Cogi — CS2 Stats

76561198320759242[U:1:360493514]

431Tracked matches57%Win rate2020Tracked since
770Hours in CS6Hrs last 2 wks
CSDB Rating4.2 Developing
Ladder ranks via Leetify

Performance scores

Aim34
Positioning58
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWWWLLLLWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim3.4
Aggression8.3
Utility3.5
Positioning5.8
Opening Duels3.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 79% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 684ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.8
Utility3.5
Mechanics3.5
Opening Duels3.0
Win Impact7.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time672ms+13ms
first ⅓ avg 659ms → last ⅓ avg 672ms
Headshot accuracy11.5%+1.4%
first ⅓ avg 10.1% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — overpass 13–1
130Biggest win — ancient
7Longest win streak
W4Current streak
87In matches decided by ≤2 rounds
16Overtime games

Map breakdown

anubisBest map · 67% over 18infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB29131645%-0.02
ancientA2011955%-0.00
anubisS1812667%-0.01
nukeB136746%0.00
overpassA85363%0.00
infernoD62433%0.00
dust242250%-0.02
cache220100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,123Lifetime kills
1.00K/D
1,127Matches
41.8%Match win rate
33.4%Headshot %
19.9%Shot accuracy · Top 5% of tracked players
2,199MVPs
475Hours (in match)
1,275Bombs planted
231Bombs defused

Most-used weapons

Lifetime map wins

2,378inferno
955nuke
901vertigo
688dust2
87lake
68train
35office
28safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

21Matches
57%Win rate
0.88Avg K/D
65.8ADR
33%Headshot %

Clutches & streaks

33%1v1 clutch win
11%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage862%0.8411.5
Anubis425%0.629.5
Ancient475%1.1411.0
Inferno333%0.8513.0
Cache1100%1.2515.0
Nuke1100%0.9313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.8%Spray accuracy
65.9%Counter-strafing
9.4°Preaim
684msReaction time
45.7%T opening success
38.2%CT opening success
0.42Enemies flashed / flash
3.8%Flash assists
7.63HE damage / grenade
7.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1366% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4221 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.2376% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–10-0.0412%4 Aug
ancient13–00.0532%9 Jun
mirage13–100.0111%9 Jun
anubis13–8-0.016%8 Jun
anubis2–13-0.089%7 Jun
overpass10–13-0.025%7 Jun
mirage9–13-0.065%6 Jun
anubis7–13-0.109%6 Jun
mirage13–40.0013%6 Jun
ancient5–13-0.0312%6 Jun
nuke7–130.0118%28 May
nuke2–00.0520%28 May
mirage11–13-0.0216%28 May
mirage13–4-0.028%28 May
ancient16–14-0.039%26 May
anubis13–30.049%26 May
mirage10–13-0.0413%25 May
nuke13–90.0319%25 May
mirage13–16-0.049%25 May
overpass16–13-0.0211%21 May
anubis13–40.027%20 May
mirage16–13-0.0019%20 May
overpass13–40.0710%19 May
ancient13–40.022%19 May
mirage13–2-0.0314%19 May
anubis13–5-0.005%19 May
ancient5–13-0.0012%18 May
mirage6–13-0.096%18 May
ancient11–13-0.0513%14 May
overpass1–13-0.107%14 May
inferno13–10-0.019%14 May
mirage5–130.0511%12 May
dust213–50.0315%12 May
dust24–13-0.054%12 May
anubis13–8-0.0318%11 May
ancient13–50.119%11 May
nuke13–20.036%11 May
mirage13–60.0812%11 May
anubis13–8-0.0321%10 May
nuke15–15-0.0412%10 May
ancient13–4-0.0513%10 May
mirage12–16-0.0515%10 May
inferno3–130.0216%9 May
nuke13–7-0.015%9 May
mirage7–13-0.0112%9 May
ancient3–13-0.087%9 May
anubis10–130.005%9 May
overpass13–10-0.0320%8 May
ancient16–14-0.018%8 May
mirage4–13-0.0212%7 May
mirage13–7-0.0711%6 May
overpass13–10.1313%6 May
dust26–13-0.0815%6 May
anubis6–130.0317%5 May
anubis13–110.037%5 May
mirage4–13-0.063%5 May
cache9–2-0.024%5 May
inferno15–150.0015%28 Apr
anubis11–130.019%28 Apr
mirage13–8-0.035%28 Apr
nuke13–60.017%28 Apr
inferno8–13-0.0410%28 Apr
ancient11–130.0311%28 Apr
mirage13–6-0.048%28 Apr
nuke13–9-0.024%27 Apr
ancient15–15-0.018%27 Apr
ancient11–13-0.0111%26 Apr
mirage9–13-0.0914%26 Apr
nuke11–130.038%26 Apr
mirage8–13-0.019%24 Apr
anubis13–9-0.030%24 Apr
ancient15–15-0.058%24 Apr
ancient16–120.026%23 Apr
anubis16–140.014%23 Apr
mirage13–11-0.0312%23 Apr
ancient13–40.010%23 Apr
anubis13–6-0.099%23 Apr
nuke7–130.008%22 Apr
ancient13–70.074%22 Apr
overpass13–16-0.056%21 Apr
mirage16–14-0.0112%21 Apr
inferno7–13-0.038%21 Apr
mirage13–16-0.0212%20 Apr
nuke10–13-0.0226%20 Apr
anubis13–11-0.039%20 Apr
mirage9–13-0.007%20 Apr
overpass13–60.0317%19 Apr
anubis3–00.1020%19 Apr
ancient13–8-0.0010%19 Apr
nuke2–13-0.0113%19 Apr
mirage13–40.096%17 Apr
ancient13–80.067%16 Apr
mirage16–120.027%16 Apr
inferno13–70.0710%16 Apr
mirage8–13-0.039%15 Apr
dust213–90.0318%14 Apr
nuke10–13-0.037%14 Apr
anubis10–13-0.0415%14 Apr
ancient3–13-0.0513%14 Apr
mirage11–13-0.0423%13 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →