evil sonic

evil sonic — CS2 Stats

US76561198198308331[U:1:238042603]Steam profile ↗✓ No bans

509Tracked matches55%Win rate2020Tracked since
1,224Hours in CS
CSDB Rating5.3 Developing
Premier CS Rating14,876Blue band · top ~29.1% of ranked players (population est.)
CSDB Leaderboard#29120 of 47314 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.8%41.4%44.2%meets
Shot accuracy11.9%9.0%11.6%above
Kill/death ratio0.890.971.030.13 short
Match win rate37.1%43.7%45.2%8.1% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGevil sonicPREMIER14,876 · Blue bandcsdb.gg/stats

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Performance scores

Aim55
Positioning58
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY53416Last 10053%Win rateLWWWWTLWLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Aim5.5
Aggression7.9
Utility5.5
Positioning5.8
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.8
Utility5.5
Mechanics6.4
Opening Duels3.2
Win Impact6.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time564ms−61ms
first ⅓ avg 625ms → last ⅓ avg 564ms
Headshot accuracy14.6%−0.1%
first ⅓ avg 14.7% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 13–0
130Biggest win — anubis
8Longest win streak
119In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 75% over 16ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC32141844%0.02
infernoS1612475%0.03
dust2B168850%0.02
nukeA159660%0.03
cacheC94544%0.02
ancientD51420%0.02
anubis440100%0.06
overpass31233%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,879Lifetime kills
0.89K/D
3,424Matches
37.1%Match win rate
44.8%Headshot % · Top 50% of Blue band
11.9%Shot accuracy · Top 50% of Blue band
5,894MVPs
1,224Hours (in match)
2,041Bombs planted
692Bombs defused

Most-used weapons

AK-4727,147
AWP7,643
P2502,010
P90979
Knife708

Lifetime map wins

6,072dust2
3,503inferno
1,999nuke
732vertigo
353cbble
105train
63office
22safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.1%Spray accuracy
78.6%Counter-strafing
11.2°Preaim
582msReaction time
40.8%T opening success
44.8%CT opening success
0.41Enemies flashed / flash
8.4%Flash assists
14.03HE damage / grenade
10.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4042% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4073 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0211%18 Jul
inferno13–40.1412%18 Jul
inferno13–60.0414%18 Jul
cache13–50.0817%18 Jul
dust213–6-0.0419%17 Jul
mirage15–150.0212%17 Jul
mirage6–13-0.0413%14 Jul
mirage13–60.0232%14 Jul
dust25–13-0.0511%14 Jul
cache6–130.0118%14 Jul
dust25–130.0019%12 Jul
mirage13–50.1316%12 Jul
mirage13–90.1016%12 Jul
inferno8–13-0.0218%12 Jul
dust213–9-0.0211%12 Jul
mirage13–80.0317%12 Jul
cache16–14-0.017%12 Jul
ancient8–130.018%11 Jul
mirage13–20.0320%11 Jul
inferno13–3-0.0016%11 Jul
nuke11–130.018%11 Jul
anubis13–70.0418%11 Jul
mirage5–13-0.0120%11 Jul
cache8–130.0112%11 Jul
nuke8–13-0.0510%11 Jul
cache13–160.0010%11 Jul
mirage0–2-0.100%11 Jul
mirage16–140.0220%11 Jul
nuke13–110.0211%11 Jul
mirage13–110.1414%11 Jul
inferno13–100.0919%11 Jul
anubis13–00.0517%11 Jul
inferno16–120.0115%11 Jul
mirage4–13-0.0514%11 Jul
mirage13–100.0617%11 Jul
mirage11–130.0213%10 Jul
dust214–160.0326%10 Jul
mirage11–13-0.0316%10 Jul
nuke13–4-0.0112%10 Jul
cache13–100.1320%10 Jul
mirage3–13-0.0917%10 Jul
cache13–40.0429%10 Jul
nuke13–40.1521%10 Jul
dust28–13-0.0113%10 Jul
nuke5–13-0.0125%10 Jul
inferno13–11-0.0413%10 Jul
mirage15–150.0512%9 Jul
dust213–80.0518%9 Jul
cache10–13-0.0810%9 Jul
ancient7–13-0.0116%4 Jul
inferno8–13-0.0222%4 Jul
dust213–110.0218%4 Jul
dust20–20.000%4 Jul
mirage13–8-0.0030%3 Jul
inferno13–10-0.0120%3 Jul
inferno13–110.0028%2 Jul
inferno13–90.0317%2 Jul
cache11–130.0118%28 Jun
nuke13–50.1219%28 Jun
dust213–40.0317%28 Jun
overpass15–150.0521%28 Jun
mirage15–150.0318%26 Jun
overpass15–150.0411%23 Jun
overpass13–90.0123%21 Jun
mirage13–4-0.0112%17 Jun
mirage8–13-0.008%12 Jun
mirage11–13-0.0214%3 Jun
mirage9–130.0113%30 May
nuke13–10-0.0118%30 May
dust27–130.1025%30 May
mirage10–130.0117%29 May
nuke10–130.0313%29 May
ancient9–130.0415%29 May
inferno5–13-0.0313%28 May
nuke13–100.029%28 May
mirage11–130.025%27 May
mirage15–150.027%27 May
nuke7–130.0415%27 May
inferno13–40.0519%25 May
ancient13–80.0715%25 May
anubis13–60.0419%25 May
dust25–13-0.0215%25 May
mirage10–130.0125%25 May
inferno13–50.0813%25 May
ancient6–130.0123%25 May
nuke13–110.0510%25 May
dust213–110.0113%25 May
dust213–50.0718%24 May
nuke4–13-0.0121%24 May
mirage13–80.0312%24 May
mirage13–160.079%24 May
nuke13–100.0115%23 May
mirage13–110.0519%23 May
anubis13–10.119%23 May
mirage13–00.199%23 May
dust216–12-0.0013%23 May
mirage13–80.0514%22 May
inferno13–110.1419%22 May
nuke13–60.1110%22 May
dust213–160.0814%19 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →