pibble — CS2 Stats

76561198202892874[U:1:242627146]

195Tracked matches52%Win rate2020Tracked since
562Hours in CS
CSDB Rating5.9 SolidHybrid Rifler
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim68
Positioning64
Utility35

0–100 skill scores via Leetify.

Recent form

COLD44479Last 10044%Win rateLLLTWLLWLL

Last 10 vs previous 10: -50pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.8
Utility3.5
Positioning6.4
Opening Duels4.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.4
Utility3.5
Mechanics7.0
Opening Duels4.7
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time589ms−49ms
first ⅓ avg 637ms → last ⅓ avg 589ms
Headshot accuracy20.0%−1.3%
first ⅓ avg 21.4% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — overpass 9–2
130Biggest win — train
6Longest win streak
L3Current streak
88In matches decided by ≤2 rounds
7Overtime games

Map breakdown

wardenBest map · 60% over 5infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A127558%0.00
mirageC104640%0.02
overpassB105550%0.01
nukeC104640%-0.00
ancientA95456%0.02
cacheC94544%0.03
infernoD71614%-0.04
anubisB63350%0.01
alpineD62433%0.00
officeD51420%-0.01
wardenA53260%0.00
vertigo42250%0.02
stronghold3030%-0.03
italy21150%-0.02
train220100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,503Lifetime kills
0.96K/D
1,712Matches
39.2%Match win rate
38.7%Headshot %
16.0%Shot accuracy · Top 25% of tracked players
3,264MVPs
562Hours (in match)
1,318Bombs planted
270Bombs defused

Most-used weapons

Lifetime map wins

1,868inferno
1,450dust2
954nuke
737vertigo
381train
310office
151lake
117safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.2%Spray accuracy
81.6%Counter-strafing
10.6°Preaim
581msReaction time
40.5%T opening success
57.2%CT opening success
0.36Enemies flashed / flash
3.3%Flash assists
5.35HE damage / grenade
8.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3615 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
stronghold1–130.0424%31 May
italy9–13-0.0424%31 May
anubis7–13-0.0414%31 May
ancient12–12-0.0225%25 May
inferno11–3-0.0712%25 May
cache11–130.044%25 May
mirage8–13-0.0515%25 May
dust213–90.0627%24 May
inferno4–13-0.1324%18 May
mirage0–130.0221%18 May
office11–130.0114%16 May
cache13–60.0816%16 May
dust213–80.0117%16 May
vertigo13–40.0921%14 May
cache12–12-0.0218%13 May
overpass7–13-0.0020%13 May
cache13–60.0215%13 May
anubis13–5-0.049%13 May
warden13–110.0621%13 May
nuke13–50.0020%13 May
alpine13–110.0017%13 May
train13–00.0223%13 May
office6–13-0.0420%13 May
cache13–3-0.0016%13 May
cache11–130.0318%11 May
dust20–8-0.0536%11 May
cache12–120.1020%11 May
cache1–13-0.0438%11 May
cache13–20.0730%3 May
office13–40.0917%19 Apr
italy13–110.0125%19 Apr
alpine11–130.0023%19 Apr
vertigo12–120.0116%19 Apr
mirage13–100.1223%19 Apr
vertigo13–60.0430%18 Apr
alpine13–70.0119%18 Apr
warden6–13-0.0123%18 Apr
train13–80.0224%18 Apr
anubis8–130.0026%18 Apr
ancient13–90.1026%18 Apr
warden4–13-0.0512%16 Apr
alpine8–13-0.0328%16 Apr
inferno9–13-0.0227%16 Apr
office1–13-0.0440%14 Apr
alpine12–120.0829%14 Apr
warden13–100.0011%14 Apr
stronghold0–3-0.100%14 Apr
dust26–13-0.0215%12 Apr
overpass13–100.0314%12 Apr
overpass13–70.0316%12 Apr
dust28–130.0029%12 Apr
alpine9–13-0.0324%12 Apr
warden13–110.010%12 Apr
nuke13–9-0.0124%12 Apr
mirage12–120.0323%12 Apr
dust22–7-0.0013%12 Apr
dust213–100.0415%6 Apr
inferno8–13-0.045%6 Apr
overpass13–6-0.036%6 Apr
nuke4–13-0.1032%6 Apr
anubis13–30.1220%6 Apr
anubis16–120.0618%3 Apr
ancient16–130.0018%2 Apr
dust28–130.0520%29 Mar
mirage1–13-0.1013%29 Mar
mirage13–90.0515%25 Mar
nuke13–110.0318%25 Mar
ancient3–13-0.0821%22 Mar
overpass8–3-0.0010%22 Mar
mirage13–70.0122%21 Mar
inferno7–13-0.0214%14 Mar
mirage11–13-0.0324%14 Mar
nuke14–160.0419%14 Mar
stronghold4–13-0.0330%22 Feb
ancient13–100.0222%22 Feb
mirage15–150.0522%21 Feb
inferno14–16-0.0025%21 Feb
overpass4–13-0.0217%14 Feb
anubis5–13-0.0423%14 Feb
dust213–00.0717%14 Feb
nuke15–15-0.0219%11 Jan
nuke7–13-0.0210%26 Dec
office1–13-0.0950%14 Dec
ancient10–130.0216%14 Dec
nuke11–130.0226%14 Dec
overpass9–20.2625%14 Dec
ancient13–60.1019%8 Dec
dust213–9-0.0326%8 Dec
inferno8–130.0225%19 Nov
overpass8–13-0.0419%19 Nov
ancient13–70.0023%16 Aug
mirage13–110.0523%16 Aug
vertigo3–9-0.0732%16 Aug
nuke9–13-0.0229%15 Aug
ancient5–130.0023%15 Aug
overpass15–15-0.0715%10 Aug
overpass1–8-0.0714%8 Aug
dust213–11-0.0321%2 Aug
nuke13–90.0514%19 Jul
dust213–11-0.0213%19 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →