Ricky Slicky

Ricky Slicky — CS2 Stats

AU76561198250779662[U:1:290513934]Steam profile ↗✓ No bans

1,088Tracked matches54%Win rate2020Tracked since
1,077Hours in CS
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating18,289Purple band · top ~15.3% of ranked players (population est.)
CSDB Leaderboard#14408 of 28794 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate37.6%46.2%47.2%9.6% short
Shot accuracy16.9%12.5%12.3%above
Kill/death ratio1.031.061.070.04 short
Match win rate51.0%45.9%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRicky SlickyFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,289 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning49
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWWWTWWLWLT

Last 10 vs previous 10: +30pp win rate · +0.07 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression5.3
Utility3.8
Positioning4.9
Opening Duels1.3
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.9
Utility3.8
Mechanics4.4
Opening Duels1.8
Win Impact6.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time560ms−19ms
first ⅓ avg 580ms → last ⅓ avg 560ms
Headshot accuracy18.4%−1.5%
first ⅓ avg 19.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–4
130Biggest win — dust2
6Longest win streak
W3Current streak
139In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 60% over 10nukeWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A25141156%0.01
mirageA23131057%0.02
cacheA1810856%0.03
nukeB136746%0.03
infernoA106460%0.01
ancient42250%0.01
anubis3030%0.01
vertigo220100%0.02
train21150%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,271Lifetime kills
1.03K/D
2,900Matches
51.0%Match win rate · Top 25% of Level 7 players
37.6%Headshot %
16.9%Shot accuracy · Top 25% of Level 7 players
6,618MVPs
1,077Hours (in match)
3,835Bombs planted
711Bombs defused

Most-used weapons

AK-4716,011
AWP6,912
P901,443
FAMAS1,308
MP9982

Lifetime map wins

9,973dust2
2,631inferno
1,034vertigo
878nuke
375lake
362train
204cbble
47office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
59%Win rate
1.22Avg K/D
86.0ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
12%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust21850%1.3219.3
Mirage1776%1.4518.4
Cache1250%1.0816.3
Inferno757%1.0817.3
Ancient757%0.9318.4
Anubis333%0.8213.0
Vertigo367%1.1413.7
Nuke3100%1.4022.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
36.4%Accuracy (enemy spotted)
37.6%Spray accuracy
69.8%Counter-strafing
12.1°Preaim
559msReaction time
26.4%T opening success
44.1%CT opening success
0.40Enemies flashed / flash
4.7%Flash assists
8.55HE damage / grenade
5.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1317° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.397 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.1625%29 Aug
mirage13–50.0228%24 Aug
cache13–40.2013%24 Aug
nuke12–120.0431%22 Aug
dust213–11-0.0320%16 Aug
vertigo13–70.1028%16 Aug
mirage9–13-0.0120%16 Aug
train13–100.0713%16 Aug
mirage11–13-0.0534%15 Aug
train12–120.0721%15 Aug
anubis7–13-0.0710%12 Aug
nuke9–130.0314%12 Aug
ancient7–13-0.015%12 Aug
dust213–80.0412%12 Aug
nuke9–130.0122%10 Aug
cache9–13-0.0614%10 Aug
mirage5–13-0.036%10 Aug
inferno16–130.0526%9 Aug
dust213–7-0.0030%8 Aug
cache11–13-0.0324%8 Aug
mirage13–80.0316%5 Aug
cache13–110.0221%5 Aug
mirage13–110.0414%5 Aug
nuke13–9-0.0313%5 Aug
vertigo13–8-0.0515%3 Aug
dust213–60.0311%3 Aug
cache4–13-0.0511%2 Aug
cache8–13-0.0624%2 Aug
dust214–16-0.0013%2 Aug
mirage9–130.0211%1 Aug
mirage2–13-0.0419%30 Jul
dust212–16-0.0119%30 Jul
dust213–100.0122%29 Jul
inferno11–13-0.0421%29 Jul
cache16–130.0223%28 Jul
dust28–13-0.0527%27 Jul
mirage13–110.0618%26 Jul
cache13–9-0.0015%26 Jul
anubis6–130.029%22 Jul
dust29–130.0317%19 Jul
inferno11–130.0215%19 Jul
dust23–13-0.039%19 Jul
mirage15–15-0.0412%19 Jul
nuke13–110.0228%19 Jul
dust213–80.0722%19 Jul
cache13–40.1229%19 Jul
dust25–130.0427%19 Jul
cache9–13-0.0320%19 Jul
cache13–50.0338%19 Jul
cache8–130.0629%18 Jul
nuke10–130.0316%18 Jul
dust213–60.0235%16 Jul
mirage13–11-0.016%16 Jul
mirage13–10-0.0313%16 Jul
dust213–50.0522%16 Jul
ancient16–14-0.0117%16 Jul
inferno13–100.0023%16 Jul
nuke11–13-0.0125%15 Jul
dust213–0-0.0250%15 Jul
dust213–100.0115%15 Jul
nuke3–130.0114%15 Jul
nuke13–70.0624%15 Jul
ancient8–130.0218%15 Jul
mirage13–110.0420%15 Jul
cache13–11-0.0011%15 Jul
anubis7–130.0715%15 Jul
dust216–130.0418%15 Jul
inferno16–140.0719%15 Jul
mirage13–60.1517%14 Jul
nuke13–60.0920%14 Jul
mirage1–13-0.0625%14 Jul
dust214–16-0.0413%14 Jul
inferno5–13-0.0915%14 Jul
cache9–13-0.0235%13 Jul
ancient13–40.0339%13 Jul
mirage13–50.0427%13 Jul
dust29–130.0237%13 Jul
mirage16–140.0931%13 Jul
nuke13–60.0311%12 Jul
mirage13–20.1411%12 Jul
dust213–20.0616%12 Jul
dust27–13-0.0127%12 Jul
cache11–130.0213%12 Jul
dust26–13-0.0111%12 Jul
mirage13–30.1720%12 Jul
dust213–90.0110%12 Jul
dust29–13-0.0718%12 Jul
mirage11–13-0.0212%12 Jul
inferno13–80.0614%12 Jul
cache13–50.0918%12 Jul
mirage10–130.0617%12 Jul
nuke13–110.1020%12 Jul
inferno16–140.0221%12 Jul
nuke8–13-0.0128%12 Jul
mirage5–13-0.0030%12 Jul
cache16–120.076%11 Jul
mirage13–10-0.0210%11 Jul
dust213–60.0422%11 Jul
inferno8–130.0217%11 Jul
inferno13–60.0029%11 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →