Delta

Delta — CS2 Stats

ZA76561198293379217[U:1:333113489]Steam profile ↗✓ No bans

991Tracked matches53%Win rate2021Tracked since
712Hours in CS
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating19,012Purple band · top ~12.4% of ranked players (population est.)
CSDB Leaderboard#13070 of 27825 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.4%44.1%47.2%6.8% short
Shot accuracy13.8%11.4%12.7%above
Kill/death ratio1.301.031.09above
Match win rate46.4%45.2%46.6%meets

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGDeltaPREMIER19,012 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning56
Utility39

0–100 skill scores via Leetify.

Recent form

HOT5446Last 10054%Win rateWWWLWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression7.6
Utility3.9
Positioning5.6
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.6
Utility3.9
Mechanics4.9
Opening Duels2.7
Win Impact6.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time570ms+18ms
first ⅓ avg 553ms → last ⅓ avg 570ms
Headshot accuracy16.6%−2.9%
first ⅓ avg 19.4% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–10
130Biggest win — vertigo
12Longest win streak
W3Current streak
118In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 80% over 5infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A35201557%0.04
mirageB27141352%0.02
anubisC94544%0.02
ancientA85363%0.04
infernoD71614%-0.01
nukeS64267%-0.03
overpassS54180%0.02
vertigo220100%0.02
cache1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,109Lifetime kills
1.30K/D · Top 10% of Purple band
1,771Matches
46.4%Match win rate · Top 50% of Purple band
40.4%Headshot %
13.8%Shot accuracy · Top 50% of Purple band
5,288MVPs
712Hours (in match)
1,532Bombs planted
424Bombs defused

Most-used weapons

Lifetime map wins

4,038dust2
2,344inferno
1,242nuke
893vertigo
414train
35lake
25cbble
7italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.8%Spray accuracy
71.9%Counter-strafing
9.2°Preaim
570msReaction time
38.5%T opening success
43.0%CT opening success
0.43Enemies flashed / flash
8.4%Flash assists
8.61HE damage / grenade
6.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4274 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4774% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–40.057%28 Jun
dust216–130.0710%28 Jun
dust213–50.0718%27 Jun
dust29–130.1617%26 Jun
dust213–6-0.0424%17 Jun
vertigo13–2-0.0238%16 Jun
vertigo13–00.0626%16 Jun
dust211–13-0.0610%14 Jun
mirage9–130.0111%12 Jun
anubis13–20.0619%12 Jun
inferno10–13-0.0112%12 Jun
overpass9–130.0013%11 Jun
dust213–70.069%11 Jun
mirage9–130.0820%11 Jun
mirage13–70.028%11 Jun
mirage6–130.0114%10 Jun
dust213–70.0919%10 Jun
dust24–130.0013%10 Jun
nuke13–30.0424%10 Jun
anubis13–3-0.0215%10 Jun
inferno4–13-0.077%9 Jun
mirage13–30.089%8 Jun
overpass13–100.0111%8 Jun
mirage10–130.0317%8 Jun
mirage10–130.0911%5 Jun
ancient13–70.0925%5 Jun
anubis13–110.0813%4 Jun
ancient7–130.048%4 Jun
dust214–16-0.0125%3 Jun
inferno12–160.0117%2 Jun
dust213–50.0338%1 Jun
inferno9–130.0615%1 Jun
overpass13–70.0519%1 Jun
dust21–13-0.0227%31 May
mirage13–50.0910%31 May
dust211–13-0.0111%31 May
mirage13–5-0.0213%31 May
dust210–130.0418%30 May
mirage7–13-0.0317%30 May
dust213–60.0422%30 May
dust213–80.0525%30 May
mirage4–13-0.0319%30 May
dust212–160.0125%30 May
dust213–70.0330%29 May
mirage3–130.0414%29 May
ancient13–60.0125%29 May
mirage14–160.0333%26 May
dust213–70.0524%26 May
inferno6–13-0.0420%26 May
dust214–16-0.0113%25 May
dust213–110.0916%25 May
inferno7–13-0.0117%25 May
mirage13–6-0.0018%25 May
dust213–40.0724%25 May
dust213–20.0720%25 May
mirage13–110.0726%25 May
mirage8–130.0116%25 May
dust29–13-0.0127%25 May
dust210–130.1021%21 May
dust28–130.0419%21 May
anubis8–130.0620%21 May
ancient13–100.0626%21 May
mirage6–13-0.0416%21 May
dust22–70.1222%21 May
ancient10–130.1011%20 May
anubis11–13-0.0215%20 May
cache11–13-0.0119%20 May
anubis3–13-0.0533%20 May
mirage13–110.0811%20 May
mirage16–140.0118%19 May
anubis7–130.0627%18 May
mirage13–8-0.0331%18 May
dust28–130.1021%18 May
nuke5–13-0.0716%17 May
inferno13–40.0214%17 May
dust216–140.0626%17 May
overpass13–40.0226%17 May
ancient5–13-0.0513%17 May
mirage2–13-0.0419%17 May
dust213–90.0519%17 May
nuke8–13-0.0635%16 May
ancient13–90.0021%16 May
nuke16–14-0.018%16 May
mirage13–11-0.0016%16 May
dust213–20.0627%16 May
mirage11–130.0727%16 May
dust27–13-0.0621%16 May
mirage13–110.0415%15 May
dust213–90.0417%15 May
overpass13–70.0320%15 May
nuke6–1-0.044%15 May
mirage16–13-0.0119%14 May
mirage13–100.1015%14 May
dust213–110.0723%14 May
ancient16–130.0515%14 May
mirage13–5-0.0315%14 May
anubis13–110.0110%13 May
dust213–100.1821%13 May
nuke13–8-0.0321%13 May
anubis10–130.0218%12 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →