Arc

Arc — CS2 Stats

US76561198173086419[U:1:212820691]Steam profile ↗✓ No bans

347Tracked matches45%Win rate2021Tracked since
855Hours in CS2Hrs last 2 wks
CSDB Rating4.3 DevelopingHybrid Rifler
Premier CS Rating13,925Blue band · top ~34.1% of ranked players (population est.)
CSDB Leaderboard#21894 of 33533 tracked
WingmanSilver II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate43.8%41.7%44.1%meets
Shot accuracy16.7%8.8%11.4%above
Kill/death ratio0.970.971.030.06 short
Match win rate35.3%43.8%45.2%9.9% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGArcPREMIER13,925 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning53
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY36568Last 10036%Win rateLLWWLWLLWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression7.8
Utility2.1
Positioning5.3
Opening Duels3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.3
Utility2.1
Mechanics4.3
Opening Duels3.6
Win Impact3.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time587ms−13ms
first ⅓ avg 600ms → last ⅓ avg 587ms
Headshot accuracy20.0%−3.8%
first ⅓ avg 23.8% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–2
130Biggest win — mirage
3Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 47% over 17dust2Weakest map · 20% over 20
MapGradePlayedRecordWin rateAvg rating
dust2D2041620%-0.01
cacheD1861233%-0.02
nukeB178947%-0.01
mirageC135838%-0.03
officeB115645%-0.03
infernoC94544%-0.01
ancientD72529%-0.04
train42250%-0.00
anubis1010%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,204Lifetime kills
0.97K/D · Top 50% of Blue band
1,340Matches
35.3%Match win rate
43.8%Headshot % · Top 50% of Blue band
16.7%Shot accuracy · Top 10% of Blue band
1,988MVPs
435Hours (in match)
684Bombs planted
166Bombs defused

Most-used weapons

Lifetime map wins

2,207dust2
2,189nuke
987inferno
417office
275vertigo
114cbble
93train
52italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.7%Spray accuracy
69.4%Counter-strafing
8.9°Preaim
587msReaction time
40.2%T opening success
48.6%CT opening success
0.42Enemies flashed / flash
2.9%Flash assists
4.65HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4163 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–16-0.0315%13 Aug
ancient1–13-0.0523%13 Aug
dust213–60.0217%13 Aug
inferno13–20.0238%13 Aug
nuke6–13-0.0221%13 Aug
nuke13–60.0319%31 Jul
dust210–130.0425%30 Jul
anubis9–13-0.0912%29 Jul
mirage13–110.0915%28 Jul
mirage16–140.0122%27 Jul
cache16–140.0135%27 Jul
nuke10–13-0.0714%26 Jul
cache13–7-0.0324%26 Jul
mirage13–9-0.0318%26 Jul
inferno3–20.010%24 Jul
mirage10–13-0.0814%24 Jul
cache8–13-0.0719%24 Jul
nuke8–130.0532%24 Jul
mirage10–130.0116%24 Jul
dust213–160.0223%24 Jul
dust210–130.0218%24 Jul
dust215–15-0.0120%23 Jul
nuke13–40.0930%23 Jul
ancient13–10-0.0216%22 Jul
nuke16–130.0513%22 Jul
nuke8–13-0.0611%20 Jul
inferno2–12-0.0225%20 Jul
mirage9–13-0.0517%19 Jul
nuke5–1-0.078%19 Jul
cache9–13-0.0516%18 Jul
mirage10–13-0.0324%17 Jul
cache13–110.0330%17 Jul
nuke13–80.0531%15 Jul
dust21–13-0.0929%15 Jul
mirage13–00.000%15 Jul
cache16–130.0517%15 Jul
dust26–13-0.076%12 Jul
dust213–20.1522%12 Jul
cache3–13-0.0322%11 Jul
cache3–13-0.1118%11 Jul
mirage12–12-0.0133%9 Jul
office13–40.0210%8 Jul
office13–5-0.1238%8 Jul
dust28–130.0116%5 Jul
nuke1–13-0.079%5 Jul
dust28–13-0.0719%5 Jul
dust24–13-0.0616%5 Jul
dust212–12-0.0637%4 Jul
inferno9–13-0.0210%3 Jul
cache7–130.1024%3 Jul
cache13–40.0425%2 Jul
cache3–13-0.0519%2 Jul
dust211–130.0419%30 Jun
cache11–13-0.1318%30 Jun
inferno13–100.0320%29 Jun
dust211–13-0.0018%29 Jun
cache12–12-0.0030%25 Jun
nuke1–13-0.018%25 Jun
mirage13–11-0.038%24 Jun
train11–130.0529%23 Jun
nuke12–12-0.0717%21 Jun
train13–20.0442%21 Jun
cache13–3-0.0119%20 Jun
dust25–13-0.0218%19 Jun
nuke3–7-0.090%19 Jun
cache10–13-0.0116%19 Jun
office4–13-0.0524%16 Jun
dust213–100.0036%16 Jun
cache0–7-0.0725%16 Jun
nuke10–130.0220%14 Jun
cache12–12-0.0019%14 Jun
dust25–13-0.0718%24 May
dust25–130.038%24 May
ancient7–13-0.0231%22 May
inferno5–13-0.0813%22 May
office13–5-0.0820%18 May
mirage3–13-0.1219%17 May
dust212–12-0.0616%17 May
cache5–13-0.0829%16 May
ancient5–13-0.067%16 May
ancient12–12-0.0133%16 May
ancient13–5-0.0327%16 May
ancient8–13-0.064%16 May
office11–130.0219%16 May
inferno9–13-0.0821%15 May
office8–130.0230%15 May
office13–50.0612%14 May
office7–13-0.0516%14 May
office1–13-0.0611%14 May
dust213–30.0533%13 May
nuke13–4-0.0345%12 May
inferno13–40.0941%11 May
mirage4–13-0.129%11 May
train13–9-0.0641%10 May
nuke13–50.0340%10 May
inferno8–13-0.0827%10 May
nuke13–8-0.0459%10 May
office4–13-0.1024%10 May
office13–8-0.0420%10 May
train10–13-0.0512%9 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →