XXX

XXX — CS2 Stats

DE76561198188698579[U:1:228432851]Steam profile ↗

408Tracked matches48%Win rate2021Tracked since
708Hours in CS
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating20,613Pink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#13308 of 36706 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

20,613Peak Premier on CSDB
1Days observed since 2026-08-29

Premier CS Rating

  • At peak — 20,613
  • Next: Red band at 25,000 4,387 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.4%49.0%52.0%5.6% short
Shot accuracy16.4%13.1%13.7%above
Kill/death ratio1.181.081.08above
Match win rate42.7%46.9%48.8%6.1% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGXXXFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,613 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning51
Utility43

0–100 skill scores via Leetify.

Recent form

COLD56395Last 10056%Win rateWLLLWTLLWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression7.7
Utility4.3
Positioning5.1
Opening Duels2.6
Clutch2.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.1
Utility4.3
Mechanics9.6
Opening Duels2.6
Win Impact4.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time627ms−1ms
first ⅓ avg 628ms → last ⅓ avg 627ms
Headshot accuracy23.1%+1.0%
first ⅓ avg 22.1% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–3
131Biggest win — cache
7Longest win streak
48In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 73% over 11mirageWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
mirageC2591636%0.03
dust2A1810856%-0.01
anubisS1812667%0.05
nukeB137654%0.03
cacheS118373%0.02
ancientS107370%0.04
inferno330100%0.02
overpass2020%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 25). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,950Lifetime kills
1.18K/D · Top 50% of Level 9 players
1,446Matches
42.7%Match win rate
46.4%Headshot %
16.4%Shot accuracy · Top 25% of Level 9 players
2,730MVPs
708Hours (in match)
1,476Bombs planted
269Bombs defused

Most-used weapons

Lifetime map wins

1,317dust2
708inferno
355nuke
56cbble
32safehouse
24assault
24train
24vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

73Matches
66%Win rate
1.60Avg K/D
83.6ADR
48%Headshot %

Clutches & streaks

32%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1974%1.5518.2
Dust21765%1.5116.1
Cache989%1.8916.4
Inferno743%1.2116.9
Anubis650%1.2416.2
Ancient450%2.0117.3
Nuke1100%2.5025.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
38.8%Accuracy (enemy spotted)
44.6%Spray accuracy
93.4%Counter-strafing
8.1°Preaim
633msReaction time
35.8%T opening success
44.9%CT opening success
0.39Enemies flashed / flash
7.1%Flash assists
6.51HE damage / grenade
6.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3948 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7719% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.0419%9 Aug
nuke6–13-0.0024%3 Aug
mirage9–130.0021%2 Aug
nuke2–9-0.0521%1 Aug
cache13–30.0619%1 Aug
cache12–12-0.0620%31 Jul
dust24–13-0.0917%31 Jul
ancient9–13-0.0421%27 Jul
nuke7–30.0420%27 Jul
anubis6–13-0.0713%27 Jul
mirage15–15-0.0119%27 Jul
mirage13–3-0.0020%27 Jul
nuke13–5-0.0417%27 Jul
mirage13–50.0930%26 Jul
cache9–13-0.0226%26 Jul
dust27–13-0.0413%26 Jul
mirage12–120.0231%26 Jul
mirage6–13-0.0227%26 Jul
nuke8–130.0030%26 Jul
anubis13–20.1127%26 Jul
dust211–13-0.0324%25 Jul
inferno13–10-0.0424%25 Jul
dust27–13-0.0037%25 Jul
anubis13–60.0530%25 Jul
mirage13–110.0622%25 Jul
nuke2–8-0.0218%24 Jul
anubis13–70.0829%24 Jul
dust213–2-0.0519%24 Jul
dust213–8-0.0325%23 Jul
mirage6–13-0.0533%23 Jul
ancient13–40.0921%23 Jul
anubis13–100.0721%23 Jul
cache13–50.0724%23 Jul
anubis13–30.0225%23 Jul
inferno5–10.0525%23 Jul
mirage13–4-0.0119%21 Jul
ancient13–40.1322%21 Jul
anubis2–13-0.0522%19 Jul
nuke13–70.0834%18 Jul
ancient13–30.0439%18 Jul
cache13–60.0936%18 Jul
cache13–10.0718%18 Jul
mirage11–130.1020%18 Jul
mirage12–120.0526%18 Jul
anubis13–90.039%17 Jul
ancient13–70.0620%17 Jul
dust25–13-0.0437%17 Jul
anubis13–20.2032%17 Jul
nuke13–70.0121%17 Jul
anubis6–13-0.0126%17 Jul
mirage10–13-0.0427%17 Jul
anubis13–10.1539%17 Jul
cache13–50.0126%16 Jul
dust26–13-0.0525%15 Jul
mirage10–00.1828%15 Jul
ancient13–30.0220%15 Jul
anubis7–13-0.0230%14 Jul
dust213–90.0135%12 Jul
mirage14–16-0.0116%12 Jul
cache13–50.0920%12 Jul
cache13–10-0.0410%12 Jul
mirage8–130.0524%12 Jul
cache13–5-0.0223%12 Jul
nuke0–2-0.030%12 Jul
inferno13–100.0623%12 Jul
cache2–6-0.0643%12 Jul
anubis8–130.0631%9 Jul
mirage6–130.0629%9 Jul
dust213–50.0129%9 Jul
mirage16–12-0.018%9 Jul
nuke13–50.0233%9 Jul
anubis13–80.0613%8 Jul
dust213–100.0116%8 Jul
dust213–11-0.0724%5 Jul
dust213–110.0436%5 Jul
dust28–13-0.0118%5 Jul
anubis13–70.0230%5 Jul
ancient16–140.0416%5 Jul
nuke7–10.0916%5 Jul
dust213–10-0.0030%5 Jul
mirage9–13-0.0419%4 Jul
dust213–80.0418%4 Jul
mirage13–30.2219%4 Jul
mirage11–13-0.0120%4 Jul
nuke7–130.1129%4 Jul
mirage16–120.0220%3 Jul
overpass10–13-0.056%3 Jul
ancient2–13-0.0235%3 Jul
nuke13–50.1119%3 Jul
ancient13–20.0711%3 Jul
anubis13–90.1119%3 Jul
overpass4–130.0131%3 Jul
dust212–12-0.0047%3 Jul
anubis13–60.0819%2 Jul
mirage11–13-0.0121%2 Jul
mirage11–130.028%2 Jul
dust213–20.1022%30 Jun
mirage11–130.0325%30 Jun
anubis9–130.0425%27 Jun
ancient10–130.0114%27 Jun

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →