Vazzi

Vazzi — CS2 Stats

US76561198189333022[U:1:229067294]Steam profile ↗✓ No bans

580Tracked matches24%Win rate2020Tracked since
655Hours in CS
CSDB Rating6.1 SolidEntry Fragger
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGVazziFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning65
Utility28

0–100 skill scores via Leetify.

Recent form

COLD38584Last 10038%Win rateLLLLLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.8
Aggression10.0
Utility2.8
Positioning6.5
Opening Duels6.3
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.5
Utility2.8
Mechanics7.6
Opening Duels6.3
Win Impact0.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time625ms+2ms
first ⅓ avg 623ms → last ⅓ avg 625ms
Headshot accuracy27.1%+9.7%
first ⅓ avg 17.4% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — ancient 11–13
130Biggest win — nuke
4Longest win streak
L5Current streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 71% over 7ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB24121250%0.07
dust2C2281436%0.05
mirageC2181338%0.03
nukeD113827%0.07
overpassS75271%0.02
ancientD6060%0.03
infernoD61517%0.03
anubis31233%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,073Lifetime kills
1.26K/D · Top 25% of tracked players
1,648Matches
47.3%Match win rate · Top 50% of tracked players
40.8%Headshot %
17.9%Shot accuracy · Top 25% of tracked players
4,749MVPs
655Hours (in match)
1,641Bombs planted
476Bombs defused

Most-used weapons

Lifetime map wins

7,033dust2
1,216inferno
817nuke
645vertigo
274train
49lake
37cbble
26safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

189Matches
58%Win rate
1.45Avg K/D
92.5ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust23161%1.4619.5
Mirage2370%1.3518.4
Ancient956%1.2816.0
Overpass978%1.4220.7
Inferno667%1.7920.8
Nuke60%1.4020.7
Anubis2100%2.0019.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
42.6%Accuracy (enemy spotted)
43.8%Spray accuracy
84.2%Counter-strafing
10.2°Preaim
621msReaction time
48.0%T opening success
62.2%CT opening success
0.47Enemies flashed / flash
3.2%Flash assists
3.67HE damage / grenade
4.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4702 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–130.2114%29 Jul
dust210–130.0914%23 Jul
cache8–130.0926%10 Jul
dust26–130.1023%10 Jul
anubis1–13-0.0630%10 Jul
dust213–90.0234%9 Jul
cache13–50.1132%9 Jul
anubis10–130.0718%22 May
overpass13–100.0432%22 May
mirage11–13-0.0122%21 May
dust210–130.0115%21 May
anubis13–80.0726%20 May
ancient11–130.0323%20 May
nuke13–100.0527%20 May
mirage12–160.0320%20 May
mirage8–13-0.0222%19 May
dust215–150.0116%19 May
inferno1–70.0939%17 May
inferno6–130.0324%16 May
inferno4–13-0.0028%14 May
mirage13–70.0832%14 May
nuke13–00.076%14 May
mirage10–130.1032%14 May
dust211–130.0734%13 May
ancient9–13-0.0511%12 May
dust24–130.0118%12 May
cache0–50.0560%9 May
nuke6–130.0943%9 May
ancient4–13-0.0414%9 May
cache7–13-0.0653%8 May
ancient5–130.0057%8 May
mirage13–110.0120%8 May
dust23–130.0229%7 May
dust216–140.0425%7 May
mirage10–130.0231%6 May
cache12–120.0220%6 May
cache13–70.0835%4 May
cache2–130.0859%4 May
cache13–90.0942%3 May
cache11–130.0626%2 May
cache13–110.0843%2 May
cache13–20.0331%1 May
cache13–00.0238%1 May
cache11–130.0343%1 May
cache13–70.0538%1 May
cache12–120.0730%1 May
cache13–110.1335%1 May
cache12–120.0119%1 May
cache10–13-0.0136%30 Apr
cache13–40.1726%30 Apr
cache13–70.0326%30 Apr
cache13–10.1038%30 Apr
cache8–130.1316%29 Apr
cache13–60.0919%29 Apr
cache11–130.0922%29 Apr
inferno1–13-0.0517%27 Apr
overpass3–13-0.0233%27 Apr
mirage13–70.1130%26 Apr
inferno5–13-0.0124%25 Apr
dust23–130.0934%25 Apr
mirage7–130.0729%25 Apr
mirage10–130.0310%10 Apr
nuke6–130.0521%29 Mar
mirage10–13-0.0334%29 Mar
nuke5–130.1212%17 Mar
dust26–130.0627%15 Mar
dust25–13-0.0214%6 Mar
dust26–130.0212%6 Mar
dust213–100.0822%5 Mar
nuke6–130.1623%4 Mar
nuke8–130.0418%3 Mar
overpass16–140.0216%3 Mar
mirage5–130.0321%2 Mar
inferno13–60.1520%1 Mar
dust211–13-0.0417%1 Mar
dust216–140.0515%28 Feb
mirage13–70.117%28 Feb
mirage19–160.0420%27 Feb
mirage13–40.0313%27 Feb
mirage1–130.0133%26 Feb
dust213–90.1021%26 Feb
nuke4–130.0311%26 Feb
mirage13–10-0.026%26 Feb
mirage16–140.0633%24 Feb
dust213–11-0.0015%24 Feb
overpass5–130.0817%23 Feb
ancient10–130.0017%23 Feb
nuke10–130.0918%23 Feb
dust213–40.1911%21 Feb
mirage8–130.0420%21 Feb
dust29–130.0922%21 Feb
dust213–70.0415%21 Feb
mirage10–13-0.0115%21 Feb
dust211–130.0028%20 Feb
nuke7–130.0415%20 Feb
overpass16–140.0217%20 Feb
mirage9–130.0020%20 Feb
overpass13–90.0315%20 Feb
overpass13–6-0.0214%20 Feb
nuke13–100.0210%20 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →