ACK

ACK — CS2 Stats

76561198305583607[U:1:345317879]Steam profile ↗✓ No bans

671Tracked matches61%Win rate2023Tracked since
857Hours in CS
CSDB Rating5.4 Developing
Premier CS Rating8,420Light Blue band · top ~62.4% of ranked players (population est.)
CSDB Leaderboard#32200 of 43516 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate29.5%39.7%41.4%12.0% short
Shot accuracy6.9%6.7%9.0%2.1% short
Kill/death ratio0.540.910.970.44 short
Match win rate26.2%42.1%43.7%17.5% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGACKPREMIER8,420 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning60
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLWWLTWWWWL

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Aim5.9
Aggression8.3
Utility5.8
Positioning6.0
Opening Duels4.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.0
Utility5.8
Mechanics5.5
Opening Duels4.7
Win Impact8.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.05
first ⅓ avg -0.01 → last ⅓ avg 0.05
Reaction time622ms−44ms
first ⅓ avg 666ms → last ⅓ avg 622ms
Headshot accuracy14.3%+2.5%
first ⅓ avg 11.8% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 8–13
131Biggest win — mirage
5Longest win streak
77In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 71% over 17mirageWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%-0.00
nukeB1991047%0.01
infernoB179853%0.01
dust2S1712571%0.04
ancientA95456%0.03
anubisB63350%0.00
overpass31233%-0.02
cache110100%0.11
warden110100%-0.03
alpine110100%-0.03
vertigo110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,289Lifetime kills
0.54K/D
3,373Matches
26.2%Match win rate
29.5%Headshot %
6.9%Shot accuracy · Top 50% of Light Blue band
2,085MVPs
857Hours (in match)
1,364Bombs planted
219Bombs defused

Most-used weapons

Lifetime map wins

3,759dust2
2,206inferno
1,589nuke
489vertigo
151train
145office
81cbble
57italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
38.2%Spray accuracy
74.8%Counter-strafing
11.3°Preaim
626msReaction time
40.8%T opening success
57.1%CT opening success
0.61Enemies flashed / flash
5.2%Flash assists
8.92HE damage / grenade
12.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4519% — below the 15% mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage1–130.017%18 May
anubis13–7-0.0210%18 May
nuke13–80.0218%18 May
inferno1–13-0.057%18 May
mirage15–15-0.0311%18 May
ancient13–40.0218%18 May
nuke13–50.038%17 May
nuke13–100.0812%17 May
mirage13–30.0825%17 May
dust26–130.0321%17 May
nuke9–13-0.0214%17 May
dust213–100.1416%12 May
mirage3–13-0.0226%11 May
dust22–13-0.0915%11 May
cache5–40.1111%10 May
dust28–130.1019%10 May
overpass11–130.0314%10 May
inferno15–150.0512%10 May
mirage13–70.0620%10 May
dust213–90.1413%10 May
nuke11–130.018%9 May
ancient13–110.0512%9 May
nuke8–130.1620%9 May
dust213–90.008%9 May
dust213–60.1418%9 May
dust213–90.0814%8 May
nuke13–80.0411%8 May
dust213–60.0710%8 May
mirage14–160.0212%8 May
dust213–30.0426%8 May
inferno13–90.1314%8 May
nuke9–130.018%8 May
ancient13–110.0913%8 May
mirage13–20.1320%8 May
dust213–20.1022%8 May
mirage2–13-0.078%8 May
nuke9–13-0.048%8 May
mirage13–100.0416%8 May
overpass8–13-0.0911%28 Apr
ancient8–13-0.0112%28 Apr
nuke13–30.0124%28 Apr
overpass13–40.0115%28 Apr
mirage13–30.0613%22 Apr
inferno13–50.0115%22 Apr
ancient13–20.0217%22 Apr
nuke14–16-0.018%22 Apr
inferno7–13-0.0317%22 Apr
inferno13–9-0.050%21 Apr
nuke13–3-0.0111%21 Apr
inferno13–90.0514%21 Apr
nuke2–9-0.048%21 Apr
mirage13–10.0210%21 Apr
mirage13–70.0222%21 Apr
dust213–60.0812%21 Apr
mirage8–13-0.0415%20 Apr
anubis11–13-0.039%20 Apr
dust211–13-0.0113%20 Apr
warden13–8-0.036%20 Apr
alpine13–10-0.0313%20 Apr
vertigo13–6-0.025%20 Apr
nuke13–11-0.026%20 Apr
nuke8–13-0.0215%20 Apr
nuke13–60.007%20 Apr
mirage8–13-0.0813%20 Apr
inferno13–11-0.0413%20 Apr
inferno5–130.006%20 Apr
anubis13–70.0417%19 Apr
ancient10–130.087%19 Apr
anubis13–8-0.017%19 Apr
inferno0–5-0.047%19 Apr
mirage4–13-0.0716%19 Apr
dust213–9-0.0425%19 Apr
dust213–4-0.0119%19 Apr
inferno13–11-0.028%19 Apr
mirage13–40.0115%18 Apr
mirage1–13-0.018%18 Apr
mirage13–110.0410%18 Apr
nuke10–130.007%18 Apr
inferno13–50.0312%18 Apr
nuke3–13-0.0120%18 Apr
dust24–13-0.0416%18 Apr
ancient13–100.114%18 Apr
anubis13–160.0210%18 Apr
inferno8–13-0.0010%18 Apr
anubis8–130.029%18 Apr
mirage9–130.0116%18 Apr
inferno3–130.079%18 Apr
mirage6–13-0.0711%18 Apr
ancient11–13-0.0310%17 Apr
mirage13–6-0.007%17 Apr
inferno9–20.0315%17 Apr
mirage4–13-0.019%16 Apr
mirage9–13-0.058%16 Apr
inferno13–90.0513%16 Apr
mirage12–16-0.077%16 Apr
dust213–10-0.0711%16 Apr
inferno8–13-0.0415%15 Apr
ancient6–13-0.0418%15 Apr
nuke13–50.0016%15 Apr
mirage1–13-0.0812%15 Apr

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →