Doc_Leviosa — CS2 Stats
76561198316676476[U:1:356410748]
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 50.4% | 52.8% |
| Shot accuracy | 8.3% | 13.7% |
| Kill/death ratio | 1.10 | 1.08 |
| Match win rate | 46.9% | 49.2% |
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Limited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 85% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Where you differ: lower opening-duel success; lower positioning profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 37 | 68% | 1.27 | 18.2 |
| Dust2 | 32 | 56% | 1.12 | 16.6 |
| Inferno | 31 | 39% | 1.19 | 19.1 |
| Anubis | 29 | 59% | 1.46 | 17.7 |
| Mirage | 28 | 57% | 1.14 | 16.7 |
| Vertigo | 20 | 60% | 1.28 | 17.1 |
| Nuke | 17 | 76% | 1.48 | 19.4 |
| Cache | 7 | 86% | 1.23 | 17.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 2.6314 — below the 4 mark we flag