Moo Deng Stan

Moo Deng Stan — CS2 Stats

US76561198189302619[U:1:229036891]Steam profile ↗

1,679Tracked matches59%Win rate2020Tracked since
3,681Hours in CS30Hrs last 2 wks
CSDB Rating6.4 SolidAggressive Rifler
FaceitLevel 9 · 2,089 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate48.6%52.8%4.1% short
Shot accuracy10.7%13.7%3.0% short
Kill/death ratio1.351.08above
Match win rate51.4%49.2%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMoo Deng StanFACEITLevel 9 · 2,089 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning59
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLWWLLWWWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.2
Utility5.8
Positioning5.9
Opening Duels4.5
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.9
Utility5.8
Mechanics6.8
Opening Duels4.5
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time581ms+11ms
first ⅓ avg 570ms → last ⅓ avg 581ms
Headshot accuracy21.9%+4.3%
first ⅓ avg 17.6% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 13–2
130Biggest win — anubis
7Longest win streak
49In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 70% over 10mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A2415963%0.03
nukeS1913668%0.04
mirageD1641225%0.01
infernoS139469%0.05
cacheS107370%0.05
anubisD72529%0.02
ancientD62433%0.06
overpass21150%0.02
office220100%0.16
vertigo110100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

124,926Lifetime kills
1.35K/D · Top 10% of tracked players
5,598Matches
51.4%Match win rate · Top 25% of tracked players
48.6%Headshot % · Top 50% of tracked players
10.7%Shot accuracy
12,694MVPs
2,729Hours (in match)
3,669Bombs planted
1,531Bombs defused

Most-used weapons

AK-4743,970
SSG 088,737
AWP7,309
MP93,058
P2503,019
P902,669

Lifetime map wins

21,847dust2
4,650vertigo
3,866nuke
3,183inferno
1,002train
661cbble
186office
100lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

442Matches
54%Win rate
1.15Avg K/D
79.5ADR
50%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10553%1.0814.9
Dust28855%1.1715.6
Inferno6152%0.9713.9
Anubis4747%1.1115.4
Ancient4659%1.1415.9
Nuke2952%1.0817.9
Train1060%1.4118.2
Cache771%1.4419.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
31.1%Accuracy (enemy spotted)
35.6%Spray accuracy
80.7%Counter-strafing
9.9°Preaim
569msReaction time
34.1%T opening success
61.6%CT opening success
0.50Enemies flashed / flash
7.1%Flash assists
9.67HE damage / grenade
12.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4959 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.126% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–130.0115%23 Aug
nuke13–90.1027%23 Aug
cache13–80.0218%23 Aug
anubis5–13-0.0111%23 Aug
inferno8–13-0.0643%20 Aug
cache13–11-0.0110%20 Aug
inferno13–7-0.0014%20 Aug
dust213–20.0929%17 Aug
dust213–110.0323%11 Aug
anubis6–130.0313%11 Aug
mirage13–9-0.0222%11 Aug
inferno13–30.0926%11 Aug
mirage11–130.0221%7 Aug
dust26–13-0.0325%6 Aug
mirage13–160.0531%6 Aug
cache13–50.0320%3 Aug
vertigo13–50.0525%31 Jul
cache15–150.0627%30 Jul
dust25–130.0021%30 Jul
ancient1–13-0.0823%30 Jul
dust213–30.1318%30 Jul
cache11–130.0923%30 Jul
cache13–40.1420%30 Jul
cache13–100.0520%30 Jul
nuke6–130.0330%29 Jul
anubis13–50.0120%29 Jul
inferno13–110.0526%29 Jul
cache13–5-0.0316%29 Jul
dust213–30.0220%28 Jul
nuke4–8-0.0233%28 Jul
dust213–8-0.0221%28 Jul
anubis6–130.0419%28 Jul
dust21–40.0314%9 Jul
mirage2–13-0.0018%8 Jul
ancient11–130.1722%22 Jun
dust213–60.0314%15 Jun
dust213–90.019%14 Jun
mirage9–130.0424%14 Jun
inferno12–160.0126%14 Jun
nuke7–13-0.0821%4 Jun
mirage4–130.0933%4 Jun
mirage6–13-0.1111%4 Jun
dust211–13-0.0116%4 Jun
nuke13–20.1422%31 May
nuke13–60.1618%31 May
nuke13–100.0340%31 May
dust26–13-0.0212%31 May
mirage11–130.0319%31 May
overpass1–13-0.107%28 May
inferno19–22-0.0227%24 May
dust213–100.0620%23 May
mirage10–13-0.0418%22 May
nuke13–10.0513%17 May
nuke13–30.0414%17 May
dust213–60.0214%17 May
dust211–130.0415%17 May
nuke13–60.0226%17 May
nuke7–130.0526%17 May
dust213–7-0.0121%16 May
dust28–13-0.027%16 May
mirage11–13-0.0715%16 May
dust213–50.1217%16 May
nuke13–80.0616%16 May
dust213–40.1017%16 May
cache13–60.1615%16 May
office13–30.1315%16 May
cache6–13-0.0412%16 May
nuke13–80.0117%15 May
office13–100.2019%15 May
inferno13–70.064%15 May
overpass13–100.1420%15 May
dust29–130.0314%15 May
anubis13–00.1010%15 May
nuke13–110.0024%14 May
mirage13–50.0223%14 May
dust28–130.0511%14 May
mirage13–60.0626%14 May
nuke13–4-0.0118%14 May
ancient10–130.0113%14 May
ancient13–80.1216%14 May
dust213–5-0.0431%14 May
ancient13–40.1622%14 May
dust213–70.0017%14 May
inferno13–80.0715%14 May
inferno13–20.2525%14 May
dust213–90.0121%13 May
mirage11–130.0721%13 May
anubis0–13-0.0515%13 May
nuke13–50.1519%13 May
mirage8–130.0621%13 May
nuke13–80.0514%13 May
nuke9–130.0114%13 May
inferno13–20.089%13 May
ancient10–13-0.0326%13 May
mirage13–00.029%12 May
inferno15–15-0.0317%12 May
inferno13–50.0615%12 May
nuke8–130.0219%12 May
inferno13–70.0319%11 May
mirage14–160.0018%11 May

Match data via Leetify.

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →