Alex <3 — CS2 Stats

76561198199767158[U:1:239501430]

761Tracked matches66%Win rate2020Tracked since
1,003Hours in CS
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating19,016Purple band · top ~12.4% of ranked players (population est.)
CSDB Leaderboard#15109 of 32804 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.1%42.1%42.5%5.3% short
Shot accuracy11.0%12.1%10.9%meets
Kill/death ratio0.850.990.990.15 short
Match win rate48.6%43.9%44.2%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlex <3FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,016 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning56
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY57412Last 10057%Win rateWWLWWLWLWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression5.8
Utility2.6
Positioning5.6
Opening Duels2.9
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility2.6
Mechanics7.2
Opening Duels2.9
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time623ms−62ms
first ⅓ avg 686ms → last ⅓ avg 623ms
Headshot accuracy13.0%−2.9%
first ⅓ avg 15.9% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — ancient 12–16
131Biggest win — nuke
5Longest win streak
W2Current streak
85In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 71% over 17ancientWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA1710759%-0.02
infernoS1712571%-0.00
cacheA169756%-0.01
ancientC156940%0.01
mirageA149564%0.00
dust2C104640%0.00
anubisA95456%-0.02
overpass220100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,233Lifetime kills
0.85K/D
1,842Matches
48.6%Match win rate · Top 25% of Level 3 players
37.1%Headshot %
11.0%Shot accuracy
3,988MVPs
1,003Hours (in match)
1,454Bombs planted
387Bombs defused

Most-used weapons

Lifetime map wins

5,666dust2
2,654inferno
1,384nuke
484train
230vertigo
35cbble
14office
9sugarcane

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

61Matches
46%Win rate
0.78Avg K/D
65.3ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage70%0.6812.4
Overpass714%0.7712.7
Ancient667%0.9314.0
Inferno367%0.5910.3
Nuke2100%0.7815.5
Anubis1100%0.7515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
38.2%Accuracy (enemy spotted)
38.7%Spray accuracy
82.4%Counter-strafing
10.2°Preaim
620msReaction time
30.4%T opening success
52.9%CT opening success
0.45Enemies flashed / flash
2.8%Flash assists
6.27HE damage / grenade
1.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5059% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4523 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3658% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–7-0.019%24 Aug
mirage13–9-0.056%24 Aug
dust26–13-0.0117%21 Aug
nuke13–70.0329%15 Aug
anubis13–60.0214%15 Aug
anubis12–16-0.0619%15 Aug
inferno13–30.0317%15 Aug
dust211–130.0515%15 Aug
inferno13–3-0.0317%14 Aug
inferno11–13-0.059%14 Aug
cache13–30.058%14 Aug
nuke15–15-0.047%14 Aug
mirage13–50.059%14 Aug
inferno13–40.0412%13 Aug
cache6–100.035%13 Aug
dust213–6-0.0615%13 Aug
ancient16–14-0.0423%13 Aug
cache16–12-0.0511%11 Aug
mirage9–130.0117%5 Aug
inferno13–50.0113%5 Aug
cache13–40.0210%5 Aug
nuke16–14-0.028%2 Aug
nuke13–6-0.0321%2 Aug
cache10–13-0.0711%2 Aug
anubis5–13-0.0717%2 Aug
inferno13–20.0212%2 Aug
nuke12–16-0.0510%1 Aug
cache13–20.0516%1 Aug
mirage13–60.0711%1 Aug
dust210–130.0716%1 Aug
nuke13–1-0.016%1 Aug
ancient13–110.017%1 Aug
inferno13–3-0.029%1 Aug
inferno13–6-0.065%31 Jul
anubis13–110.0019%31 Jul
inferno8–130.029%31 Jul
mirage12–50.0117%31 Jul
inferno13–100.0714%31 Jul
cache5–130.018%31 Jul
dust25–13-0.0512%30 Jul
dust216–13-0.0116%30 Jul
ancient10–130.0018%30 Jul
mirage13–30.0213%30 Jul
mirage7–130.0318%29 Jul
cache13–10-0.0210%29 Jul
dust213–60.0022%29 Jul
ancient6–130.0215%28 Jul
nuke13–70.0417%25 Jul
nuke13–90.0512%25 Jul
cache13–9-0.0319%25 Jul
cache13–90.0716%25 Jul
inferno13–70.0014%25 Jul
ancient12–160.1214%24 Jul
nuke13–11-0.0514%24 Jul
anubis13–11-0.0110%20 Jul
nuke5–13-0.0617%20 Jul
mirage6–13-0.0312%18 Jul
cache8–13-0.0230%17 Jul
ancient13–30.0025%17 Jul
mirage13–5-0.0019%17 Jul
ancient5–130.0014%16 Jul
nuke8–13-0.1013%16 Jul
dust213–40.0423%16 Jul
inferno11–13-0.0415%15 Jul
cache13–6-0.0519%15 Jul
mirage13–10-0.0110%13 Jul
cache10–13-0.0715%11 Jul
nuke13–9-0.0623%11 Jul
ancient8–13-0.027%11 Jul
inferno13–7-0.0514%11 Jul
cache8–13-0.0527%11 Jul
cache9–13-0.0616%10 Jul
ancient13–10-0.036%10 Jul
inferno7–13-0.089%10 Jul
cache13–100.0320%7 Jul
nuke7–13-0.0420%6 Jul
inferno13–10.0610%6 Jul
mirage13–50.0015%6 Jul
ancient10–130.0011%6 Jul
ancient10–130.0115%6 Jul
inferno11–130.0227%3 Jul
anubis13–11-0.0212%3 Jul
anubis10–13-0.0321%3 Jul
overpass13–10-0.0317%3 Jul
dust215–150.0522%1 Jul
anubis8–130.0216%30 Jun
ancient13–30.0515%30 Jun
ancient6–13-0.009%30 Jun
mirage7–13-0.0812%30 Jun
nuke13–6-0.0311%30 Jun
nuke2–130.0714%30 Jun
dust21–13-0.0613%29 Jun
mirage6–13-0.0119%29 Jun
nuke7–13-0.0620%28 Jun
ancient11–13-0.0031%28 Jun
overpass13–110.0115%28 Jun
inferno13–7-0.0216%27 Jun
ancient13–7-0.0513%27 Jun
mirage13–2-0.0011%27 Jun
nuke13–9-0.0516%27 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →