The Newport Nightmare

The Newport Nightmare — CS2 Stats

US76561198157332911[U:1:197067183]Steam profile ↗

1,230Tracked matches50%Win rate2021Tracked since
2,948Hours in CS0Hrs last 2 wks
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating18,798Purple band · top ~13.3% of ranked players (population est.)
CSDB Leaderboard#7410 of 14422 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

Share this profile

CSDB.GGThe Newport NightmareFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER18,798 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning58
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateWLLWLLLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression9.0
Utility3.0
Positioning5.8
Opening Duels4.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.8
Utility3.0
Mechanics8.1
Opening Duels4.9
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time615ms+20ms
first ⅓ avg 595ms → last ⅓ avg 615ms
Headshot accuracy18.3%−4.1%
first ⅓ avg 22.3% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — mirage 13–4
132Biggest win — cache
5Longest win streak
136In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 80% over 5nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA27151256%0.03
cacheA1710759%0.03
infernoC135838%0.01
dust2B126650%0.03
anubisB84450%0.01
ancientC73443%0.01
nukeD51420%0.02
overpassS54180%0.02
vertigo21150%0.04
train21150%-0.01
office21150%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,637Lifetime kills
1.12K/D · Top 50% of tracked players
3,884Matches
44.6%Match win rate
42.9%Headshot %
16.4%Shot accuracy · Top 25% of tracked players
9,772MVPs
1,797Hours (in match)
1,931Bombs planted
1,080Bombs defused

Most-used weapons

AK-4724,014
AWP14,920
SSG 083,838
UMP-451,855
P901,700

Lifetime map wins

10,649dust2
3,918inferno
1,215nuke
957vertigo
839train
431office
326cbble
58italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
35.8%Spray accuracy
86.5%Counter-strafing
8.4°Preaim
616msReaction time
42.1%T opening success
57.2%CT opening success
0.59Enemies flashed / flash
4.8%Flash assists
11.52HE damage / grenade
1.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.8044 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–100.0429%8 Aug
nuke5–130.0715%5 Aug
ancient6–13-0.0810%3 Aug
mirage13–30.023%1 Aug
mirage9–130.0522%30 Jul
ancient6–13-0.0214%30 Jul
mirage9–130.0124%27 Jul
vertigo9–50.0318%27 Jul
train13–100.0214%26 Jul
dust213–80.0418%23 Jul
mirage5–130.0224%22 Jul
inferno7–13-0.0523%22 Jul
inferno13–90.0321%20 Jul
ancient10–13-0.0123%20 Jul
mirage16–140.0123%19 Jul
ancient13–30.0820%19 Jul
nuke8–13-0.0720%19 Jul
ancient9–13-0.0412%18 Jul
ancient13–70.0515%18 Jul
mirage7–130.0419%17 Jul
mirage11–130.0120%17 Jul
anubis14–160.0014%15 Jul
cache13–80.1324%15 Jul
cache3–13-0.0224%15 Jul
cache13–2-0.0313%11 Jul
inferno13–80.0810%11 Jul
mirage13–110.0119%11 Jul
cache13–80.0418%11 Jul
cache13–11-0.0110%10 Jul
cache8–13-0.0024%9 Jul
cache13–90.0416%8 Jul
mirage13–90.0119%25 Jun
dust210–130.0725%25 Jun
mirage5–130.0012%24 Jun
cache13–60.0526%24 Jun
office13–60.0821%23 Jun
inferno2–13-0.0420%2 Jun
mirage5–13-0.0330%19 May
dust26–130.0424%19 May
mirage9–130.0629%17 May
dust210–130.0524%17 May
nuke6–13-0.0440%14 May
mirage8–130.0824%13 May
cache8–13-0.0213%13 May
inferno8–130.0117%12 May
overpass13–110.0519%12 May
dust213–16-0.0117%12 May
mirage13–70.0419%11 May
inferno13–100.0323%11 May
overpass7–13-0.0116%10 May
mirage13–70.1228%10 May
mirage13–6-0.0421%10 May
ancient13–60.0718%9 May
inferno4–13-0.0728%9 May
mirage4–13-0.0735%9 May
dust213–100.0017%9 May
office10–13-0.070%8 May
train8–13-0.0433%8 May
cache13–80.0324%8 May
anubis13–11-0.0116%7 May
mirage13–80.0746%7 May
cache13–70.0913%7 May
cache0–40.1227%7 May
dust213–11-0.0320%6 May
overpass13–100.0325%6 May
anubis13–16-0.0516%6 May
cache12–12-0.0312%5 May
cache13–70.0123%5 May
inferno8–80.0330%5 May
anubis13–110.0624%4 May
overpass13–10-0.0012%3 May
dust213–80.0213%3 May
cache9–13-0.0725%1 May
mirage13–9-0.0318%30 Apr
vertigo5–130.0529%30 Apr
cache12–120.0620%30 Apr
nuke7–130.0029%29 Apr
mirage13–100.0930%29 Apr
cache10–60.0919%29 Apr
anubis13–80.0120%28 Apr
inferno13–110.0116%28 Apr
inferno13–40.0630%24 Apr
mirage11–130.0217%23 Apr
anubis16–140.0514%23 Apr
anubis15–150.0318%22 Apr
mirage13–30.0822%22 Apr
nuke13–30.1218%22 Apr
dust211–130.0128%21 Apr
mirage13–8-0.0427%21 Apr
overpass13–110.0117%21 Apr
inferno5–13-0.0213%20 Apr
dust213–110.0721%19 Apr
inferno12–120.0230%17 Apr
anubis15–150.0118%17 Apr
mirage13–110.0128%16 Apr
mirage13–40.2315%16 Apr
dust213–110.1031%15 Apr
dust211–130.0318%15 Apr
mirage11–13-0.0029%14 Apr
inferno4–13-0.0236%14 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →