Enkei556 — CS2 Stats

76561198335771840[U:1:375506112]

754Tracked matches38%Win rate2024Tracked since
769Hours in CS13Hrs last 2 wks
CSDB Rating5.6 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim79
Positioning54
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY374914Last 10037%Win rateLWLWWLLWTW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression7.3
Utility4.0
Positioning5.4
Opening Duels2.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.4
Utility4.0
Mechanics7.7
Opening Duels2.6
Win Impact1.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time603ms−26ms
first ⅓ avg 629ms → last ⅓ avg 603ms
Headshot accuracy20.4%+0.9%
first ⅓ avg 19.5% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — overpass 13–3
130Biggest win — ancient
6Longest win streak
68In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 64% over 11cacheWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC2281436%-0.03
mirageD1751229%-0.02
infernoD1551033%-0.01
cacheD112918%-0.01
ancientA117464%0.00
vertigoA95456%-0.00
trainD82625%-0.04
dust231233%0.00
overpass32167%-0.00
office1010%-0.07

Across the last 100 tracked matches.

Lifetime stats

20,825Lifetime kills
0.85K/D
1,298Matches
41.3%Match win rate
50.1%Headshot % · Top 50% of tracked players
7.8%Shot accuracy
2,137MVPs
464Hours (in match)
1,114Bombs planted
150Bombs defused

Most-used weapons

Lifetime map wins

1,768dust2
1,757inferno
1,520nuke
747train
656vertigo
513office
106italy
95cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
20%Win rate
0.67Avg K/D
55.9ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
36.3%Accuracy (enemy spotted)
37.9%Spray accuracy
84.6%Counter-strafing
9.4°Preaim
590msReaction time
36.3%T opening success
44.4%CT opening success
0.43Enemies flashed / flash
1.1%Flash assists
10.14HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4301 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3197% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke9–130.0024%27 Aug
cache13–100.0931%27 Aug
mirage6–13-0.095%21 Aug
ancient13–00.0420%21 Aug
cache13–10-0.0130%21 Aug
nuke10–13-0.0119%20 Aug
ancient11–13-0.0116%20 Aug
vertigo13–80.0214%19 Aug
inferno12–120.0123%19 Aug
nuke13–4-0.0326%19 Aug
train7–13-0.0724%18 Aug
inferno13–9-0.0211%18 Aug
cache12–120.0123%18 Aug
vertigo12–12-0.069%17 Aug
nuke13–11-0.0124%17 Aug
inferno8–130.0113%17 Aug
cache11–130.0320%17 Aug
inferno3–13-0.0926%17 Aug
mirage4–13-0.0221%16 Aug
nuke12–12-0.0516%16 Aug
inferno0–13-0.0123%15 Aug
nuke6–13-0.0021%15 Aug
ancient13–60.0619%15 Aug
cache11–130.0022%14 Aug
train7–13-0.0310%14 Aug
nuke11–130.0113%13 Aug
inferno4–13-0.0260%13 Aug
nuke10–13-0.0116%12 Aug
train13–60.0021%12 Aug
train13–30.0321%11 Aug
vertigo13–100.0520%11 Aug
nuke13–9-0.0413%10 Aug
mirage13–7-0.0118%10 Aug
dust213–11-0.038%10 Aug
train8–13-0.0216%10 Aug
cache5–13-0.0220%9 Aug
mirage4–130.0521%8 Aug
ancient13–9-0.034%8 Aug
cache6–13-0.0124%8 Aug
nuke3–13-0.0721%8 Aug
mirage6–130.0426%5 Aug
inferno8–130.0214%5 Aug
mirage8–13-0.0224%5 Aug
inferno7–30.0924%4 Aug
nuke13–60.0032%30 Jul
ancient13–60.0126%30 Jul
vertigo13–50.0818%30 Jul
inferno13–9-0.0021%30 Jul
nuke10–13-0.0131%29 Jul
mirage10–13-0.0810%29 Jul
inferno6–130.0317%27 Jul
vertigo10–13-0.0717%27 Jul
ancient9–13-0.0124%27 Jul
mirage13–11-0.023%27 Jul
nuke13–10-0.0913%26 Jul
mirage11–130.0218%26 Jul
inferno13–10-0.038%26 Jul
ancient11–13-0.079%26 Jul
nuke13–60.0018%9 Jul
mirage12–12-0.0717%9 Jul
vertigo7–13-0.089%9 Jul
nuke11–13-0.0621%8 Jul
mirage3–13-0.0020%8 Jul
inferno12–12-0.0614%8 Jul
cache12–12-0.0417%7 Jul
train6–13-0.1224%29 Jun
mirage12–12-0.0420%29 Jun
nuke4–13-0.0533%29 Jun
ancient13–110.0021%29 Jun
mirage5–13-0.0523%25 Jun
nuke5–13-0.074%25 Jun
ancient10–30.0118%24 Jun
mirage13–8-0.0424%24 Jun
vertigo13–70.0312%24 Jun
inferno13–30.0020%24 Jun
dust210–130.0320%24 Jun
nuke6–130.0018%24 Jun
vertigo9–130.0312%23 Jun
inferno12–12-0.0815%23 Jun
dust212–12-0.0023%23 Jun
office12–12-0.0718%23 Jun
overpass13–30.1040%23 Jun
ancient12–120.0323%23 Jun
overpass13–11-0.0631%3 Jun
cache0–13-0.0513%3 Jun
mirage13–40.0411%3 Jun
nuke9–13-0.0425%2 Jun
ancient13–11-0.0224%2 Jun
train10–13-0.0722%1 Jun
mirage13–10-0.136%31 May
nuke13–10-0.0425%31 May
overpass12–12-0.0424%29 May
nuke13–60.0023%28 May
cache4–13-0.0515%28 May
train11–13-0.0217%28 May
mirage12–120.0013%28 May
vertigo13–9-0.0127%27 May
cache9–13-0.0215%26 May
nuke3–13-0.0514%20 May
inferno5–13-0.0413%20 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →