JON pu22y slaskeren

JON pu22y slaskeren — CS2 Stats

76561198299104638[U:1:338838910]Steam profile ↗✓ No bans

947Tracked matches45%Win rate2022Tracked since
2,127Hours in CS21Hrs last 2 wks
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating18,637Purple band · top ~13.9% of ranked players (population est.)
CSDB Leaderboard#18597 of 39744 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.8%44.2%47.1%above
Shot accuracy16.8%11.6%12.8%above
Kill/death ratio1.041.031.080.05 short
Match win rate45.8%45.2%46.6%meets

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGJON pu22y slaskerenPREMIER18,637 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning55
Utility11

0–100 skill scores via Leetify.

Recent form

COLD47476Last 10047%Win rateLWLLLLLWLW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression8.4
Utility1.1
Positioning5.5
Opening Duels3.3
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.5
Utility1.1
Mechanics5.6
Opening Duels3.3
Win Impact3.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time563ms−95ms
first ⅓ avg 658ms → last ⅓ avg 563ms
Headshot accuracy22.5%+3.3%
first ⅓ avg 19.2% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–3
131Biggest win — mirage
5Longest win streak
68In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 69% over 13infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB25131252%-0.00
mirageC1881044%-0.01
dust2S139469%-0.01
infernoC114736%-0.04
cacheC94544%-0.01
ancientA85363%-0.00
overpassB63350%-0.03
anubis41325%0.03
vertigo3030%-0.05
train1010%-0.02
office1010%0.03
italy1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,609Lifetime kills
1.04K/D · Top 50% of Purple band
4,426Matches
45.8%Match win rate · Top 50% of Purple band
48.8%Headshot % · Top 50% of Purple band
16.8%Shot accuracy · Top 25% of Purple band
11,867MVPs
1,136Hours (in match)
1,582Bombs planted
1,104Bombs defused

Most-used weapons

Lifetime map wins

5,729dust2
4,576inferno
3,820nuke
2,275vertigo
1,334lake
1,108train
247cbble
97office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
53%Win rate
1.03Avg K/D
83.6ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.2115.0
Nuke367%0.8611.7
Ancient1100%0.7512.0
Vertigo1100%0.9416.0
Dust21100%1.3117.0
Train1100%1.3818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.6%Spray accuracy
75.2%Counter-strafing
10.4°Preaim
568msReaction time
34.5%T opening success
51.6%CT opening success
0.14Enemies flashed / flash
0.0%Flash assists
6.44HE damage / grenade
1.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1378 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4883% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0415%27 Aug
nuke13–9-0.0413%27 Aug
mirage11–13-0.0329%26 Aug
nuke8–13-0.0717%26 Aug
mirage6–130.0917%26 Aug
nuke9–13-0.0216%26 Aug
vertigo4–9-0.1317%26 Aug
dust213–9-0.0428%24 Aug
nuke8–13-0.0413%24 Aug
mirage13–9-0.0013%23 Aug
ancient2–13-0.0332%23 Aug
nuke10–0-0.0342%23 Aug
mirage12–12-0.0716%20 Aug
dust210–13-0.0423%20 Aug
train9–13-0.0235%20 Aug
vertigo2–13-0.0018%20 Aug
dust213–110.0721%20 Aug
mirage13–10.0721%20 Aug
ancient13–40.0229%20 Aug
nuke6–13-0.0221%19 Aug
ancient11–130.0122%19 Aug
inferno11–13-0.0114%18 Aug
ancient13–80.0120%18 Aug
nuke6–130.0326%18 Aug
nuke13–8-0.0313%17 Aug
nuke13–30.0238%17 Aug
inferno0–13-0.1038%17 Aug
mirage7–13-0.0326%17 Aug
ancient13–50.0123%16 Aug
mirage13–11-0.0217%16 Aug
inferno13–11-0.0820%15 Aug
nuke13–60.0024%13 Aug
mirage11–13-0.0227%13 Aug
mirage13–100.0127%12 Aug
nuke6–130.0223%12 Aug
mirage13–90.0112%11 Aug
inferno14–16-0.0415%11 Aug
anubis11–130.0019%11 Aug
dust213–9-0.0623%10 Aug
cache3–13-0.0511%10 Aug
nuke13–30.0220%10 Aug
cache7–13-0.0313%10 Aug
ancient8–13-0.0420%10 Aug
anubis6–130.0511%10 Aug
mirage13–100.0418%10 Aug
nuke13–5-0.0211%9 Aug
cache13–11-0.0415%9 Aug
inferno10–13-0.0612%9 Aug
mirage11–130.0122%9 Aug
dust213–9-0.0227%9 Aug
mirage12–12-0.0311%9 Aug
inferno2–9-0.1916%9 Aug
vertigo7–9-0.036%9 Aug
overpass9–6-0.1017%9 Aug
nuke13–9-0.055%6 Aug
dust215–15-0.0312%6 Aug
nuke13–30.1413%6 Aug
anubis16–130.0817%5 Aug
dust213–8-0.0418%4 Aug
inferno13–90.0225%4 Aug
nuke13–20.026%4 Aug
mirage1–13-0.0122%3 Aug
ancient13–9-0.017%26 Jul
mirage13–8-0.0128%12 Jul
mirage9–13-0.029%12 Jul
nuke8–130.0219%12 Jul
inferno9–130.0212%7 Jul
dust213–9-0.0315%7 Jul
office10–130.0324%28 Jun
overpass8–8-0.1220%28 Jun
italy5–130.0520%27 Jun
dust213–6-0.0015%27 Jun
overpass10–13-0.0816%27 Jun
anubis5–13-0.0117%23 Jun
overpass5–10.0550%22 Jun
mirage10–4-0.047%22 Jun
overpass2–13-0.0317%18 Jun
nuke12–120.0719%16 Jun
nuke13–80.0115%11 Jun
nuke13–90.0113%9 Jun
ancient13–10-0.0121%2 Jun
cache12–12-0.0212%29 May
cache5–13-0.0312%25 May
nuke13–160.0017%25 May
nuke6–13-0.0515%11 May
cache13–100.0114%6 May
cache10–130.0121%6 May
cache13–70.0513%6 May
nuke13–90.0424%5 May
inferno13–60.0027%5 May
cache13–80.0117%29 Apr
nuke8–13-0.0619%28 Apr
dust28–130.0924%21 Apr
dust213–70.0127%17 Apr
overpass4–30.0921%17 Apr
dust26–13-0.0713%16 Apr
inferno10–13-0.0222%12 Apr
inferno13–70.0418%9 Apr
nuke8–130.0226%9 Apr
dust213–11-0.0225%8 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →