luk4r_ — CS2 Stats

76561198173382685[U:1:213116957]✓ No bans

278Tracked matches47%Win rate2021Tracked since
861Hours in CS7Hrs last 2 wks
CSDB Rating6.1 SolidHybrid Rifler
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim84
Positioning52
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY43561Last 10043%Win rateLWWLLLLWWW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression6.0
Utility5.0
Positioning5.2
Opening Duels2.4
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.2
Utility5.0
Mechanics7.6
Opening Duels2.7
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time568ms−36ms
first ⅓ avg 605ms → last ⅓ avg 568ms
Headshot accuracy20.8%+1.1%
first ⅓ avg 19.7% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — ancient 13–3
132Biggest win — dust2
3Longest win streak
414In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 55% over 11infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC32131941%0.01
cacheB137654%-0.00
dust2B115645%0.00
nukeA116555%-0.01
ancientC104640%0.02
infernoD93633%-0.01
anubisC83538%0.02
overpass31233%-0.03
train21150%0.03
vertigo1010%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,035Lifetime kills
0.85K/D
982Matches
47.4%Match win rate · Top 50% of tracked players
46.9%Headshot % · Top 50% of tracked players
8.8%Shot accuracy
2,093MVPs
506Hours (in match)
810Bombs planted
289Bombs defused

Most-used weapons

Lifetime map wins

1,437inferno
1,336dust2
544nuke
260vertigo
133train
122office
100italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

304Matches
51%Win rate
1.04Avg K/D
73.0ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9155%1.0414.5
Dust23250%1.0314.5
Ancient3152%1.1916.1
Anubis2245%1.1617.3
Nuke2055%1.1514.8
Cache1765%1.1113.8
Inferno1631%0.8013.7
Overpass650%1.1314.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
38.7%Accuracy (enemy spotted)
39.5%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
571msReaction time
27.7%T opening success
51.4%CT opening success
0.56Enemies flashed / flash
5.9%Flash assists
9.06HE damage / grenade
9.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7326% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0215%28 Aug
dust213–8-0.0421%28 Aug
cache13–100.0322%21 Aug
anubis9–130.0825%16 Jul
cache5–13-0.0122%15 Jul
nuke6–130.0119%14 Jul
anubis8–13-0.0428%14 Jul
cache13–60.0317%13 Jul
mirage13–50.0624%13 Jul
mirage16–140.0525%11 Jul
anubis16–190.0011%11 Jul
anubis13–100.0917%9 Jul
cache5–13-0.0129%8 Jul
cache11–130.0428%6 Jul
mirage10–13-0.0211%6 Jul
mirage7–130.0110%5 Jul
dust213–20.0632%4 Jul
anubis9–130.0223%4 Jul
anubis13–9-0.0112%3 Jul
ancient13–100.0325%3 Jul
mirage10–13-0.0219%30 Jun
mirage19–16-0.0023%29 Jun
dust213–80.0430%29 Jun
dust210–13-0.0318%29 Jun
mirage11–130.0025%28 Jun
mirage13–9-0.014%28 Jun
mirage5–13-0.0534%27 Jun
mirage13–80.0116%21 Jun
mirage9–13-0.0119%10 Jun
cache13–6-0.0124%9 Jun
ancient8–130.0220%8 Jun
cache13–9-0.0313%7 Jun
mirage8–13-0.0426%4 Jun
nuke13–11-0.0211%2 Jun
ancient14–160.0017%1 Jun
cache13–7-0.0821%31 May
ancient13–70.0116%31 May
cache13–60.0315%31 May
dust26–13-0.039%25 May
nuke6–13-0.0323%23 May
overpass1–13-0.0819%9 May
mirage13–70.0620%9 May
mirage10–13-0.053%6 May
cache11–13-0.0224%6 May
ancient11–130.0119%4 May
mirage13–100.1417%4 May
ancient7–13-0.0514%3 May
cache7–130.049%3 May
cache13–5-0.0121%30 Apr
cache11–13-0.068%30 Apr
mirage11–13-0.0317%28 Apr
anubis12–16-0.0312%27 Apr
nuke13–60.0117%27 Apr
mirage9–130.0442%27 Apr
dust213–10-0.0331%27 Apr
nuke7–13-0.0513%24 Apr
dust211–13-0.0312%21 Apr
anubis13–80.0515%21 Apr
mirage13–4-0.0226%21 Apr
inferno9–130.0214%9 Apr
mirage8–13-0.0119%9 Apr
dust213–70.1124%9 Apr
mirage10–13-0.0222%6 Apr
ancient13–4-0.0217%6 Apr
mirage6–13-0.0317%5 Apr
train7–13-0.0224%4 Apr
mirage13–110.0216%4 Apr
ancient13–30.2928%4 Apr
nuke5–130.0220%3 Apr
dust210–130.0028%31 Mar
inferno13–7-0.0120%30 Mar
dust214–160.0314%27 Mar
nuke13–5-0.0229%27 Mar
mirage16–120.0814%22 Mar
inferno11–13-0.0026%21 Mar
overpass13–9-0.039%20 Mar
mirage13–70.0110%20 Mar
inferno13–8-0.0416%19 Mar
mirage10–130.0820%16 Mar
overpass9–130.0213%14 Mar
mirage13–9-0.0123%14 Mar
mirage10–130.0721%24 Jul
inferno13–70.0215%24 Jul
mirage14–16-0.0114%29 Dec
nuke13–80.0523%15 Dec
mirage11–130.0422%9 Dec
inferno8–8-0.0428%2 Dec
mirage4–13-0.0615%2 Dec
ancient11–13-0.059%27 Nov
inferno5–13-0.0419%25 Nov
vertigo2–13-0.0926%24 Nov
mirage13–11-0.0326%24 Nov
nuke13–6-0.0227%24 Nov
train13–100.0929%23 Nov
inferno14–16-0.0014%19 Nov
dust26–13-0.0225%10 May
nuke4–13-0.0318%17 Apr
nuke13–7-0.0118%12 Apr
mirage6–130.0412%1 Apr
inferno8–130.0220%31 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →