Court Mandated Eater — CS2 Stats

76561198168537230[U:1:208271502]

35Tracked matches64%Win rate2023Tracked since
40Hours in CS
CSDB Rating3.6 Learning
Ladder ranks via Leetify

Performance scores

Aim31
Positioning31
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY18115Last 3453%Win rateTTWLLWWLLW

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Aim3.1
Aggression0.3
Utility1.9
Positioning3.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 719ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning3.1
Utility1.9
Mechanics5.6
Opening Duels0.0
Win Impact9.7

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time668ms−79ms
first ⅓ avg 747ms → last ⅓ avg 668ms
Headshot accuracy13.0%+2.4%
first ⅓ avg 10.6% → last ⅓ avg 13.0%

Rolling 5-match average across the last 34 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 13–6
133Biggest win — nuke
6Longest win streak
1Overtime games

Map breakdown

nukeBest map · 69% over 13vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeS139469%-0.03
cacheC73443%-0.03
mirageB63350%-0.00
vertigoC52340%0.01
dust231233%-0.05

Across the last 34 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,252Lifetime kills
0.75K/D
154Matches
24.7%Match win rate
39.7%Headshot %
0.0%Shot accuracy
93MVPs
40Hours (in match)
45Bombs planted
15Bombs defused

Most-used weapons

Lifetime map wins

341nuke
64vertigo
53dust2
17inferno
4ar_baggage
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
28.6%Accuracy (enemy spotted)
29.5%Spray accuracy
75.4%Counter-strafing
11.4°Preaim
719msReaction time
11.4%T opening success
23.5%CT opening success
0.24Enemies flashed / flash
5.9%Flash assists
6.15HE damage / grenade
1.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.995ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.243 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.4323% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0512%25 Jun
cache12–12-0.0416%25 Jun
cache13–6-0.0710%11 Jun
cache6–13-0.0812%11 Jun
cache6–130.0111%11 Jun
nuke13–50.0216%8 Jun
vertigo13–50.0219%6 Jun
vertigo2–130.020%6 Jun
vertigo7–130.0216%6 Jun
mirage6–00.087%6 Jun
vertigo12–120.0124%5 Jun
mirage10–130.0418%9 May
vertigo13–10-0.0021%9 May
nuke11–3-0.0433%9 May
cache13–70.0432%3 May
cache7–13-0.0629%3 May
cache13–10-0.0218%3 May
mirage13–6-0.037%23 Sept
dust213–9-0.0212%23 Sept
nuke13–4-0.0122%18 Sept
nuke13–7-0.0618%17 Sept
mirage16–14-0.0128%12 Sept
dust25–13-0.0911%14 Apr
dust212–12-0.0412%24 Mar
nuke13–7-0.0614%24 Mar
nuke13–60.1511%3 Mar
nuke12–12-0.0216%3 Mar
nuke13–3-0.0811%29 Feb
nuke2–13-0.0513%25 Feb
mirage11–13-0.0311%22 Feb
nuke5–13-0.058%21 Feb
nuke0–2-0.070%21 Jan
nuke13–6-0.0314%4 Dec
nuke13–10-0.066%13 Nov

Match data via Leetify.

Recent teammates

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