Ijkerot — CS2 Stats

76561198307883947[U:1:347618219]

801Tracked matches55%Win rate2020Tracked since
2,176Hours in CS5Hrs last 2 wks
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating17,894Purple band · top ~16.9% of ranked players (population est.)
CSDB Leaderboard#19958 of 39772 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.3%46.1%47.0%above
Shot accuracy20.7%12.6%12.7%above
Kill/death ratio1.141.051.07above
Match win rate43.2%45.7%46.4%3.1% short

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIjkerotFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,894 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning45
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY50437Last 10050%Win rateLWWWLLWLWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression5.3
Utility3.3
Positioning4.5
Opening Duels1.4
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.5
Utility3.3
Mechanics7.5
Opening Duels1.8
Win Impact6.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time587ms−72ms
first ⅓ avg 659ms → last ⅓ avg 587ms
Headshot accuracy26.5%+4.1%
first ⅓ avg 22.4% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–5
131Biggest win — cache
5Longest win streak
104In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 64% over 14mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA27151256%0.03
infernoA149564%0.01
dust2B137654%0.03
mirageD124833%-0.00
nukeB115645%-0.00
ancientC73443%-0.01
vertigoC73443%0.05
anubis32167%-0.01
overpass31233%0.01
train21150%-0.06
poseidon1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,870Lifetime kills
1.14K/D · Top 50% of Level 7 players
4,225Matches
43.2%Match win rate
49.3%Headshot % · Top 50% of Level 7 players
20.7%Shot accuracy · Top 5% of Level 7 players
9,280MVPs
1,392Hours (in match)
2,863Bombs planted
785Bombs defused

Most-used weapons

AK-4723,266
AWP6,734
FAMAS2,776
MP92,534
SG 5532,506

Lifetime map wins

6,363inferno
4,799nuke
4,033dust2
1,722vertigo
1,190train
179lake
162safehouse
157cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

155Matches
57%Win rate
1.17Avg K/D
79.0ADR
48%Headshot %

Clutches & streaks

32%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
CONTEST Marble520%1.0118.8
Dust24100%1.3521.8
CONTEST Minas333%1.0518.0
Ancient3100%1.0218.3
CONTEST Airport367%1.5320.3
Mesa WIP250%0.7012.0
CONTEST Kowloon20%0.6810.5
Nuke20%0.9616.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.7%Spray accuracy
83.7%Counter-strafing
10.0°Preaim
588msReaction time
27.0%T opening success
44.0%CT opening success
0.42Enemies flashed / flash
2.2%Flash assists
10.01HE damage / grenade
3.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4204 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.027% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–16-0.0421%27 Aug
dust213–30.0822%27 Aug
mirage13–90.0118%26 Aug
nuke16–14-0.0536%25 Aug
cache4–130.0123%25 Aug
ancient7–13-0.0818%18 Aug
inferno13–20.1417%18 Aug
nuke6–13-0.0625%9 Aug
inferno13–9-0.0149%9 Aug
cache4–130.0132%7 Aug
dust213–90.1217%5 Aug
mirage13–110.0226%4 Aug
mirage12–160.0029%3 Aug
anubis13–60.0022%3 Aug
cache13–10.0023%2 Aug
ancient9–130.0031%2 Aug
mirage1–13-0.0632%2 Aug
dust213–110.0316%2 Aug
mirage9–130.0135%1 Aug
cache2–00.0467%31 Jul
cache13–9-0.0120%31 Jul
dust29–13-0.0315%30 Jul
nuke13–80.0118%30 Jul
inferno10–13-0.0619%29 Jul
cache6–13-0.0438%29 Jul
mirage16–130.0317%29 Jul
ancient13–90.0434%29 Jul
nuke13–8-0.0220%29 Jul
inferno15–150.0024%28 Jul
nuke10–13-0.0418%27 Jul
inferno13–110.0626%27 Jul
mirage2–13-0.0733%27 Jul
dust28–13-0.0536%27 Jul
dust213–100.0119%26 Jul
ancient1–13-0.0719%26 Jul
nuke15–150.0325%26 Jul
dust210–130.0421%18 Jul
inferno13–10-0.0426%4 Jul
nuke1–60.0012%21 Jun
dust25–130.2033%21 Jun
anubis4–13-0.0125%20 Jun
vertigo13–100.0714%20 Jun
train3–13-0.0742%18 Jun
overpass13–80.0828%18 Jun
cache13–70.0036%18 Jun
cache13–10.1423%17 Jun
inferno13–70.0115%16 Jun
cache13–70.0429%16 Jun
cache10–130.0924%16 Jun
nuke13–10.0938%16 Jun
cache13–30.1531%15 Jun
vertigo13–30.0631%15 Jun
dust213–20.0634%15 Jun
dust213–110.0729%15 Jun
vertigo5–9-0.0238%14 Jun
anubis13–4-0.0332%14 Jun
vertigo9–70.1323%14 Jun
nuke5–90.0640%14 Jun
overpass1–8-0.0340%14 Jun
mirage3–130.0521%14 Jun
mirage14–16-0.0224%14 Jun
vertigo5–12-0.0112%16 May
cache13–50.0822%13 May
cache13–70.0134%8 May
cache3–12-0.0523%7 May
cache13–90.0631%5 May
cache13–80.1427%5 May
cache13–30.0133%3 May
cache13–7-0.0016%3 May
cache6–13-0.0528%2 May
cache9–13-0.0726%2 May
cache12–12-0.0216%2 May
cache11–130.0118%2 May
cache13–50.2124%2 May
cache5–13-0.0024%1 May
cache12–12-0.0124%1 May
cache13–100.0921%1 May
cache6–130.0222%30 Apr
train13–6-0.0512%28 Apr
overpass9–13-0.0122%26 Apr
inferno13–11-0.0021%26 Apr
inferno13–70.0422%19 Apr
inferno15–15-0.0220%19 Apr
ancient13–7-0.0220%15 Apr
ancient4–13-0.0138%15 Apr
vertigo9–130.0327%13 Apr
vertigo5–130.1222%12 Apr
poseidon4–90.0025%12 Apr
nuke16–13-0.0118%8 Apr
inferno8–80.0520%8 Apr
dust213–110.0025%6 Apr
nuke11–13-0.0418%6 Apr
inferno13–10-0.0227%5 Apr
mirage15–15-0.0024%5 Apr
inferno13–100.0124%24 Mar
ancient13–60.0418%24 Mar
dust211–13-0.0122%24 Mar
inferno6–13-0.0616%21 Mar
dust29–13-0.0821%19 Mar
mirage13–110.0428%18 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →