o3cAr27 — CS2 Stats

76561198168735976[U:1:208470248]✓ No bans

1,307Tracked matches47%Win rate2020Tracked since
1,891Hours in CS
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating18,547Purple band · top ~14.3% of ranked players (population est.)
CSDB Leaderboard#12657 of 25376 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.2%47.2%49.0%5.8% short
Shot accuracy17.8%12.3%13.1%above
Kill/death ratio0.981.071.080.10 short
Match win rate45.7%46.3%46.9%1.2% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGo3cAr27FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,547 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning65
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY50428Last 10050%Win rateWLWWLWLLWL

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression10.0
Utility3.4
Positioning6.5
Opening Duels5.6
Clutch3.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.5
Utility3.4
Mechanics5.6
Opening Duels5.6
Win Impact3.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time580ms−42ms
first ⅓ avg 622ms → last ⅓ avg 580ms
Headshot accuracy24.2%+1.1%
first ⅓ avg 23.1% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–6
133Biggest win — dust2
5Longest win streak
106In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 63% over 30ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A30191163%0.02
mirageC28121643%0.03
infernoA1610663%0.04
nukeC125742%0.05
ancientD51420%0.03
cache41325%0.03
overpass42250%0.02
anubis1010%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,579Lifetime kills
0.98K/D
4,689Matches
45.7%Match win rate
43.2%Headshot %
17.8%Shot accuracy · Top 10% of Level 8 players
13,011MVPs
1,891Hours (in match)
2,491Bombs planted
2,210Bombs defused

Most-used weapons

AK-4720,904
AWP20,434
MP91,296
Knife1,282
P2501,246

Lifetime map wins

7,836dust2
7,710inferno
3,014nuke
2,678vertigo
634train
199office
80cbble
16safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

613Matches
52%Win rate
1.10Avg K/D
74.7ADR
39%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5767%1.2316.9
Dust23129%0.9715.0
Inferno2763%1.0315.5
Ancient1861%1.0716.3
Nuke1753%1.0815.9
Vertigo1527%1.0816.1
Anubis1369%1.1916.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
42.1%Spray accuracy
75.4%Counter-strafing
7.5°Preaim
570msReaction time
37.4%T opening success
67.6%CT opening success
0.64Enemies flashed / flash
3.2%Flash assists
7.70HE damage / grenade
2.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8927 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4088% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–130.0724%28 Aug
ancient3–13-0.0624%28 Aug
mirage13–40.1032%28 Aug
dust213–10-0.0420%25 Aug
nuke5–130.033%25 Aug
inferno13–5-0.0410%25 Aug
dust27–130.0519%25 Aug
dust27–130.0119%22 Aug
dust213–100.0132%22 Aug
inferno10–130.0621%22 Aug
ancient9–130.0425%20 Aug
inferno13–70.0530%20 Aug
ancient10–130.0925%20 Aug
dust213–70.1223%20 Aug
cache13–90.0244%14 Aug
cache4–13-0.0219%14 Aug
mirage13–80.1030%14 Aug
dust210–130.0023%11 Aug
dust213–30.0940%11 Aug
nuke14–16-0.0026%11 Aug
dust213–100.0130%7 Aug
mirage16–140.0716%3 Aug
ancient8–130.0023%3 Aug
inferno8–130.0339%3 Aug
inferno9–60.2424%26 Jul
cache4–130.1019%26 Jul
mirage8–130.0327%26 Jul
nuke4–130.0248%23 Jul
mirage13–100.0721%23 Jul
mirage13–110.1214%23 Jul
mirage3–13-0.0510%24 Jun
nuke13–80.0726%24 Jun
mirage7–13-0.0118%24 Jun
inferno15–150.0111%23 Jun
dust213–90.0033%23 Jun
mirage11–130.0318%23 Jun
inferno13–50.007%23 Jun
dust213–60.0224%23 Jun
overpass16–130.0315%23 Jun
mirage4–13-0.0810%23 Jun
dust28–130.0142%21 Jun
overpass6–13-0.0019%20 Jun
dust213–50.1140%20 Jun
nuke9–13-0.0224%20 Jun
dust26–13-0.0343%19 Jun
mirage13–90.0217%19 Jun
anubis14–160.0414%18 Jun
dust27–13-0.0431%18 Jun
inferno13–60.0514%17 Jun
dust216–140.0233%16 Jun
nuke16–130.0924%16 Jun
dust22–13-0.0329%10 Jun
inferno0–13-0.040%10 Jun
mirage3–100.0224%10 Jun
mirage11–130.0025%10 Jun
nuke13–110.0819%7 Jun
dust213–50.0217%7 Jun
mirage13–90.0834%7 Jun
dust213–110.0533%7 Jun
nuke9–130.0520%4 Jun
dust213–70.0633%4 Jun
inferno13–110.0926%4 Jun
overpass5–130.0123%3 Jun
nuke13–60.1229%3 Jun
dust213–90.0236%3 Jun
dust215–150.0121%3 Jun
mirage13–50.0826%3 Jun
dust216–12-0.0616%3 Jun
inferno13–110.0622%24 May
overpass13–100.0530%24 May
mirage16–140.0516%24 May
inferno14–160.0519%19 May
mirage5–130.0024%19 May
mirage8–13-0.0026%18 May
mirage9–13-0.0422%18 May
nuke13–90.0233%15 May
mirage9–13-0.057%15 May
mirage13–40.0313%15 May
mirage6–13-0.0432%14 May
dust213–60.0748%14 May
dust213–90.0623%13 May
ancient13–30.0928%13 May
mirage16–140.0830%13 May
mirage12–120.0433%8 May
dust214–16-0.0426%8 May
inferno13–3-0.024%8 May
inferno12–120.0618%7 May
mirage6–130.0515%7 May
dust213–80.0529%7 May
inferno13–110.0338%7 May
cache12–120.0416%7 May
nuke7–130.0624%6 May
inferno13–50.0114%6 May
dust212–12-0.0319%6 May
mirage12–120.0228%6 May
nuke12–120.0420%5 May
mirage10–130.0923%5 May
dust213–70.0821%5 May
dust25–13-0.0232%5 May
mirage13–50.1614%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →