Bowsette

Bowsette — CS2 Stats

US76561198205586291[U:1:245320563]Steam profile ↗

389Tracked matches60%Win rate2021Tracked since
1,066Hours in CS4Hrs last 2 wks
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#10036 of 15448 tracked
Ladder ranks via Leetify

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CSDB.GGBowsettePREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning54
Utility25

0–100 skill scores via Leetify.

Recent form

HOT48493Last 10048%Win rateWWWWWLLWWL

Last 10 vs previous 10: +30pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression7.0
Utility2.5
Positioning5.4
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.4
Utility2.5
Mechanics7.0
Opening Duels3.2
Win Impact8.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time589ms−49ms
first ⅓ avg 637ms → last ⅓ avg 589ms
Headshot accuracy13.3%−0.4%
first ⅓ avg 13.7% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — ancient 13–5
133Biggest win — mirage
5Longest win streak
W5Current streak
147In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 60% over 5infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB28131546%-0.02
dust2C2191243%-0.01
cacheB157847%-0.02
nukeB136746%-0.02
ancientA95456%-0.00
anubisA53260%-0.02
infernoC52340%0.01
overpass43175%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,748Lifetime kills
0.86K/D
1,119Matches
46.3%Match win rate
32.6%Headshot %
13.3%Shot accuracy · Top 50% of tracked players
1,974MVPs
440Hours (in match)
1,171Bombs planted
193Bombs defused

Most-used weapons

Lifetime map wins

885dust2
706inferno
592nuke
388train
171vertigo
166cbble
102office
27militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
35.5%Accuracy (enemy spotted)
34.2%Spray accuracy
81.6%Counter-strafing
8.6°Preaim
597msReaction time
42.6%T opening success
43.2%CT opening success
0.43Enemies flashed / flash
1.8%Flash assists
7.48HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9285% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.429 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.0113%23 Aug
dust213–9-0.038%23 Aug
dust213–11-0.0513%22 Aug
mirage13–11-0.0315%22 Aug
mirage13–5-0.0115%22 Aug
dust29–13-0.046%22 Aug
mirage12–16-0.0316%9 Aug
mirage13–6-0.008%9 Aug
cache16–14-0.045%9 Aug
nuke4–13-0.0811%8 Aug
mirage11–13-0.039%8 Aug
dust213–110.017%7 Aug
nuke11–13-0.0421%7 Aug
dust28–130.0425%7 Aug
cache16–14-0.0612%2 Aug
mirage10–130.0213%2 Aug
inferno13–70.0226%2 Aug
mirage8–13-0.079%2 Aug
dust213–70.0210%2 Aug
mirage10–13-0.0119%1 Aug
cache10–130.0011%1 Aug
mirage9–13-0.0817%1 Aug
ancient13–50.1013%1 Aug
dust213–50.0710%1 Aug
ancient16–140.0112%31 Jul
ancient9–13-0.069%26 Jul
anubis13–50.0111%26 Jul
nuke13–50.0815%26 Jul
mirage13–11-0.0323%18 Jul
cache13–80.047%18 Jul
dust29–13-0.019%18 Jul
dust27–13-0.0126%18 Jul
nuke15–150.0614%18 Jul
dust26–13-0.0713%18 Jul
cache8–13-0.0411%18 Jul
cache8–13-0.026%18 Jul
cache13–60.029%17 Jul
nuke13–11-0.060%12 Jul
nuke5–13-0.0716%12 Jul
cache10–13-0.049%12 Jul
mirage13–90.0519%12 Jul
cache6–13-0.1210%11 Jul
cache6–130.0226%11 Jul
mirage13–90.0018%11 Jul
cache13–9-0.0117%11 Jul
cache13–9-0.029%11 Jul
overpass13–10-0.0116%28 Jun
ancient11–130.015%28 Jun
dust27–130.0016%28 Jun
mirage13–100.0215%28 Jun
nuke13–80.0125%28 Jun
mirage2–13-0.019%28 Jun
nuke13–9-0.0221%24 Jun
ancient13–90.048%24 Jun
anubis6–13-0.019%20 Jun
inferno11–130.0018%20 Jun
mirage4–8-0.0216%20 Jun
dust211–13-0.029%14 Jun
anubis7–13-0.093%14 Jun
mirage11–130.029%14 Jun
dust213–110.0115%14 Jun
ancient13–9-0.073%13 Jun
dust24–13-0.0710%13 Jun
dust213–7-0.0014%12 Jun
mirage13–70.0413%7 Jun
mirage9–13-0.0416%7 Jun
mirage11–13-0.0413%26 May
ancient7–13-0.0430%24 May
dust24–13-0.0321%24 May
nuke13–80.0223%24 May
nuke13–16-0.0213%23 May
ancient13–110.0020%23 May
inferno7–13-0.0211%23 May
overpass9–130.016%23 May
dust213–9-0.0210%23 May
ancient9–13-0.0213%22 May
mirage13–6-0.0613%17 May
anubis13–110.026%17 May
overpass13–10-0.035%16 May
mirage13–3-0.0712%16 May
dust213–7-0.0032%16 May
nuke12–16-0.0514%16 May
mirage12–12-0.0413%15 May
dust215–150.0116%10 May
dust24–13-0.062%8 May
mirage10–13-0.0420%5 May
inferno10–20.039%5 May
inferno8–130.015%5 May
nuke7–13-0.029%3 May
dust210–13-0.0316%3 May
nuke13–7-0.0122%3 May
mirage13–110.028%3 May
overpass13–90.005%3 May
mirage9–13-0.0514%2 May
mirage13–100.0111%2 May
cache7–130.0214%2 May
cache10–13-0.0130%2 May
cache13–11-0.0113%2 May
mirage7–13-0.018%1 May
mirage13–11-0.036%1 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →