Chiggy Beese — CS2 Stats

76561198183225135[U:1:222959407]

258Tracked matches33%Win rate2021Tracked since
345Hours in CS19Hrs last 2 wks
CSDB Rating1.9 Learning
Ladder ranks via Leetify

Performance scores

Aim19
Positioning29
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY24697Last 10024%Win rateLWLLLLWWWL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim1.9
Aggression1.4
Utility1.3
Positioning2.9
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning2.9
Utility1.3
Mechanics3.6
Opening Duels0.0
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time604ms−70ms
first ⅓ avg 674ms → last ⅓ avg 604ms
Headshot accuracy13.7%+5.2%
first ⅓ avg 8.5% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 4–13
130Biggest win — nuke
3Longest win streak
36In matches decided by ≤2 rounds

Map breakdown

officeBest map · 35% over 17mirageWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
nukeD2261627%-0.04
officeC1761135%-0.06
dust2D1551033%-0.04
trainD111109%-0.05
cacheD92722%-0.06
mirageD7070%-0.07
vertigoD61517%-0.09
ancient41325%-0.08
inferno4040%-0.01
anubis3030%-0.06
warden110100%-0.02
overpass110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,599Lifetime kills
0.75K/D
995Matches
17.3%Match win rate
39.2%Headshot %
11.5%Shot accuracy
544MVPs
223Hours (in match)
282Bombs planted
31Bombs defused

Most-used weapons

Lifetime map wins

626office
612nuke
557dust2
160inferno
158train
90vertigo
12ar_shoots
11militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
24.3%Accuracy (enemy spotted)
29.9%Spray accuracy
66.1%Counter-strafing
13.9°Preaim
610msReaction time
24.9%T opening success
21.6%CT opening success
0.17Enemies flashed / flash
0.0%Flash assists
4.23HE damage / grenade
1.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8608° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.599% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1732 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0514%28 Aug
office13–4-0.018%28 Aug
nuke4–13-0.0914%27 Aug
cache1–13-0.1129%27 Aug
office5–13-0.160%27 Aug
mirage9–13-0.0315%27 Aug
office13–11-0.0913%26 Aug
nuke13–50.0115%26 Aug
ancient13–11-0.0714%25 Aug
inferno5–13-0.0315%25 Aug
dust213–4-0.044%25 Aug
mirage4–13-0.099%23 Aug
nuke11–13-0.0022%23 Aug
cache13–10-0.073%23 Aug
cache5–13-0.0518%23 Aug
office0–13-0.0517%23 Aug
mirage4–13-0.0627%23 Aug
nuke13–10-0.040%23 Aug
dust213–4-0.0113%23 Aug
office8–130.0112%20 Aug
nuke8–13-0.0413%20 Aug
nuke13–20.0612%20 Aug
mirage4–13-0.0619%18 Aug
nuke4–130.0429%18 Aug
mirage9–13-0.0733%16 Aug
nuke11–13-0.066%16 Aug
dust213–11-0.026%15 Aug
office3–13-0.084%15 Aug
cache7–13-0.0820%15 Aug
train2–13-0.0512%15 Aug
train8–13-0.0310%14 Aug
office13–7-0.087%12 Aug
dust213–10-0.0120%11 Aug
ancient5–13-0.0913%11 Aug
nuke9–13-0.0717%11 Aug
ancient4–13-0.113%11 Aug
nuke10–13-0.096%8 Aug
office11–3-0.040%7 Aug
vertigo13–4-0.079%7 Aug
office7–13-0.083%7 Aug
nuke13–4-0.040%7 Aug
nuke10–13-0.0620%6 Aug
dust25–13-0.0212%6 Aug
cache13–7-0.0415%3 Aug
dust26–13-0.097%3 Aug
train7–130.0015%2 Aug
inferno4–130.1110%2 Aug
dust27–13-0.098%31 Jul
vertigo9–13-0.1021%31 Jul
office12–12-0.0910%31 Jul
office9–130.0520%25 Jul
nuke12–12-0.1019%25 Jul
train3–10-0.030%24 Jul
dust22–9-0.0411%24 Jul
inferno3–13-0.0623%16 Jul
cache11–13-0.080%15 Jul
vertigo6–13-0.073%15 Jul
office12–12-0.115%5 Jul
dust22–13-0.067%5 Jul
nuke13–0-0.000%5 Jul
nuke3–13-0.038%27 Jun
office6–13-0.0717%27 Jun
vertigo6–13-0.126%24 Jun
nuke9–13-0.0813%23 Jun
cache11–13-0.1011%23 Jun
train3–13-0.050%23 Jun
train0–13-0.0717%23 Jun
vertigo8–13-0.094%19 Jun
warden13–9-0.0213%19 Jun
mirage12–12-0.098%19 Jun
nuke13–100.014%9 Jun
nuke5–13-0.090%8 Jun
dust211–13-0.0617%8 Jun
nuke5–13-0.0610%7 Jun
vertigo6–13-0.107%7 Jun
anubis4–13-0.103%2 Jun
anubis3–13-0.066%2 Jun
anubis12–12-0.0317%1 Jun
office11–13-0.090%1 Jun
train7–13-0.106%1 Jun
inferno7–13-0.0410%1 Jun
office7–13-0.093%31 May
nuke0–13-0.130%31 May
ancient1–13-0.0715%30 May
nuke10–13-0.085%30 May
mirage2–13-0.0930%22 May
train7–13-0.0017%22 May
train5–13-0.0817%21 May
dust21–13-0.0912%21 May
dust26–13-0.0111%21 May
nuke12–12-0.057%20 May
dust212–12-0.0510%20 May
overpass11–7-0.0417%20 May
train13–8-0.024%19 May
dust213–4-0.030%19 May
cache4–13-0.046%17 May
cache10–13-0.028%17 May
office13–9-0.055%17 May
office13–7-0.077%16 May
train6–13-0.115%10 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →