Kekse — CS2 Stats

76561198200593313[U:1:240327585]✓ No bans

645Tracked matches36%Win rate2020Tracked since
3,207Hours in CS0Hrs last 2 wks
CSDB Rating5.2 DevelopingAggressive Rifler
Premier CS Rating25,012Top 25% of 17,162 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#3832 of 30037 tracked
FaceitLevel 9 · 1,419 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.8%49.0%52.0%5.2% short
Shot accuracy16.6%13.1%13.7%above
Kill/death ratio1.001.081.080.08 short
Match win rate49.3%46.9%48.8%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKekseFACEITLevel 9 · 1,419 ELOSTANDINGTop 20.7% of rankedPREMIER25,012 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateLWWWLLLWLL

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression7.4
Utility3.9
Positioning4.8
Opening Duels2.5
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.8
Utility3.9
Mechanics5.2
Opening Duels2.5
Win Impact0.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time579ms−53ms
first ⅓ avg 632ms → last ⅓ avg 579ms
Headshot accuracy26.5%−4.4%
first ⅓ avg 30.8% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 13–5
130Biggest win — mirage
5Longest win streak
15In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 70% over 10mirageWeakest map · 34% over 29
MapGradePlayedRecordWin rateAvg rating
mirageD29101934%0.01
infernoB20101050%0.01
dust2B168850%-0.00
cacheB147750%0.01
nukeS107370%0.01
ancientB63350%0.03
anubis440100%-0.01
overpass1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (34% over 29). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,404Lifetime kills
1.00K/D
3,231Matches
49.3%Match win rate · Top 50% of Level 9 players
46.8%Headshot %
16.6%Shot accuracy · Top 25% of Level 9 players
8,750MVPs
2,409Hours (in match)
4,124Bombs planted
972Bombs defused

Most-used weapons

AK-4730,181
AWP15,769
P2502,595
SSG 081,260
FAMAS1,210
Knife1,076

Lifetime map wins

8,219inferno
6,419dust2
1,465train
1,146nuke
803cbble
256vertigo
35office
21ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

713Matches
53%Win rate
1.27Avg K/D
75.2ADR
44%Headshot %

Clutches & streaks

34%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4457%1.3315.8
Dust22152%1.0314.9
Anubis1771%1.2614.6
Inferno1753%1.2116.4
Nuke1759%1.2117.6
Ancient1346%0.8815.8
Overpass540%1.6618.0
Cache4100%1.0715.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
34.3%Accuracy (enemy spotted)
33.5%Spray accuracy
73.5%Counter-strafing
7.7°Preaim
589msReaction time
34.8%T opening success
45.2%CT opening success
0.46Enemies flashed / flash
2.7%Flash assists
7.06HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4619 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8073% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.0919%12 Aug
ancient13–60.0121%12 Aug
anubis13–50.0314%12 Aug
nuke13–20.0125%11 Aug
nuke4–13-0.0438%11 Aug
inferno5–13-0.0938%19 Jul
mirage2–11-0.0425%19 Jul
nuke13–5-0.0213%19 Jul
dust26–13-0.0519%18 Jul
mirage5–130.0222%18 Jul
dust26–130.0129%18 Jul
inferno5–130.0437%18 Jul
mirage7–13-0.0218%18 Jul
inferno1–13-0.0445%18 Jul
cache13–50.0323%18 Jul
inferno10–130.0230%18 Jul
dust213–10.0933%18 Jul
cache10–13-0.0514%18 Jul
mirage12–12-0.0223%17 Jul
cache10–13-0.0235%17 Jul
inferno13–10-0.0126%17 Jul
mirage13–00.0247%16 Jul
mirage13–16-0.0225%16 Jul
cache13–40.0627%15 Jul
dust23–13-0.0624%15 Jul
dust25–13-0.0236%15 Jul
dust213–8-0.0314%12 Jul
ancient10–13-0.0112%12 Jul
cache2–13-0.1360%12 Jul
dust215–15-0.0523%12 Jul
inferno12–40.0312%10 Jul
dust213–8-0.0020%10 Jul
cache12–120.0125%10 May
cache12–12-0.0337%10 May
inferno13–60.0217%3 May
cache13–90.0427%2 May
cache13–90.0739%2 May
cache4–13-0.0523%2 May
cache6–13-0.0417%2 May
cache13–70.0127%2 May
cache13–70.1034%1 May
cache13–60.0833%1 May
mirage10–13-0.0223%26 Apr
anubis19–16-0.0426%26 Apr
mirage5–13-0.0326%3 Apr
nuke10–13-0.0323%22 Feb
mirage13–50.0925%14 Feb
mirage16–120.0023%8 Feb
anubis13–5-0.0011%8 Feb
dust213–90.0221%8 Feb
mirage11–13-0.0724%8 Feb
nuke13–6-0.0324%8 Feb
dust210–13-0.0212%8 Feb
nuke13–70.0225%8 Feb
mirage13–70.1224%5 Feb
inferno13–90.0537%4 Feb
inferno5–13-0.1033%1 Feb
anubis13–6-0.0132%1 Feb
inferno11–13-0.0326%25 Jan
mirage13–10-0.0527%25 Jan
mirage13–40.0937%25 Jan
dust213–90.0241%24 Jan
mirage15–15-0.0122%24 Jan
inferno9–13-0.0120%24 Jan
inferno13–100.0219%24 Jan
mirage3–13-0.0333%24 Jan
dust213–30.0124%24 Jan
ancient3–13-0.058%24 Jan
inferno13–60.0728%24 Jan
mirage8–130.0220%24 Jan
mirage8–130.0134%23 Jan
inferno3–13-0.0232%23 Jan
mirage13–100.0531%23 Jan
nuke5–13-0.0443%22 Jan
inferno7–13-0.0213%18 Jan
mirage13–90.0529%18 Jan
nuke13–10.0431%18 Jan
mirage11–130.0128%17 Jan
inferno13–7-0.0117%17 Jan
ancient13–20.1137%17 Jan
dust27–130.0234%17 Jan
ancient7–130.0831%17 Jan
inferno13–50.1336%17 Jan
dust213–70.1141%17 Jan
mirage7–10.0136%17 Jan
nuke13–100.1230%17 Jan
nuke13–100.0330%24 Dec
mirage7–130.0731%24 Dec
mirage13–100.0334%23 Dec
mirage6–13-0.0242%23 Dec
ancient13–90.0238%19 Nov
inferno7–13-0.0719%18 Nov
inferno13–50.1827%17 Nov
dust27–13-0.0941%14 Nov
mirage2–13-0.0122%6 Oct
mirage10–130.0246%5 Oct
mirage1–20.0650%5 Oct
overpass14–16-0.0122%15 Sept
dust213–110.0324%15 Sept
inferno13–40.0132%14 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →