ancientWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
cacheC2591636%0.01
nukeC2071335%0.01
infernoD1421214%-0.04
dust2S128467%0.01
ancientD101910%-0.03
mirageD71614%-0.01
anubisA53260%0.03
vertigo3030%-0.02
train31233%-0.02
overpass1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,211Lifetime kills
1.07K/D · Top 50% of tracked players
2,810Matches
44.6%Match win rate
27.7%Headshot %
15.0%Shot accuracy · Top 50% of tracked players
8,218MVPs
1,271Hours (in match)
3,536Bombs planted
869Bombs defused

Most-used weapons

AWP24,743
AK-4710,033
MAC-101,050
Knife1,027
MP9645

Lifetime map wins

6,398dust2
4,011inferno
2,768nuke
882vertigo
487cbble
432train
62lake
26office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

180Matches
53%Win rate
1.28Avg K/D
95.2ADR
21%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Train10%1.3619.0
Dust210%0.547.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
32.8%Accuracy (enemy spotted)
26.4%Spray accuracy
79.7%Counter-strafing
9.4°Preaim
575msReaction time
32.8%T opening success
56.6%CT opening success
0.53Enemies flashed / flash
7.4%Flash assists
1.70HE damage / grenade
3.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3308 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7641% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0315%27 Aug
ancient13–80.0221%27 Aug
nuke11–130.0341%27 Aug
nuke11–130.0128%26 Aug
cache5–13-0.0426%26 Aug
inferno13–10.070%26 Aug
cache13–70.019%26 Aug
nuke13–50.1022%25 Aug
cache15–15-0.0314%25 Aug
dust214–16-0.0319%24 Aug
cache15–150.0624%24 Aug
dust213–90.1220%24 Aug
anubis11–13-0.0315%22 Aug
ancient9–130.0216%19 Aug
dust213–7-0.0413%18 Aug
mirage8–13-0.0419%16 Aug
anubis13–30.0612%16 Aug
mirage6–13-0.0529%15 Aug
dust213–110.026%15 Aug
ancient8–13-0.1114%13 Aug
mirage3–100.0267%13 Aug
dust213–6-0.0129%12 Aug
inferno5–13-0.0810%11 Aug
inferno11–130.0119%10 Aug
cache13–40.0723%10 Aug
anubis13–8-0.0125%7 Aug
ancient15–15-0.0115%7 Aug
inferno11–13-0.045%6 Aug
ancient7–13-0.1025%6 Aug
cache7–13-0.0436%6 Aug
nuke8–130.0414%5 Aug
nuke8–13-0.0318%5 Aug
cache9–13-0.0623%5 Aug
nuke13–8-0.0339%5 Aug
inferno5–13-0.0729%5 Aug
nuke13–8-0.0121%5 Aug
nuke4–130.0113%4 Aug
inferno4–13-0.053%4 Aug
nuke13–100.0418%4 Aug
dust213–70.089%4 Aug
inferno2–7-0.0510%18 Jul
cache13–6-0.050%17 Jul
dust213–40.0222%17 Jul
nuke7–130.0316%17 Jul
anubis3–13-0.0322%17 Jul
mirage7–13-0.0643%16 Jul
cache7–130.0115%16 Jul
nuke4–13-0.0616%16 Jul
nuke4–130.0350%15 Jul
dust213–100.0418%15 Jul
nuke12–160.0636%13 Jul
cache13–30.0516%13 Jul
anubis13–40.149%13 Jul
cache13–80.1733%13 Jul
mirage8–130.0912%13 Jul
dust22–13-0.0221%13 Jul
cache10–13-0.0122%13 Jul
nuke3–13-0.0511%13 Jul
ancient8–13-0.057%9 Jul
cache3–13-0.0917%7 Jul
cache13–10.1250%7 Jul
inferno2–13-0.095%2 Jul
mirage15–15-0.0623%1 Jul
inferno6–13-0.107%1 Jul
cache12–120.0424%9 Jun
nuke4–13-0.0414%3 Jun
vertigo9–13-0.050%2 Jun
vertigo5–130.019%31 May
cache9–130.0627%29 May
inferno4–13-0.0613%28 May
cache9–13-0.0719%25 May
vertigo3–13-0.0321%24 May
nuke13–90.0721%23 May
dust26–13-0.079%23 May
cache8–130.016%22 May
inferno8–13-0.080%22 May
cache10–13-0.0413%20 May
train13–50.0933%20 May
ancient12–16-0.0628%18 May
cache10–130.0419%18 May
cache7–13-0.0410%17 May
nuke13–100.0112%17 May
dust213–16-0.0317%15 May
overpass2–13-0.0415%14 May
ancient2–13-0.0213%14 May
inferno13–90.038%13 May
train7–13-0.090%13 May
ancient9–130.0333%13 May
dust213–90.0215%13 May
nuke13–110.0414%12 May
inferno14–16-0.075%12 May
cache10–13-0.0216%12 May
ancient10–13-0.0112%12 May
mirage13–40.0715%11 May
train2–13-0.0611%11 May
cache13–3-0.0010%11 May
cache13–110.0316%11 May
nuke8–130.0416%10 May
cache13–4-0.0411%10 May
nuke9–13-0.0614%10 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →