I'm not shifting I am limping — CS2 Stats

76561198204239916[U:1:243974188]✓ No bans

1,850Tracked matches43%Win rate2020Tracked since
8,963Hours in CS
CSDB Rating6.0 SolidPassive Rifler
Premier CS Rating24,999Top 50% of 819 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#3214 of 21405 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate51.4%52.8%1.4% short
Shot accuracy18.7%13.7%above
Kill/death ratio0.961.080.12 short
Match win rate45.2%49.2%4.0% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGI'm not shifting I am lim…FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,999 · Pink bandcsdb.gg/stats

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Performance scores

Aim93
Positioning42
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateWWLLWLWLLL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim9.3
Aggression3.7
Utility4.0
Positioning4.2
Opening Duels0.2
Clutch4.0

Sharp aimerExcellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 50 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.2
Utility4.0
Mechanics8.7
Opening Duels0.7
Win Impact2.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time588ms−63ms
first ⅓ avg 651ms → last ⅓ avg 588ms
Headshot accuracy19.1%−3.4%
first ⅓ avg 22.6% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–10
132Biggest win — anubis
5Longest win streak
W2Current streak
33In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 67% over 12nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B189950%0.01
cacheC167944%0.01
infernoD1441029%0.01
mirageS128467%0.01
ancientC104640%0.02
anubisD93633%0.01
nukeD92722%0.04
overpassS64267%0.04
train32167%0.02
vertigo2020%-0.01
office110100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

220,078Lifetime kills
0.96K/D
6,831Matches
45.2%Match win rate
51.4%Headshot % · Top 50% of Pink band
18.7%Shot accuracy · Top 25% of Pink band
16,487MVPs
8,963Hours (in match)
6,093Bombs planted
2,108Bombs defused

Most-used weapons

AK-47101,657
P2507,956
FAMAS7,045
AWP3,649

Lifetime map wins

14,054inferno
8,295dust2
5,380nuke
4,333vertigo
2,511train
1,993cbble
276office
54safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

796Matches
50%Win rate
1.07Avg K/D
69.0ADR
38%Headshot %

Clutches & streaks

40%1v1 clutch win
8%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage743%1.2217.0
Dust2475%0.9915.5
Inferno30%0.8818.3
Anubis333%0.7010.7
Overpass2100%1.2216.5
Vertigo250%1.0216.5
Cache10%0.6813.0
Nuke1100%1.3320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
43.5%Accuracy (enemy spotted)
48.7%Spray accuracy
89.0%Counter-strafing
8.8°Preaim
577msReaction time
26.1%T opening success
35.9%CT opening success
0.75Enemies flashed / flash
5.4%Flash assists
5.74HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8562 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0832% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.0718%28 Aug
ancient13–60.0715%28 Aug
anubis2–13-0.089%28 Aug
mirage3–13-0.0611%28 Aug
dust213–30.0212%28 Aug
ancient8–130.0014%26 Aug
cache13–90.1015%26 Aug
overpass3–13-0.0320%26 Aug
cache7–13-0.0815%26 Aug
anubis6–13-0.0118%25 Aug
dust21–100.0027%25 Aug
dust213–100.0323%25 Aug
nuke10–13-0.0421%25 Aug
dust213–60.0216%25 Aug
inferno8–130.0317%25 Aug
ancient10–13-0.0118%25 Aug
mirage16–13-0.0328%25 Aug
ancient0–13-0.0630%24 Aug
nuke5–130.0530%24 Aug
anubis6–130.0528%24 Aug
mirage13–100.0014%24 Aug
ancient13–60.0320%20 Aug
mirage13–50.0126%20 Aug
ancient13–100.0224%20 Aug
mirage13–8-0.0116%20 Aug
anubis2–11-0.0717%19 Aug
ancient6–130.0415%19 Aug
mirage4–13-0.0629%19 Aug
inferno13–70.0126%19 Aug
anubis9–13-0.037%19 Aug
dust213–90.0417%19 Aug
train13–30.0823%5 Aug
cache13–80.0514%5 Aug
overpass13–9-0.0110%5 Aug
nuke9–130.0728%5 Aug
inferno13–90.0818%5 Aug
cache13–100.0718%5 Aug
mirage12–120.0717%5 Aug
cache15–150.0018%3 Aug
overpass13–100.1613%3 Aug
dust28–130.0719%3 Aug
cache9–13-0.0522%3 Aug
nuke7–130.0144%3 Aug
dust24–13-0.0923%28 Jul
inferno1–13-0.0323%28 Jul
cache3–10.0330%28 Jul
office13–70.0718%27 Jul
cache8–13-0.0217%27 Jul
dust26–13-0.0414%27 Jul
anubis13–80.0715%27 Jul
dust21–13-0.0125%26 Jul
cache8–50.0326%26 Jul
inferno13–90.0131%26 Jul
nuke10–130.1224%22 Jul
anubis13–40.0320%22 Jul
mirage13–60.0227%21 Jul
inferno11–130.0320%21 Jul
dust211–13-0.0128%21 Jul
dust213–110.0631%20 Jul
cache13–70.0122%20 Jul
inferno7–13-0.0115%19 Jul
cache9–13-0.0020%19 Jul
inferno1–13-0.0710%17 Jul
nuke3–13-0.0121%17 Jul
mirage11–13-0.0217%17 Jul
ancient13–60.0732%17 Jul
nuke13–80.1323%15 Jul
anubis12–120.0120%15 Jul
dust25–13-0.0423%15 Jul
cache13–4-0.0434%14 Jul
dust213–10-0.0118%14 Jul
dust213–70.0522%13 Jul
cache8–130.0822%13 Jul
vertigo3–13-0.0521%13 Jul
overpass13–40.0334%13 Jul
nuke10–13-0.0124%13 Jul
mirage13–80.1322%12 Jul
overpass8–130.0115%12 Jul
inferno12–12-0.0324%12 Jul
cache6–130.0130%12 Jul
cache10–13-0.0228%7 Jul
inferno9–13-0.0510%6 Jul
ancient7–130.0414%6 Jul
train10–130.0124%6 Jul
dust212–120.0026%5 Jul
mirage13–10-0.0012%5 Jul
anubis13–20.0736%4 Jul
vertigo8–130.0318%4 Jul
dust213–60.1131%4 Jul
cache12–120.0435%4 Jul
inferno8–130.0718%30 Jun
ancient10–130.0015%30 Jun
inferno9–130.0016%30 Jun
dust24–13-0.069%29 Jun
inferno6–130.0331%29 Jun
train13–6-0.0225%29 Jun
nuke13–30.0123%29 Jun
dust213–110.1031%28 Jun
inferno13–30.0320%28 Jun
overpass13–20.0714%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →