Kuba

Kuba — CS2 Stats

US76561198245576010[U:1:285310282]Steam profile ↗

537Tracked matches52%Win rate2020Tracked since
773Hours in CS
CSDB Rating4.4 Developing
Premier CS Rating19,588Purple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#8917 of 19206 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

19,588Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 19,588
  • Next: Pink band at 20,000 412 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGKubaFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,588 · Purple bandcsdb.gg/stats

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Performance scores

Aim47
Positioning56
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY44497Last 10044%Win rateLLLLLWWLWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim4.7
Aggression7.1
Utility2.2
Positioning5.6
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.6
Utility2.2
Mechanics5.2
Opening Duels2.4
Win Impact5.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time609ms−6ms
first ⅓ avg 614ms → last ⅓ avg 609ms
Headshot accuracy15.7%+1.5%
first ⅓ avg 14.1% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–3
130Biggest win — mirage
3Longest win streak
L5Current streak
74In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 57% over 7ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC25101540%-0.02
mirageB23121152%-0.00
dust2C135838%-0.02
infernoC114736%-0.02
overpassA95456%-0.02
cacheA74357%-0.01
ancientD62433%-0.00
anubis31233%-0.02
vertigo21150%-0.00
train1010%-0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,285Lifetime kills
0.87K/D
2,096Matches
39.0%Match win rate
48.1%Headshot % · Top 50% of tracked players
15.4%Shot accuracy · Top 50% of tracked players
5,441MVPs
773Hours (in match)
876Bombs planted
347Bombs defused

Most-used weapons

Lifetime map wins

3,640dust2
1,615inferno
679nuke
472train
429cbble
178vertigo
97lake
67office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

27Matches
41%Win rate
0.87Avg K/D
94.7ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
32.0%Accuracy (enemy spotted)
32.5%Spray accuracy
73.3%Counter-strafing
11.5°Preaim
614msReaction time
39.1%T opening success
40.5%CT opening success
0.33Enemies flashed / flash
1.7%Flash assists
6.73HE damage / grenade
1.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3349 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0776% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0611%20 May
mirage8–130.0026%20 May
nuke5–13-0.0613%20 May
nuke9–13-0.0314%18 May
inferno8–13-0.0312%16 May
cache13–110.0019%16 May
nuke13–40.0118%16 May
dust210–13-0.0918%15 May
inferno3–2-0.020%15 May
ancient13–80.0218%15 May
nuke13–5-0.0117%15 May
cache8–130.0120%14 May
mirage5–130.0124%6 May
inferno11–130.0320%6 May
cache13–90.0324%4 May
mirage13–60.0714%30 Apr
cache13–90.0116%30 Apr
nuke4–13-0.068%29 Apr
cache7–13-0.0118%29 Apr
cache13–8-0.0411%29 Apr
nuke8–13-0.0525%27 Apr
nuke13–7-0.0116%25 Apr
overpass13–90.0110%25 Apr
inferno4–13-0.0119%25 Apr
inferno6–10.0318%25 Apr
mirage13–00.0430%24 Apr
mirage13–70.0611%15 Apr
nuke12–12-0.0112%15 Apr
ancient10–13-0.0414%11 Apr
nuke13–110.028%11 Apr
dust29–13-0.0218%11 Apr
overpass13–80.0110%10 Apr
mirage15–15-0.026%10 Apr
ancient13–8-0.0119%8 Apr
nuke13–10.0521%8 Apr
nuke10–13-0.0410%7 Apr
mirage13–4-0.0112%7 Apr
nuke8–13-0.019%6 Apr
mirage13–10-0.0112%6 Apr
nuke6–13-0.0617%6 Apr
inferno13–8-0.0317%5 Apr
mirage13–90.0223%5 Apr
nuke13–90.039%3 Apr
inferno7–13-0.0414%3 Apr
vertigo4–13-0.047%3 Apr
mirage13–5-0.0412%3 Apr
mirage12–12-0.0222%1 Apr
nuke2–13-0.0613%1 Apr
overpass6–13-0.032%29 Mar
dust26–13-0.0116%29 Mar
mirage12–12-0.0216%29 Mar
nuke13–20.0517%29 Mar
anubis13–70.028%28 Mar
mirage13–90.1020%28 Mar
nuke9–13-0.0516%28 Mar
dust213–70.0322%27 Mar
mirage12–120.0312%27 Mar
nuke13–10-0.0112%27 Mar
mirage13–60.0211%26 Mar
nuke6–13-0.0110%25 Mar
dust213–16-0.0214%25 Mar
overpass13–70.0130%25 Mar
inferno15–15-0.0319%24 Mar
ancient9–130.0613%24 Mar
dust213–70.0614%24 Mar
nuke10–13-0.0417%24 Mar
inferno3–9-0.227%22 Mar
dust211–13-0.0219%21 Mar
nuke6–13-0.077%21 Mar
mirage11–13-0.029%21 Mar
anubis10–13-0.0317%20 Mar
mirage13–10.0130%20 Mar
nuke4–13-0.0124%20 Mar
overpass10–13-0.0712%19 Mar
mirage5–13-0.0714%19 Mar
ancient12–12-0.0218%19 Mar
dust28–130.0111%19 Mar
dust213–8-0.0213%17 Mar
nuke13–11-0.019%17 Mar
overpass3–13-0.0119%17 Mar
inferno13–30.1422%17 Mar
mirage5–13-0.029%14 Mar
overpass13–11-0.0710%14 Mar
dust20–13-0.0521%14 Mar
overpass10–13-0.037%13 Mar
anubis7–13-0.0619%13 Mar
nuke13–10-0.0125%13 Mar
mirage8–13-0.0115%13 Mar
dust213–11-0.0411%8 Mar
mirage13–4-0.073%8 Mar
mirage8–13-0.0613%8 Mar
dust211–13-0.0225%8 Mar
inferno9–13-0.0713%3 Mar
dust213–9-0.0314%3 Mar
overpass13–1-0.0115%1 Mar
ancient1–13-0.0314%1 Mar
train0–13-0.1314%1 Mar
mirage13–110.024%1 Mar
nuke9–13-0.045%1 Mar
vertigo13–30.036%1 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →