Kush

Kush — CS2 Stats

US76561198257221103[U:1:296955375]Steam profile ↗✓ No bans

1,025Tracked matches57%Win rate2020Tracked since
2,833Hours in CS
CSDB Rating6.3 SolidAggressive Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKushFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim81
Positioning60
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY64333Last 10064%Win rateWLLWLLLWWL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression7.3
Utility2.9
Positioning6.0
Opening Duels2.8
Clutch9.8

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.0
Utility2.9
Mechanics8.4
Opening Duels2.8
Win Impact7.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time671ms−17ms
first ⅓ avg 688ms → last ⅓ avg 671ms
Headshot accuracy20.9%+2.1%
first ⅓ avg 18.8% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–8
131Biggest win — nuke
11Longest win streak
84In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 80% over 5vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheS2315865%0.01
mirageS2013765%0.02
nukeA149564%0.03
dust2S129375%0.02
ancientB105550%0.03
overpassA74357%0.04
infernoS54180%0.03
vertigoC52340%-0.03
anubis32167%0.03
train110100%0.11

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

133,888Lifetime kills
1.06K/D · Top 50% of tracked players
4,902Matches
51.6%Match win rate · Top 25% of tracked players
45.7%Headshot %
19.3%Shot accuracy · Top 5% of tracked players
14,903MVPs
2,833Hours (in match)
5,888Bombs planted
1,984Bombs defused

Most-used weapons

AK-4747,906
AWP15,274
Knife2,801
FAMAS2,705
UMP-452,281

Lifetime map wins

8,613inferno
8,212dust2
4,786train
3,462nuke
2,002vertigo
1,709cbble
208office
96lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,103Matches
65%Win rate
1.42Avg K/D
83.9ADR
39%Headshot %

Clutches & streaks

69%1v1 clutch win
53%1v2 clutch win
19Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage967%1.3818.0
Cache967%1.2015.6
Ancient743%0.8813.3
Anubis633%1.3613.3
Dust2425%1.0219.5
Nuke367%1.5721.7
Inferno250%1.8719.5
Overpass1100%1.3316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
39.8%Accuracy (enemy spotted)
38.4%Spray accuracy
87.6%Counter-strafing
9.0°Preaim
669msReaction time
33.5%T opening success
48.6%CT opening success
0.40Enemies flashed / flash
4.8%Flash assists
9.84HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3963 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5229% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–80.1414%27 Jul
cache11–13-0.0335%8 Jul
mirage10–13-0.0110%28 Jun
dust216–13-0.0323%28 Jun
mirage5–13-0.0015%27 Jun
nuke9–13-0.0022%27 Jun
anubis6–13-0.0519%27 Jun
mirage13–50.0614%27 Jun
ancient13–100.0723%27 Jun
mirage5–13-0.0124%25 Jun
nuke13–60.0821%22 Jun
mirage7–13-0.0120%22 Jun
cache13–50.0427%20 Jun
ancient11–13-0.0021%20 Jun
overpass2–13-0.0516%19 Jun
inferno13–110.0316%18 Jun
mirage11–13-0.0222%18 Jun
cache13–30.0126%18 Jun
dust213–80.0226%16 Jun
cache13–50.0019%16 Jun
ancient5–13-0.0424%16 Jun
mirage13–11-0.0223%16 Jun
dust213–90.0018%15 Jun
cache7–130.0011%13 Jun
nuke9–13-0.0521%12 Jun
inferno13–30.0629%12 Jun
mirage13–90.0727%11 Jun
dust213–110.0613%10 Jun
nuke13–90.0021%10 Jun
dust216–130.0116%10 Jun
cache13–60.0126%9 Jun
dust213–50.1233%9 Jun
nuke11–130.0815%8 Jun
mirage16–14-0.0213%8 Jun
cache13–90.0412%8 Jun
nuke5–13-0.0837%7 Jun
nuke13–60.0832%7 Jun
dust213–40.0033%6 Jun
cache13–40.0127%6 Jun
ancient9–13-0.0118%6 Jun
nuke13–10.1325%6 Jun
mirage13–80.0625%6 Jun
inferno13–30.1034%6 Jun
cache13–2-0.0319%6 Jun
overpass13–30.1428%5 Jun
nuke13–30.0137%5 Jun
anubis13–40.1232%5 Jun
mirage13–60.0450%5 Jun
overpass5–00.057%5 Jun
inferno13–40.0124%5 Jun
cache13–50.0720%4 Jun
vertigo9–13-0.0228%4 Jun
train13–90.1122%4 Jun
nuke13–50.0125%4 Jun
dust28–130.0019%4 Jun
cache13–60.0927%4 Jun
vertigo12–12-0.0424%3 Jun
dust210–130.0823%2 Jun
ancient10–130.0623%2 Jun
mirage4–13-0.0229%1 Jun
mirage13–50.0319%1 Jun
overpass13–30.1229%1 Jun
nuke16–140.0320%1 Jun
ancient13–20.0825%1 Jun
overpass8–130.0326%1 Jun
dust212–120.0529%31 May
nuke13–60.0516%30 May
dust213–9-0.0115%30 May
cache13–40.0922%30 May
cache10–130.0415%30 May
vertigo2–7-0.017%30 May
ancient13–30.0426%30 May
cache13–4-0.0627%30 May
mirage12–120.0116%29 May
cache8–13-0.0231%29 May
mirage13–60.0716%29 May
vertigo13–4-0.059%29 May
cache13–80.0127%29 May
mirage13–100.017%24 May
overpass13–110.0115%24 May
anubis13–80.0316%24 May
overpass13–160.0117%18 May
ancient9–13-0.0510%17 May
mirage13–100.0515%17 May
cache10–13-0.0221%10 May
inferno6–13-0.0323%10 May
cache2–13-0.0225%10 May
ancient13–80.0218%9 May
mirage13–80.1012%9 May
dust213–8-0.0316%9 May
cache9–13-0.0619%9 May
nuke8–130.0020%8 May
cache6–130.0016%8 May
mirage16–14-0.0616%6 May
cache13–8-0.0028%5 May
cache13–100.0432%5 May
cache13–8-0.0117%5 May
ancient13–110.0923%12 Apr
vertigo13–10-0.0125%12 Apr
nuke13–20.0918%11 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →