grocery getter

grocery getter — CS2 Stats

76561198154427793[U:1:194162065]Steam profile ↗

1,088Tracked matches48%Win rate2023Tracked since
621Hours in CS
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating13,643Blue band · top ~35.6% of ranked players (population est.)
CSDB Leaderboard#20410 of 30804 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.1%41.7%44.1%7.0% short
Shot accuracy1.2%8.8%11.4%10.2% short
Kill/death ratio1.530.971.03above
Match win rate51.1%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGgrocery getterPREMIER13,643 · Blue bandcsdb.gg/stats

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Performance scores

Aim79
Positioning65
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateTWWLLWWWLW

Last 10 vs previous 10: +10pp win rate · -0.09 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression10.0
Utility4.9
Positioning6.5
Opening Duels5.0
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.5
Utility4.9
Mechanics7.2
Opening Duels5.0
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time591ms−14ms
first ⅓ avg 605ms → last ⅓ avg 591ms
Headshot accuracy15.9%−7.4%
first ⅓ avg 23.3% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — anubis 13–8
130Biggest win — dust2
4Longest win streak
916In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 63% over 8nukeWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B38201853%0.03
mirageA2011955%0.01
nukeC1761135%0.04
ancientC114736%0.03
anubisA85363%0.03
infernoC52340%0.02
overpass1010%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,723Lifetime kills
1.53K/D · Top 5% of Blue band
1,376Matches
51.1%Match win rate · Top 10% of Blue band
37.1%Headshot %
1.2%Shot accuracy
3,312MVPs
621Hours (in match)
1,680Bombs planted
458Bombs defused

Most-used weapons

Lifetime map wins

5,643dust2
1,224nuke
1,212inferno
429vertigo
280train
193office
122italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

75Matches
52%Win rate
1.01Avg K/D
76.1ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2232%0.9314.9
Dust22055%1.1218.1
Anubis1060%0.9818.2
Ancient978%0.9613.0
Inferno650%1.0818.0
Nuke450%1.1615.8
Overpass1100%1.0912.0
Cache1100%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
39.1%Accuracy (enemy spotted)
39.4%Spray accuracy
82.3%Counter-strafing
8.8°Preaim
586msReaction time
36.0%T opening success
64.1%CT opening success
0.47Enemies flashed / flash
6.0%Flash assists
4.94HE damage / grenade
10.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4719 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0228% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0117%1 Aug
mirage13–80.0615%31 Jul
mirage13–10-0.0511%29 Jul
dust26–13-0.0425%23 Jul
mirage9–13-0.0613%1 Jul
mirage11–00.0218%24 Jun
dust23–00.030%24 Jun
dust213–11-0.0210%22 Jun
dust26–13-0.0524%19 Jun
mirage13–100.0331%13 Jun
dust213–40.0228%6 Jun
nuke12–160.1828%30 May
dust211–130.0615%26 May
dust28–130.029%26 May
mirage16–130.0812%25 May
dust213–110.1317%25 May
nuke16–140.0719%24 May
dust20–13-0.0532%24 May
nuke15–150.1022%24 May
anubis13–80.188%24 May
ancient13–160.0117%24 May
dust213–60.119%23 May
nuke13–30.0714%23 May
nuke11–130.0713%23 May
mirage15–150.0612%23 May
mirage6–13-0.0013%22 May
dust29–130.0313%22 May
nuke11–130.0110%21 May
dust29–130.0412%21 May
nuke11–130.0514%21 May
ancient1–80.038%20 May
dust213–90.0923%20 May
dust213–60.1015%20 May
nuke10–13-0.0215%20 May
inferno6–130.0310%19 May
dust211–130.1121%19 May
dust213–110.1313%19 May
inferno11–130.0510%19 May
nuke4–130.0723%19 May
dust211–130.0822%19 May
ancient13–100.1113%19 May
mirage13–70.0611%19 May
dust213–00.0418%19 May
anubis13–11-0.0512%18 May
ancient10–13-0.0211%18 May
mirage13–11-0.0117%18 May
nuke11–130.0513%17 May
ancient13–30.1213%17 May
dust213–10.0923%17 May
nuke13–160.0319%17 May
dust213–60.0219%17 May
mirage11–13-0.027%17 May
nuke13–50.1419%17 May
inferno13–40.0815%17 May
nuke13–7-0.0320%17 May
dust211–130.1117%17 May
mirage13–110.0314%17 May
dust213–10-0.0314%15 May
anubis13–90.0914%15 May
ancient11–130.0614%14 May
ancient7–130.028%14 May
mirage13–90.0623%13 May
nuke11–130.0116%30 Apr
anubis7–130.0112%22 Apr
dust24–13-0.0639%21 Apr
anubis15–150.0122%21 Apr
dust26–13-0.0411%15 Apr
dust213–60.0027%11 Apr
mirage13–0-0.0033%7 Apr
nuke16–14-0.0214%7 Apr
mirage5–130.0023%6 Apr
overpass14–160.0615%5 Apr
anubis6–120.0012%4 Apr
mirage4–70.0229%3 Apr
nuke13–9-0.0017%3 Apr
inferno13–10-0.0427%2 Apr
anubis16–12-0.0418%2 Apr
dust22–13-0.1118%30 Mar
ancient13–8-0.0422%27 Mar
mirage13–50.0120%25 Mar
ancient0–30.000%25 Mar
dust213–5-0.038%22 Mar
ancient11–130.0539%19 Mar
dust213–80.0217%18 Mar
dust213–80.0322%18 Mar
dust218–220.0231%18 Mar
dust23–13-0.0919%16 Mar
ancient13–7-0.0017%14 Mar
inferno3–13-0.0313%14 Mar
dust211–130.0243%14 Mar
anubis13–30.0425%14 Mar
mirage11–13-0.0139%11 Mar
dust213–20.1728%11 Mar
dust213–10-0.0214%10 Mar
nuke9–13-0.0431%10 Mar
dust29–130.0533%10 Mar
mirage4–13-0.0231%10 Mar
dust28–13-0.0326%10 Mar
dust213–6-0.0326%10 Mar
dust213–110.1133%8 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →