--_Logan_-- — CS2 Stats

76561198280387009[U:1:320121281]✓ No bans

1,536Tracked matches25%Win rate2020Tracked since
3,579Hours in CS0Hrs last 2 wks
CSDB Rating4.1 DevelopingHybrid Rifler
FaceitLevel 5 · 1,099 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate49.1%44.2%44.9%above
Shot accuracy11.6%11.2%11.8%meets
Kill/death ratio0.981.041.040.06 short
Match win rate45.2%45.3%45.3%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG--_Logan_--FACEITLevel 5 · 1,099 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim62
Positioning44
Utility30

0–100 skill scores via Leetify.

Recent form

COLD41545Last 10041%Win rateLLLLLWLLLT

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression4.9
Utility3.0
Positioning4.4
Opening Duels1.3
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.4
Utility3.0
Mechanics7.6
Opening Duels2.0
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time733ms+36ms
first ⅓ avg 697ms → last ⅓ avg 733ms
Headshot accuracy21.4%−1.9%
first ⅓ avg 23.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–5
133Biggest win — inferno
5Longest win streak
L5Current streak
89In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 56% over 18ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C26111542%0.01
nukeA1810856%0.03
mirageB178947%-0.01
infernoC156940%-0.03
anubisD72529%-0.02
ancientD6060%-0.00
overpassC52340%-0.03
poseidon21150%0.00
train21150%0.03
vertigo1010%0.02
cache1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,975Lifetime kills
0.98K/D
3,244Matches
45.2%Match win rate
49.1%Headshot % · Top 50% of Level 5 players
11.6%Shot accuracy · Top 50% of Level 5 players
8,394MVPs
1,009Hours (in match)
1,156Bombs planted
491Bombs defused

Most-used weapons

AK-4715,047
AWP6,369
SSG 085,720
MP91,876
P901,454

Lifetime map wins

7,918dust2
5,228nuke
2,196inferno
1,509lake
1,216vertigo
1,139cbble
314train
27safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

145Matches
49%Win rate
1.04Avg K/D
85.2ADR
49%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23554%1.2619.0
Mirage2931%0.8514.8
Anubis2045%1.0616.7
Ancient1656%1.2218.3
Vertigo1173%1.2016.6
Nuke1164%0.8716.3
Inferno1050%0.9616.0
Cache838%0.7013.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.1%Spray accuracy
84.4%Counter-strafing
9.7°Preaim
711msReaction time
24.1%T opening success
46.2%CT opening success
0.63Enemies flashed / flash
5.1%Flash assists
8.57HE damage / grenade
2.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.5135ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4979 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1445% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo8–130.0222%13 Aug
inferno10–130.0226%5 Aug
dust216–190.0531%3 Aug
cache12–16-0.0222%30 Jul
anubis13–16-0.0214%29 Jul
nuke13–90.0316%28 Jul
ancient13–16-0.0517%27 Jul
dust23–13-0.0423%22 Jul
ancient11–13-0.0227%22 Jul
inferno8–8-0.1810%22 Jul
poseidon8–80.0819%22 Jul
inferno7–9-0.1411%10 Jul
poseidon9–5-0.0745%10 Jul
inferno9–4-0.0125%10 Jul
inferno5–9-0.1515%10 Jul
nuke13–11-0.0512%10 Jul
dust213–160.0028%25 May
dust211–130.0236%25 May
anubis10–130.0318%25 May
dust215–150.0121%24 May
dust211–13-0.0217%4 May
nuke16–12-0.0012%4 May
dust213–90.0337%4 May
mirage11–30.0512%4 May
nuke7–130.0115%4 May
nuke13–70.0727%13 Apr
nuke10–130.0516%13 Apr
overpass8–13-0.0228%5 Apr
mirage10–13-0.0319%5 Apr
nuke10–130.0321%9 Mar
inferno15–15-0.0611%9 Mar
nuke5–13-0.0426%7 Mar
anubis13–10-0.0027%7 Mar
nuke10–130.1222%7 Mar
anubis11–13-0.0310%7 Mar
overpass1–11-0.0410%7 Mar
dust28–13-0.006%7 Mar
mirage13–16-0.0230%7 Mar
dust213–40.0431%7 Mar
nuke7–130.0223%7 Mar
inferno13–3-0.0122%7 Mar
ancient1–13-0.0428%7 Mar
nuke13–100.0331%6 Mar
mirage8–130.0019%6 Mar
mirage2–13-0.0461%6 Mar
mirage6–13-0.126%6 Mar
dust210–130.0521%6 Mar
dust211–13-0.0125%6 Mar
dust213–11-0.0322%6 Mar
overpass13–7-0.0830%2 Mar
anubis3–13-0.0421%2 Mar
dust213–11-0.0017%2 Mar
ancient8–13-0.0116%2 Mar
mirage13–90.0226%2 Mar
nuke3–0-0.010%2 Mar
nuke16–130.0519%3 Feb
anubis14–16-0.0210%3 Feb
dust210–130.0016%3 Feb
dust28–130.0721%2 Feb
anubis13–10-0.0124%2 Feb
nuke13–80.0530%2 Feb
dust213–11-0.0227%2 Feb
inferno11–13-0.0214%2 Feb
dust213–7-0.0621%19 Jan
nuke13–50.1023%19 Jan
mirage13–80.0914%19 Jan
overpass7–13-0.0022%19 Jan
mirage13–9-0.0212%11 Jan
mirage5–13-0.0218%11 Jan
train6–130.0122%11 Jan
dust213–10-0.0416%10 Jan
inferno13–100.0223%10 Jan
train13–110.0634%10 Jan
inferno13–50.1520%10 Jan
inferno13–50.0216%10 Jan
mirage9–13-0.0726%10 Jan
mirage10–13-0.0018%10 Jan
dust28–130.0113%10 Jan
mirage13–5-0.0728%10 Jan
dust29–13-0.0031%10 Jan
overpass13–11-0.0327%10 Jan
mirage13–10-0.0023%10 Jan
dust215–150.0635%10 Jan
nuke13–90.0721%10 Jan
dust213–100.0223%10 Jan
ancient10–130.0024%10 Jan
mirage6–13-0.0419%10 Jan
dust213–11-0.0222%9 Jan
ancient14–160.0918%9 Jan
mirage13–80.0333%9 Jan
mirage13–8-0.0128%9 Jan
inferno3–13-0.0141%9 Jan
nuke7–13-0.0513%9 Jan
inferno10–130.0617%8 Jan
dust28–130.1422%8 Jan
inferno13–5-0.0830%8 Jan
dust213–40.0117%8 Jan
inferno3–13-0.0123%8 Jan
dust213–11-0.0430%8 Jan
nuke10–13-0.0229%7 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →