Kappy — CS2 Stats

76561198176854303[U:1:216588575]

388Tracked matches48%Win rate2020Tracked since
967Hours in CS
CSDB Rating5.7 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim68
Positioning66
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY43543Last 10043%Win rateLLLWLWLWLW

Last 10 vs previous 10: -10pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression10.0
Utility2.2
Positioning6.6
Opening Duels5.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.6
Utility2.2
Mechanics6.8
Opening Duels5.4
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time647ms−16ms
first ⅓ avg 664ms → last ⅓ avg 647ms
Headshot accuracy25.1%−2.6%
first ⅓ avg 27.7% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — office 13–1
131Biggest win — office
5Longest win streak
L3Current streak
39In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 57% over 7infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB38182047%0.02
dust2B115645%0.01
ancientB105550%0.03
mirageA95456%0.02
infernoD71614%-0.05
nukeA74357%-0.02
anubisD72529%0.02
overpassC52340%0.04
office41325%0.06
train1010%-0.07
poseidon1010%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,018Lifetime kills
0.97K/D
3,027Matches
39.2%Match win rate
39.7%Headshot %
18.2%Shot accuracy · Top 10% of tracked players
7,198MVPs
967Hours (in match)
2,614Bombs planted
735Bombs defused

Most-used weapons

AK-4716,448
AWP3,426
MP91,799
P2501,280
Tec-91,190

Lifetime map wins

3,580dust2
2,094cbble
1,906inferno
1,816train
995nuke
285vertigo
155office
145dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
34.4%Accuracy (enemy spotted)
32.4%Spray accuracy
80.5%Counter-strafing
10.4°Preaim
638msReaction time
42.0%T opening success
61.5%CT opening success
0.36Enemies flashed / flash
4.6%Flash assists
11.91HE damage / grenade
1.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3643 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–9-0.1340%5 Aug
inferno2–9-0.1338%5 Aug
cache11–130.0832%4 Aug
cache13–30.1028%1 Aug
cache9–130.0120%29 Jul
cache13–110.0933%23 Jul
cache11–13-0.0122%21 Jul
dust213–70.0924%15 Jul
cache8–130.0133%13 Jul
mirage13–40.1031%11 Jul
nuke13–80.0320%6 Jul
cache13–4-0.0139%4 Jul
ancient5–130.0234%4 Jul
office10–130.0217%3 Jul
nuke2–9-0.2223%2 Jul
cache9–13-0.0626%1 Jul
inferno13–9-0.0124%1 Jul
dust213–6-0.0722%30 Jun
anubis7–130.1333%30 Jun
nuke13–100.0020%30 Jun
nuke2–9-0.1713%29 Jun
dust213–100.0422%29 Jun
nuke5–130.0413%27 Jun
office12–120.0419%27 Jun
cache13–20.1216%26 Jun
overpass6–130.0521%26 Jun
overpass13–100.0425%26 Jun
mirage11–130.0129%26 Jun
mirage11–130.0216%25 Jun
cache11–130.0221%25 Jun
inferno13–16-0.0133%24 Jun
anubis7–13-0.0713%24 Jun
nuke13–70.1127%23 Jun
mirage13–8-0.0223%23 Jun
dust29–130.0211%23 Jun
ancient13–50.0630%23 Jun
ancient13–60.1129%23 Jun
nuke13–50.0618%22 Jun
anubis13–90.1231%22 Jun
office9–13-0.0524%22 Jun
train5–13-0.0733%18 Jun
cache11–13-0.0738%18 Jun
cache13–20.0827%17 Jun
anubis13–80.0022%16 Jun
cache13–80.1022%16 Jun
ancient8–13-0.0017%14 Jun
mirage13–11-0.0336%13 Jun
mirage13–30.0519%12 Jun
inferno4–13-0.0614%11 Jun
ancient13–100.0324%11 Jun
dust213–160.0025%11 Jun
dust213–60.0333%11 Jun
dust213–100.0120%11 Jun
cache13–100.1226%11 Jun
cache13–60.0530%9 Jun
mirage13–50.0243%8 Jun
dust25–13-0.0021%8 Jun
ancient13–90.0722%7 Jun
cache13–2-0.0233%6 Jun
cache2–12-0.0814%2 Jun
anubis9–130.1023%27 May
anubis7–13-0.1011%27 May
inferno7–9-0.0228%27 May
cache9–13-0.0330%24 May
cache5–13-0.0241%24 May
dust210–130.0835%22 May
cache8–13-0.0825%20 May
ancient4–9-0.0224%19 May
office13–10.2332%18 May
cache4–13-0.0525%15 May
ancient13–6-0.0231%15 May
cache4–13-0.0032%15 May
overpass11–13-0.0114%15 May
cache13–50.0116%14 May
cache1–130.0538%14 May
inferno8–8-0.0319%13 May
poseidon2–9-0.0736%13 May
cache13–5-0.0120%13 May
cache13–10.1933%12 May
cache13–9-0.0134%12 May
mirage4–13-0.0138%10 May
cache7–13-0.0632%9 May
cache13–100.0120%8 May
mirage7–130.0131%8 May
cache6–130.0419%8 May
cache9–130.0824%8 May
cache13–90.0424%5 May
cache13–100.0122%5 May
dust20–13-0.1321%4 May
cache13–110.1026%4 May
cache7–13-0.0525%3 May
cache13–40.0424%1 May
cache0–9-0.0256%1 May
cache12–120.0431%30 Apr
anubis10–13-0.0030%28 Apr
overpass13–40.0930%28 Apr
ancient14–160.0628%26 Apr
dust27–130.0026%19 Apr
ancient6–13-0.0020%18 Apr
overpass4–130.0333%17 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →