shamrock — CS2 Stats

76561198160344135[U:1:200078407]

212Tracked matches48%Win rate2026Tracked since
322Hours in CS53Hrs last 2 wks
CSDB Rating2.9 Learning
Premier CS Rating2,342Grey band · top ~90.1% of ranked players (population est.)
CSDB Leaderboard#10547 of 13717 tracked
Ladder ranks via Leetify

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CSDB.GGshamrockPREMIER2,342 · Grey bandcsdb.gg/stats

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Performance scores

Aim34
Positioning58
Utility8

0–100 skill scores via Leetify.

Recent form

COLD40582Last 10040%Win rateLLLLLLLLWW

Last 10 vs previous 10: -50pp win rate · -0.04 avg rating

Player DNA

Aim3.4
Aggression9.7
Utility0.8
Positioning5.8
Opening Duels4.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.8
Utility0.8
Mechanics0.1
Opening Duels4.3
Win Impact4.4

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time564ms−27ms
first ⅓ avg 590ms → last ⅓ avg 564ms
Headshot accuracy17.3%+0.6%
first ⅓ avg 16.7% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–7
131Biggest win — nuke
6Longest win streak
L8Current streak
512In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 53% over 36infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B36191753%-0.00
nukeD2791833%0.01
mirageD2171433%-0.02
infernoD51420%-0.01
anubis42250%0.02
cache31233%-0.05
ancient21150%0.02
train2020%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,816Lifetime kills
0.91K/D
448Matches
45.3%Match win rate
27.5%Headshot %
0.0%Shot accuracy
732MVPs
167Hours (in match)
513Bombs planted
59Bombs defused

Most-used weapons

Lifetime map wins

1,731dust2
714nuke
172inferno
99vertigo
71train
21italy
20office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
16.1%Spray accuracy
50.4%Counter-strafing
10.7°Preaim
556msReaction time
41.3%T opening success
53.0%CT opening success
0.20Enemies flashed / flash
1.9%Flash assists
5.10HE damage / grenade
0.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 16.1421% — below the 20% mark we flag

    Practice Config
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1961 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0629%28 Aug
mirage11–13-0.0725%28 Aug
dust27–13-0.010%28 Aug
nuke0–13-0.0133%28 Aug
mirage14–160.0111%28 Aug
inferno10–130.0640%28 Aug
inferno4–13-0.040%27 Aug
dust211–13-0.0323%27 Aug
mirage11–3-0.030%27 Aug
nuke13–10.0217%27 Aug
dust26–130.0213%27 Aug
nuke11–130.0213%27 Aug
ancient13–30.0718%27 Aug
dust213–5-0.0117%27 Aug
dust213–20.1150%27 Aug
anubis13–80.0817%27 Aug
dust213–50.0450%27 Aug
nuke13–7-0.040%27 Aug
mirage3–13-0.0622%27 Aug
dust213–50.000%27 Aug
nuke8–13-0.079%27 Aug
nuke13–11-0.040%26 Aug
mirage13–30.0443%26 Aug
dust215–15-0.0229%26 Aug
mirage10–130.038%24 Aug
nuke13–6-0.0117%24 Aug
dust213–60.0233%24 Aug
mirage10–60.030%24 Aug
inferno6–13-0.1133%24 Aug
mirage5–13-0.050%23 Aug
anubis9–130.0211%23 Aug
dust213–70.140%23 Aug
inferno11–130.0112%23 Aug
mirage11–13-0.059%23 Aug
mirage13–10-0.038%23 Aug
nuke2–130.020%22 Aug
nuke9–130.0413%21 Aug
dust27–130.0113%21 Aug
mirage3–13-0.0640%21 Aug
dust210–13-0.0338%20 Aug
dust24–13-0.0314%20 Aug
ancient11–13-0.020%20 Aug
mirage13–30.010%20 Aug
nuke13–6-0.000%20 Aug
nuke10–130.070%20 Aug
mirage4–130.0629%20 Aug
mirage4–13-0.0238%20 Aug
anubis6–13-0.0525%19 Aug
anubis13–30.020%19 Aug
mirage8–13-0.0225%19 Aug
nuke4–13-0.030%19 Aug
nuke14–160.0213%19 Aug
dust213–100.060%19 Aug
nuke6–130.0027%18 Aug
nuke16–120.0911%18 Aug
dust213–9-0.0413%18 Aug
dust24–130.0133%18 Aug
nuke11–130.070%18 Aug
dust25–13-0.0113%16 Aug
mirage3–13-0.0617%13 Aug
nuke11–13-0.030%13 Aug
dust213–7-0.0550%13 Aug
mirage3–13-0.0415%13 Aug
train6–130.0038%12 Aug
train7–13-0.0440%12 Aug
dust212–12-0.080%12 Aug
inferno13–90.0313%12 Aug
dust213–11-0.0038%12 Aug
dust27–13-0.0311%12 Aug
nuke11–130.0525%11 Aug
nuke10–130.1314%11 Aug
nuke8–130.0333%11 Aug
mirage8–13-0.0029%11 Aug
dust213–40.0217%11 Aug
cache3–13-0.1412%10 Aug
dust213–30.0627%10 Aug
nuke6–130.010%8 Aug
dust28–13-0.0114%8 Aug
dust27–13-0.0643%8 Aug
nuke10–13-0.020%7 Aug
nuke13–100.0236%7 Aug
nuke13–11-0.030%7 Aug
nuke13–50.0312%7 Aug
nuke5–13-0.050%7 Aug
mirage10–13-0.030%7 Aug
cache4–13-0.0311%7 Aug
dust213–40.0313%7 Aug
dust26–130.0160%6 Aug
cache13–100.0127%6 Aug
dust26–13-0.0638%6 Aug
dust210–50.030%6 Aug
dust213–10-0.0138%5 Aug
dust22–10.0425%5 Aug
dust213–5-0.0313%5 Aug
dust27–13-0.048%4 Aug
dust213–11-0.009%4 Aug
dust213–30.020%4 Aug
mirage13–7-0.060%4 Aug
mirage7–00.040%4 Aug
dust21–3-0.070%3 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →