BlackModePlayer

BlackModePlayer — CS2 Stats

US76561198293347610[U:1:333081882]Steam profile ↗

1,300Tracked matches69%Win rate2020Tracked since
2,950Hours in CS29Hrs last 2 wks
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating16,220Purple band · top ~23.5% of ranked players (population est.)
CSDB Leaderboard#29354 of 52426 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=1,571), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate47.2%44.7%46.1%above
Shot accuracy14.9%11.9%12.6%above
Kill/death ratio1.121.041.05above
Match win rate41.2%45.2%45.7%4.6% short

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBlackModePlayerFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,220 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning56
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateLLWLWWLWWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.5
Utility3.5
Positioning5.6
Opening Duels3.8
Clutch1.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.6
Utility3.5
Mechanics5.8
Opening Duels3.8
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time507ms−99ms
first ⅓ avg 606ms → last ⅓ avg 507ms
Headshot accuracy30.2%−2.1%
first ⅓ avg 32.3% → last ⅓ avg 30.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — office 13–3
130Biggest win — office
7Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 89% over 9nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageS2319483%0.05
officeB1910953%0.03
cacheC1661038%0.04
nukeD134931%-0.01
dust2S98189%0.02
infernoC73443%-0.00
ancientD62433%-0.01
anubis42250%0.00
train1010%-0.02
overpass110100%0.05
warden1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,408Lifetime kills
1.12K/D · Top 50% of Level 6 players
3,754Matches
41.2%Match win rate
47.2%Headshot % · Top 50% of Level 6 players
14.9%Shot accuracy · Top 50% of Level 6 players
9,180MVPs
1,488Hours (in match)
1,575Bombs planted
555Bombs defused

Most-used weapons

AK-4719,924
AWP17,799
SSG 082,200
FAMAS1,123
Tec-91,083

Lifetime map wins

2,389dust2
2,242inferno
1,877office
1,791nuke
1,698train
625vertigo
508cbble
208lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
53%Win rate
1.17Avg K/D
90.9ADR
57%Headshot %

Clutches & streaks

27%1v1 clutch win
19%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage978%1.2017.3
Inferno825%1.0319.0
Vertigo560%1.2015.8
Dust2580%1.3218.2
Anubis367%1.3518.0
Train20%1.1619.5
Ancient10%0.5310.0
Nuke10%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.5%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.8%Spray accuracy
76.3%Counter-strafing
9.7°Preaim
495msReaction time
36.3%T opening success
54.4%CT opening success
0.45Enemies flashed / flash
3.9%Flash assists
4.08HE damage / grenade
4.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4525 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3468% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–130.0122%30 Aug
office5–13-0.0152%30 Aug
mirage13–90.0525%30 Aug
inferno10–13-0.0133%29 Aug
office13–90.0630%29 Aug
office13–10.0854%29 Aug
nuke8–13-0.0128%29 Aug
ancient13–30.049%29 Aug
office13–30.0040%29 Aug
mirage13–60.0448%29 Aug
nuke13–11-0.0318%29 Aug
office5–5-0.0422%27 Aug
mirage13–10.0628%27 Aug
office12–12-0.0342%26 Aug
cache13–90.0828%26 Aug
office1–13-0.096%23 Aug
office13–5-0.0750%23 Aug
office13–00.0329%23 Aug
mirage13–90.0727%23 Aug
office12–120.0421%21 Aug
office13–80.0441%21 Aug
office12–12-0.0133%20 Aug
cache15–150.1018%20 Aug
dust213–20.0433%20 Aug
office7–130.1043%19 Aug
inferno13–7-0.0237%19 Aug
inferno3–130.0123%19 Aug
inferno13–110.0029%19 Aug
dust213–100.0527%17 Aug
dust213–90.0726%17 Aug
nuke13–110.1224%17 Aug
cache13–10-0.0233%17 Aug
cache13–70.1019%17 Aug
mirage13–20.1239%17 Aug
nuke5–130.0216%16 Aug
nuke11–13-0.0125%16 Aug
mirage13–50.1022%16 Aug
office7–130.077%16 Aug
office13–30.1750%16 Aug
office4–70.0029%16 Aug
mirage13–20.0244%15 Aug
mirage8–130.0424%15 Aug
cache8–13-0.0129%15 Aug
mirage3–130.0126%15 Aug
office13–100.0030%15 Aug
office13–30.0943%15 Aug
nuke10–13-0.0318%15 Aug
dust213–70.0123%14 Aug
ancient13–4-0.037%13 Aug
nuke13–110.0725%13 Aug
dust25–00.0467%9 Aug
mirage13–90.0329%9 Aug
nuke8–13-0.0319%9 Aug
mirage13–10.0323%9 Aug
mirage13–100.0133%8 Aug
cache13–100.0734%8 Aug
ancient4–130.0130%8 Aug
ancient5–13-0.0720%8 Aug
mirage13–80.0324%7 Aug
anubis10–13-0.0141%6 Aug
cache13–110.0028%6 Aug
mirage13–70.0641%5 Aug
mirage13–4-0.0135%5 Aug
cache9–130.1124%4 Aug
mirage13–40.0629%4 Aug
cache14–160.0234%4 Aug
nuke6–13-0.0532%2 Aug
mirage13–4-0.0334%2 Aug
mirage13–30.0236%2 Aug
inferno13–7-0.0439%2 Aug
anubis1–13-0.0541%2 Aug
ancient10–130.0228%2 Aug
cache12–160.0516%2 Aug
nuke1–13-0.1326%1 Aug
cache9–130.1026%1 Aug
cache10–130.0233%1 Aug
dust213–10-0.0329%1 Aug
mirage13–60.1543%31 Jul
inferno11–130.0427%29 Jul
cache11–130.1130%27 Jul
train10–13-0.0242%26 Jul
ancient6–13-0.0540%11 Jul
nuke3–13-0.0330%25 Jun
overpass16–120.0531%21 Jun
mirage13–90.1029%20 Jun
office13–90.0741%20 Jun
cache13–3-0.0139%20 Jun
warden6–130.0331%20 Jun
dust29–11-0.0232%17 Jun
nuke15–15-0.0224%17 Jun
dust213–20.0821%16 Jun
nuke16–120.0524%16 Jun
mirage4–130.0226%16 Jun
mirage13–60.0721%14 Jun
anubis13–50.0435%14 Jun
cache3–13-0.0550%13 Jun
cache8–13-0.0333%13 Jun
dust213–7-0.0141%10 Jun
mirage4–130.0237%9 Jun
anubis13–60.0332%9 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →