_Joyful_Industry_

_Joyful_Industry_ — CS2 Stats

76561198218423727[U:1:258157999]Steam profile ↗✓ No bans

140Tracked matches54%Win rate2023Tracked since
187Hours in CS
CSDB Rating5.2 Developing
WingmanSilver Elite
Ladder ranks via Leetify

Performance scores

Aim54
Positioning61
Utility15

0–100 skill scores via Leetify.

Recent form

COLD48439Last 10048%Win rateWLWLLLWLLT

Last 10 vs previous 10: -40pp win rate · +0.01 avg rating

Player DNA

Aim5.4
Aggression9.1
Utility1.5
Positioning6.1
Opening Duels5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.1
Utility1.5
Mechanics6.7
Opening Duels5.0
Win Impact6.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time697ms−38ms
first ⅓ avg 735ms → last ⅓ avg 697ms
Headshot accuracy15.2%+4.7%
first ⅓ avg 10.5% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–6
132Biggest win — train
6Longest win streak
44In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 62% over 21dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC2391439%0.02
nukeC2191243%-0.01
infernoA2113862%0.02
vertigoD72529%0.02
dust2D51420%-0.00
mirageC52340%-0.01
train42250%0.05
ancient220100%-0.00
anubis220100%-0.01
poseidon2020%-0.05
office220100%0.01
sanctum21150%-0.15
overpass21150%0.01
eldorado110100%0.09
debris110100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,973Lifetime kills
0.91K/D
1,083Matches
35.1%Match win rate
32.3%Headshot %
12.6%Shot accuracy · Top 50% of tracked players
2,003MVPs
187Hours (in match)
295Bombs planted
318Bombs defused

Most-used weapons

Lifetime map wins

710nuke
675dust2
612inferno
504vertigo
298train
65lake
62office
21cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
34.5%Spray accuracy
80.3%Counter-strafing
9.9°Preaim
689msReaction time
48.1%T opening success
52.2%CT opening success
0.22Enemies flashed / flash
0.0%Flash assists
5.03HE damage / grenade
1.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6993% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.22 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0114%6 Aug
nuke6–130.025%6 Aug
vertigo13–100.0814%6 Aug
nuke3–13-0.0418%6 Aug
nuke5–130.0425%6 Aug
dust29–130.1114%20 Jul
inferno9–60.1816%20 Jul
cache2–13-0.0015%12 Jul
dust20–13-0.0821%12 Jul
nuke8–80.159%12 Jul
eldorado9–50.098%10 Jul
cache6–130.0113%10 Jul
debris9–20.0715%9 Jul
cache13–60.0415%25 Jun
nuke9–70.0611%25 Jun
inferno9–70.0328%23 Jun
train9–130.0913%21 Jun
train12–120.0419%21 Jun
inferno9–50.0219%21 Jun
train13–6-0.0311%18 Jun
train13–20.1119%18 Jun
mirage13–4-0.0626%15 Jun
mirage13–6-0.0217%15 Jun
inferno9–30.0718%15 Jun
inferno8–80.1113%13 Jun
vertigo7–130.008%3 Jun
ancient13–40.0112%30 May
nuke13–100.0310%30 May
ancient16–13-0.0210%30 May
mirage10–13-0.078%30 May
nuke13–60.017%30 May
inferno7–9-0.0832%28 May
anubis13–10-0.0420%27 May
inferno4–9-0.098%26 May
inferno8–80.0616%25 May
vertigo13–40.0312%24 May
poseidon5–9-0.0511%24 May
anubis13–80.016%23 May
mirage8–13-0.0217%23 May
nuke3–9-0.2022%23 May
dust213–100.019%20 May
inferno0–9-0.247%20 May
cache12–120.0813%19 May
cache3–130.0711%19 May
cache8–13-0.0218%19 May
cache13–8-0.0615%18 May
cache13–110.0312%18 May
mirage8–130.1115%18 May
dust21–13-0.0914%18 May
inferno9–40.0137%18 May
cache1–13-0.067%18 May
office13–30.0513%17 May
office13–5-0.0311%16 May
inferno9–30.1713%12 May
cache13–90.0313%12 May
cache13–40.2120%12 May
cache10–30.0916%12 May
vertigo12–120.017%12 May
cache5–130.0414%12 May
inferno9–60.0312%10 May
vertigo7–13-0.0319%10 May
inferno3–9-0.279%10 May
inferno9–20.0819%9 May
inferno9–60.1615%6 May
cache8–13-0.0110%6 May
cache13–7-0.0017%6 May
inferno9–6-0.035%2 May
cache10–130.007%1 May
cache10–13-0.0210%1 May
nuke8–80.063%30 Apr
cache2–130.025%29 Apr
cache11–13-0.0310%29 Apr
cache8–13-0.0116%29 Apr
cache13–9-0.0118%29 Apr
cache5–13-0.0516%29 Apr
nuke13–10-0.038%29 Apr
nuke11–13-0.0122%27 Apr
nuke13–8-0.0010%27 Apr
nuke12–120.009%27 Apr
dust26–130.0411%25 Apr
sanctum2–9-0.205%25 Apr
vertigo6–90.0410%25 Apr
poseidon7–9-0.058%25 Apr
overpass5–9-0.016%25 Apr
inferno9–60.246%25 Apr
sanctum9–5-0.1013%23 Apr
nuke5–13-0.0514%23 Apr
nuke7–13-0.115%23 Apr
nuke2–13-0.0116%23 Apr
overpass9–70.0315%23 Apr
nuke13–20.0515%23 Apr
nuke13–2-0.037%23 Apr
inferno9–60.0611%22 Apr
inferno4–9-0.0411%22 Apr
inferno8–8-0.034%22 Apr
inferno9–50.0516%20 Apr
nuke9–40.0211%19 Apr
vertigo6–9-0.0213%19 Apr
nuke9–3-0.056%19 Apr
nuke5–13-0.079%18 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →