Greg but THICC

Greg but THICC — CS2 Stats

76561198208868991[U:1:248603263]Steam profile ↗

746Tracked matches57%Win rate2020Tracked since
2,845Hours in CS3Hrs last 2 wks
CSDB Rating3.4 Learning
Premier CS Rating8,309Light Blue band · top ~63% of ranked players (population est.)
CSDB Leaderboard#25368 of 34040 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanSilver II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianvs Level 2
Headshot rate32.9%42.1%9.3% short
Shot accuracy13.2%12.9%above
Kill/death ratio0.811.000.19 short
Match win rate37.9%42.9%5.0% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGreg but THICCFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER8,309 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning43
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY46477Last 10046%Win rateWLLTLWWLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim4.4
Aggression5.3
Utility0.9
Positioning4.3
Opening Duels1.4
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 676ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.3
Utility0.9
Mechanics4.2
Opening Duels1.4
Win Impact7.4

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time680ms−18ms
first ⅓ avg 698ms → last ⅓ avg 680ms
Headshot accuracy13.8%+0.6%
first ⅓ avg 13.2% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–5
131Biggest win — dust2
5Longest win streak
64In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 67% over 9ancientWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B27131448%-0.01
mirageB1991047%0.01
ancientC1761135%-0.02
nukeB168850%-0.00
cacheS96367%0.01
overpassC94544%-0.04
anubis1010%-0.05
train1010%-0.12
inferno1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,983Lifetime kills
0.81K/D
2,477Matches
37.9%Match win rate
32.9%Headshot %
13.2%Shot accuracy · Top 25% of Light Blue band
3,607MVPs
778Hours (in match)
1,575Bombs planted
296Bombs defused

Most-used weapons

Lifetime map wins

4,387dust2
1,930inferno
996nuke
567train
319vertigo
193office
144cbble
93lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
15%Win rate
0.51Avg K/D
69.9ADR
31%Headshot %

Clutches & streaks

29%1v1 clutch win
20%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.9216.0
Dust220%0.7414.5
Nuke20%0.7211.5
Vertigo10%0.8917.0
Inferno1100%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
33.7%Accuracy (enemy spotted)
33.7%Spray accuracy
68.9%Counter-strafing
9.7°Preaim
676msReaction time
30.7%T opening success
40.8%CT opening success
0.21Enemies flashed / flash
3.2%Flash assists
4.52HE damage / grenade
0.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8613% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2052 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6993% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–50.1720%28 Aug
dust27–13-0.0325%27 Aug
dust28–13-0.0711%18 Aug
mirage12–12-0.0413%18 Aug
dust28–13-0.0521%9 Aug
cache13–8-0.0014%8 Aug
dust213–9-0.0111%8 Aug
mirage3–13-0.0110%8 Aug
dust213–90.0214%6 Aug
ancient13–50.0413%6 Aug
dust28–13-0.0416%5 Aug
nuke12–12-0.0611%28 Jul
ancient10–130.0121%28 Jul
mirage13–90.0917%22 Jul
mirage4–130.0011%22 Jul
nuke13–8-0.0410%17 Jul
ancient13–7-0.0210%17 Jul
cache8–130.059%17 Jul
cache13–2-0.0015%16 Jul
dust213–10.0120%16 Jul
dust213–6-0.027%16 Jul
nuke13–10-0.0115%16 Jul
cache7–13-0.0415%15 Jul
mirage16–130.0411%15 Jul
ancient7–13-0.0419%15 Jul
mirage5–13-0.110%15 Jul
dust213–60.0418%15 Jul
dust21–13-0.050%15 Jul
cache13–3-0.0212%15 Jul
dust213–50.0224%14 Jul
ancient11–13-0.0615%9 Jul
cache13–10.1022%9 Jul
nuke16–140.014%9 Jul
dust213–40.0413%9 Jul
dust214–16-0.038%9 Jul
nuke13–40.0111%9 Jul
mirage4–130.0921%9 Jul
dust212–120.0216%7 Jul
ancient13–50.0019%7 Jul
mirage1–13-0.0419%7 Jul
cache13–50.0514%7 Jul
cache13–11-0.0318%6 Jul
mirage13–40.078%30 Jun
nuke9–13-0.113%16 Jun
mirage6–130.0017%16 Jun
mirage13–4-0.0211%14 Jun
dust213–110.039%14 Jun
dust213–60.0513%13 Jun
nuke2–60.0220%12 Jun
ancient13–110.0112%12 Jun
overpass5–13-0.017%12 Jun
nuke4–13-0.043%11 Jun
dust215–150.0214%11 Jun
mirage5–13-0.088%10 Jun
dust213–9-0.058%9 Jun
dust215–150.0314%9 Jun
nuke13–30.0321%9 Jun
mirage14–160.0013%8 Jun
overpass0–8-0.110%7 Jun
nuke7–130.0816%7 Jun
nuke8–13-0.0326%6 Jun
anubis8–13-0.055%6 Jun
dust28–13-0.048%5 Jun
cache3–13-0.0113%26 May
train4–13-0.127%26 May
nuke13–6-0.019%26 May
overpass8–13-0.068%19 May
ancient9–13-0.084%14 May
overpass13–11-0.0415%16 Apr
overpass5–13-0.0818%23 Mar
dust213–70.0210%20 Mar
mirage13–8-0.0620%23 Feb
ancient5–13-0.0213%22 Feb
ancient10–13-0.0014%11 Feb
overpass6–130.0213%10 Feb
dust25–13-0.0210%10 Feb
dust213–10-0.0114%3 Feb
ancient15–15-0.0211%30 Jan
inferno7–13-0.047%29 Jan
mirage13–70.0721%28 Jan
mirage10–130.0713%20 Jan
overpass13–7-0.0811%20 Jan
ancient3–13-0.0610%11 Jan
dust213–110.0016%11 Jan
ancient4–13-0.0325%9 Jan
dust210–130.0521%8 Jan
ancient10–13-0.0514%8 Jan
dust23–13-0.0510%8 Jan
ancient13–8-0.0117%8 Jan
overpass13–10-0.0310%8 Jan
nuke13–80.068%7 Jan
nuke13–80.0410%7 Jan
ancient13–50.0713%7 Jan
ancient11–13-0.0615%7 Jan
nuke4–13-0.0517%6 Jan
mirage13–90.0110%6 Jan
mirage13–8-0.008%6 Jan
dust26–13-0.069%6 Jan
overpass13–6-0.0118%5 Jan
nuke15–150.058%5 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →