GolbatGAWKGAWK — CS2 Stats

76561198214830097[U:1:254564369]

368Tracked matches57%Win rate2023Tracked since
581Hours in CS45Hrs last 2 wks
CSDB Rating6.2 SolidClutch Specialist
Premier CS Rating21,387Pink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#2995 of 7915 tracked
Ladder ranks via Leetify

Rating over time

21,387Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 21,387
  • Next: Red band at 25,000 3,613 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate50.6%48.1%
Shot accuracy0.0%12.9%
Kill/death ratio0.961.08
Match win rate45.2%46.5%

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CSDB.GGGolbatGAWKGAWKPREMIER21,387 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning51
Utility47

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim8.3
Aggression6.4
Utility4.7
Positioning5.1
Opening Duels1.7
Clutch10.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.1
Utility4.7
Mechanics6.4
Opening Duels1.9
Win Impact7.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

8,696Lifetime kills
0.96K/D
520Matches
45.2%Match win rate
50.6%Headshot % · Top 50% of Pink band
0.0%Shot accuracy
1,086MVPs
202Hours (in match)
322Bombs planted
159Bombs defused

Most-used weapons

Lifetime map wins

780dust2
659inferno
590nuke
54train
44vertigo
19office
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
100%Win rate
2.09Avg K/D
106.7ADR
48%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
38.6%Accuracy (enemy spotted)
35.4%Spray accuracy
78.7%Counter-strafing
9.3°Preaim
542msReaction time
28.7%T opening success
44.9%CT opening success
0.44Enemies flashed / flash
4.4%Flash assists
10.03HE damage / grenade
7.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4392 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6779% — below the 40% mark we flag

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →