FastCard — CS2 Stats

76561198256902898[U:1:296637170]✓ No bans

1,797Tracked matches55%Win rate2025Tracked since
2,348Hours in CS2Hrs last 2 wks
CSDB Rating3.8 Learning
Premier CS Rating5,731Light Blue band · top ~75.3% of ranked players (population est.)
CSDB Leaderboard#24600 of 32184 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.6%42.1%42.5%5.8% short
Shot accuracy0.4%12.1%10.9%10.5% short
Kill/death ratio1.060.990.99above
Match win rate44.1%43.9%44.2%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFastCardFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER5,731 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim43
Positioning64
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateWLLWLLWLLW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim4.3
Aggression9.8
Utility0.8
Positioning6.4
Opening Duels5.8
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 74% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning6.4
Utility0.8
Mechanics1.6
Opening Duels5.8
Win Impact6.7

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time594ms+36ms
first ⅓ avg 558ms → last ⅓ avg 594ms
Headshot accuracy11.8%+0.7%
first ⅓ avg 11.2% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 13–2
131Biggest win — inferno
4Longest win streak
35In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 54% over 28ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB28151354%0.04
infernoB1991047%0.02
dust2B147750%0.01
ancientC135838%0.00
anubisB126650%-0.03
mirageC83538%0.02
cache31233%0.04
overpass21150%-0.06
shelter1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,253Lifetime kills
1.06K/D · Top 50% of Level 3 players
2,544Matches
44.1%Match win rate · Top 50% of Level 3 players
36.6%Headshot %
0.4%Shot accuracy
8,190MVPs
562Hours (in match)
1,205Bombs planted
406Bombs defused

Most-used weapons

Lifetime map wins

9,799inferno
2,011nuke
1,161dust2
797vertigo
110train
81office
5ar_shoots
4ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

298Matches
47%Win rate
1.00Avg K/D
70.5ADR
23%Headshot %

Clutches & streaks

34%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke6048%1.1614.7
Ancient5446%0.9414.4
Inferno4560%1.0314.7
Anubis4250%0.9814.7
Mirage4229%0.8713.0
Dust22654%0.9514.0
Cache1540%1.0714.9
Overpass1450%0.9813.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
34.4%Spray accuracy
57.4%Counter-strafing
9.8°Preaim
593msReaction time
44.3%T opening success
62.2%CT opening success
0.20Enemies flashed / flash
0.0%Flash assists
3.21HE damage / grenade
0.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7274% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2021 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–70.139%19 Aug
inferno4–13-0.010%23 Jul
anubis1–9-0.0910%22 Jul
ancient13–50.127%21 Jul
inferno6–9-0.1025%19 Jul
inferno5–130.010%19 Jul
dust213–20.0825%19 Jul
nuke9–13-0.0017%19 Jul
ancient14–160.0110%19 Jul
cache13–60.1217%19 Jul
ancient13–70.0616%19 Jul
mirage3–130.0813%19 Jul
dust213–40.0525%19 Jul
nuke5–13-0.003%18 Jul
shelter12–12-0.046%16 Jul
dust213–40.043%16 Jul
ancient13–20.0118%15 Jul
cache13–160.055%14 Jul
mirage13–100.018%12 Jul
nuke13–60.0712%12 Jul
nuke1–13-0.0410%12 Jul
dust24–13-0.030%12 Jul
dust29–13-0.0323%12 Jul
nuke13–30.0411%12 Jul
anubis13–80.010%12 Jul
inferno12–16-0.0415%10 Jul
nuke13–110.056%10 Jul
inferno13–160.0422%10 Jul
mirage13–60.0116%10 Jul
inferno13–10.1233%10 Jul
ancient13–30.018%10 Jul
nuke7–130.094%10 Jul
anubis13–60.0213%5 Jul
mirage5–130.096%5 Jul
inferno7–130.048%5 Jul
ancient2–13-0.030%5 Jul
dust25–130.0313%5 Jul
inferno13–60.0710%5 Jul
nuke2–130.0314%5 Jul
overpass4–13-0.109%4 Jul
mirage5–13-0.0511%4 Jul
dust27–13-0.017%4 Jul
overpass13–7-0.0110%4 Jul
inferno3–13-0.025%4 Jul
dust24–13-0.0510%4 Jul
dust213–6-0.0413%4 Jul
dust29–130.050%4 Jul
inferno13–90.1126%4 Jul
mirage13–80.038%4 Jul
anubis13–4-0.010%4 Jul
ancient14–16-0.036%3 Jul
dust213–80.0111%3 Jul
dust213–90.0611%3 Jul
ancient6–13-0.1015%3 Jul
nuke13–110.0220%3 Jul
inferno13–70.040%3 Jul
nuke13–10.0215%3 Jul
nuke9–5-0.070%3 Jul
nuke8–130.0110%3 Jul
nuke12–120.0219%3 Jul
nuke13–40.0320%3 Jul
nuke13–6-0.0211%3 Jul
nuke13–20.1515%3 Jul
nuke8–130.0617%3 Jul
nuke13–60.0425%3 Jul
nuke13–40.1331%26 Jun
nuke13–50.1421%26 Jun
inferno5–13-0.0421%21 Jun
anubis4–13-0.079%20 Jun
inferno13–70.0837%20 Jun
nuke5–13-0.0817%19 Jun
inferno8–8-0.0412%18 Jun
anubis4–13-0.018%16 Jun
cache7–13-0.048%15 Jun
anubis13–30.087%15 Jun
nuke13–6-0.0215%14 Jun
dust213–10-0.018%14 Jun
nuke10–130.108%14 Jun
nuke13–80.0723%14 Jun
nuke9–130.1019%14 Jun
ancient13–160.013%13 Jun
nuke6–130.0220%13 Jun
mirage3–30.000%13 Jun
ancient3–13-0.0513%12 Jun
inferno14–160.0311%12 Jun
anubis4–13-0.110%12 Jun
ancient13–70.0610%11 Jun
dust211–13-0.005%10 Jun
ancient6–100.019%10 Jun
anubis7–13-0.070%10 Jun
inferno13–6-0.0715%10 Jun
anubis13–4-0.057%10 Jun
inferno19–150.0510%10 Jun
mirage10–13-0.025%10 Jun
inferno13–90.0414%10 Jun
anubis13–11-0.0114%9 Jun
nuke4–13-0.0811%9 Jun
ancient3–13-0.046%9 Jun
anubis4–13-0.049%9 Jun
inferno13–40.0614%9 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →