pro elo booster — CS2 Stats

76561198147147691[U:1:186881963]

1,302Tracked matches41%Win rate2020Tracked since
2,795Hours in CS
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating21,510Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#10799 of 33805 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate42.0%47.2%49.9%8.0% short
Shot accuracy15.8%12.7%13.4%above
Kill/death ratio0.741.091.120.38 short
Match win rate41.5%46.6%48.4%6.9% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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Performance scores

Aim68
Positioning51
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateLWLWWLWLLL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression6.5
Utility4.4
Positioning5.1
Opening Duels1.9
Clutch4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.1
Utility4.4
Mechanics4.2
Opening Duels2.6
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time538ms−42ms
first ⅓ avg 580ms → last ⅓ avg 538ms
Headshot accuracy13.9%+0.7%
first ⅓ avg 13.2% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — cache 13–3
130Biggest win — inferno
5Longest win streak
119In matches decided by ≤2 rounds
21Overtime games

Map breakdown

overpassBest map · 100% over 5dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.00
ancientA1710759%-0.01
dust2D1551033%-0.01
nukeA159660%-0.01
infernoA116555%0.02
anubisC73443%0.01
overpassS550100%0.03
cache43175%0.06
office110100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

130,673Lifetime kills
0.74K/D
4,451Matches
41.5%Match win rate
42.0%Headshot %
15.8%Shot accuracy · Top 25% of Pink band
10,560MVPs
2,795Hours (in match)
4,743Bombs planted
1,521Bombs defused

Most-used weapons

AK-4744,490
AWP20,849
P2503,800
UMP-452,914
SG 5532,484
Tec-91,548

Lifetime map wins

7,253dust2
2,965inferno
2,423nuke
1,778cbble
1,278train
936vertigo
581lake
82bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

435Matches
50%Win rate
1.16Avg K/D
77.4ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10950%1.2115.5
Ancient6549%1.1414.1
Inferno6247%1.1015.5
Dust25857%1.2217.1
Anubis4349%1.0715.3
Nuke4342%1.1416.1
Vertigo2662%1.2817.4
Cache633%1.0414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
35.7%Accuracy (enemy spotted)
39.3%Spray accuracy
68.8%Counter-strafing
8.7°Preaim
536msReaction time
24.8%T opening success
50.6%CT opening success
0.55Enemies flashed / flash
2.3%Flash assists
8.96HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2011% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0755 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7614% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0125%5 Jun
mirage13–90.0320%5 Jun
inferno10–13-0.0221%5 Jun
mirage13–10-0.0222%5 Jun
anubis13–10-0.0414%5 Jun
mirage2–13-0.0317%5 Jun
ancient16–13-0.0111%4 Jun
mirage4–13-0.0416%4 Jun
mirage7–13-0.038%4 Jun
nuke11–13-0.080%4 Jun
inferno13–16-0.0413%3 Jun
overpass13–80.0213%3 Jun
dust215–150.018%3 Jun
mirage13–90.0510%3 Jun
mirage8–130.0322%3 Jun
dust213–7-0.1115%3 Jun
mirage2–13-0.074%3 Jun
dust29–130.0418%3 Jun
ancient6–13-0.0212%3 Jun
inferno14–160.038%3 Jun
mirage6–13-0.0711%2 Jun
mirage7–130.0331%2 Jun
dust22–13-0.058%1 Jun
inferno13–90.0911%1 Jun
ancient13–2-0.028%1 Jun
mirage8–13-0.0411%1 Jun
nuke13–80.0515%1 Jun
ancient10–13-0.0518%1 Jun
nuke13–110.0113%1 Jun
mirage13–80.0317%1 Jun
overpass13–110.0113%1 Jun
ancient16–13-0.0311%1 Jun
nuke7–13-0.0319%31 May
inferno13–00.0623%31 May
ancient13–70.0014%31 May
anubis13–10-0.0111%31 May
nuke4–130.0114%31 May
anubis13–50.0316%31 May
nuke16–13-0.0510%31 May
anubis8–13-0.0219%31 May
ancient8–13-0.015%31 May
inferno16–14-0.0710%31 May
dust27–13-0.0514%31 May
dust29–13-0.0226%31 May
ancient13–80.0112%31 May
mirage13–110.0615%31 May
ancient13–60.0328%31 May
mirage13–5-0.037%31 May
overpass16–12-0.0118%31 May
anubis13–16-0.0511%31 May
dust213–80.0212%31 May
ancient16–140.074%31 May
dust210–13-0.0114%29 May
inferno12–16-0.0317%29 May
dust216–120.0017%29 May
nuke10–13-0.0722%29 May
mirage13–110.0423%29 May
dust213–50.0113%29 May
mirage13–9-0.0120%29 May
cache13–30.107%29 May
dust28–130.0020%29 May
nuke13–6-0.080%29 May
mirage13–60.0616%29 May
ancient15–15-0.0011%28 May
mirage2–13-0.0315%28 May
ancient13–60.0343%28 May
overpass13–80.0513%28 May
mirage10–130.0113%28 May
nuke13–100.097%28 May
mirage16–14-0.016%28 May
mirage13–70.0115%28 May
mirage13–30.0116%28 May
inferno13–30.0714%28 May
ancient11–13-0.047%28 May
ancient13–9-0.0216%28 May
inferno13–9-0.0126%27 May
nuke13–5-0.019%27 May
ancient5–130.0218%27 May
nuke13–30.0217%27 May
ancient13–90.0016%27 May
overpass13–80.0713%27 May
dust213–7-0.028%27 May
inferno15–150.0616%26 May
nuke8–13-0.020%26 May
mirage11–13-0.027%26 May
inferno16–140.0313%26 May
nuke16–14-0.0017%26 May
anubis15–150.0726%26 May
nuke13–11-0.0612%26 May
mirage6–130.0123%26 May
anubis15–150.075%25 May
ancient14–16-0.044%25 May
cache13–90.0010%25 May
cache13–40.035%25 May
office7–70.0124%25 May
cache10–130.0919%25 May
dust214–16-0.0216%25 May
dust211–130.0312%24 May
nuke11–130.0417%24 May
mirage10–130.019%24 May

Match data via Leetify.

Milestones

1,000 Matches
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