GiveJuulPods — CS2 Stats

76561198146513091[U:1:186247363]

239Tracked matches52%Win rate2020Tracked since
891Hours in CS16Hrs last 2 wks
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating21,313Top 50% of 29,473 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#15892 of 50727 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=1,711), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate53.0%42.7%44.0%above
Shot accuracy16.6%10.8%11.6%above
Kill/death ratio1.151.001.03above
Match win rate34.2%44.1%45.1%10.9% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGiveJuulPodsFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER21,313 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning56
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateWLLWLLWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression6.8
Utility1.8
Positioning5.6
Opening Duels3.3
Clutch1.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility1.8
Mechanics7.4
Opening Duels3.3
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time631ms−18ms
first ⅓ avg 648ms → last ⅓ avg 631ms
Headshot accuracy36.2%−1.7%
first ⅓ avg 37.9% → last ⅓ avg 36.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 15–15
131Biggest win — anubis
4Longest win streak
126In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 64% over 14anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2415963%-0.00
dust2C2081240%-0.02
ancientA149564%0.01
cacheC135838%-0.01
infernoC125742%-0.00
nukeC94544%0.01
anubisD72529%-0.04
overpass1010%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,700Lifetime kills
1.15K/D · Top 25% of Level 4 players
1,756Matches
34.2%Match win rate
53.0%Headshot % · Top 25% of Level 4 players
16.6%Shot accuracy · Top 25% of Level 4 players
3,119MVPs
637Hours (in match)
1,232Bombs planted
318Bombs defused

Most-used weapons

Lifetime map wins

2,883dust2
969nuke
769inferno
490train
302vertigo
105lake
57cbble
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
53%Win rate
1.39Avg K/D
86.3ADR
72%Headshot %

Clutches & streaks

27%1v1 clutch win
43%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2560%1.2317.6
Inferno3100%1.4719.7
Ancient30%1.3119.7
Cache250%1.6226.5
Anubis250%2.0010.5
Mirage2100%1.3415.5
Nuke10%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.8%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.3%Spray accuracy
83.3%Counter-strafing
11.0°Preaim
627msReaction time
35.1%T opening success
51.1%CT opening success
0.40Enemies flashed / flash
4.2%Flash assists
6.59HE damage / grenade
3.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3953 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.15% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–110.0025%22 Aug
inferno14–160.0035%17 Aug
inferno4–130.0036%17 Aug
mirage13–20.0132%17 Aug
cache10–13-0.0336%16 Aug
dust210–130.0235%15 Aug
dust213–110.0339%15 Aug
nuke16–130.0130%15 Aug
mirage10–130.0139%14 Aug
inferno13–110.0645%14 Aug
anubis13–1-0.0233%14 Aug
nuke9–130.0331%14 Aug
ancient13–8-0.0233%14 Aug
cache13–110.0040%14 Aug
dust213–16-0.0324%14 Aug
inferno14–16-0.0544%13 Aug
cache11–130.0138%13 Aug
mirage13–10-0.0630%13 Aug
dust21–13-0.1443%13 Aug
inferno10–13-0.0733%12 Aug
ancient13–90.0141%12 Aug
mirage7–130.0243%12 Aug
inferno13–50.0520%12 Aug
ancient16–14-0.0235%12 Aug
nuke15–150.1047%11 Aug
dust22–130.0426%11 Aug
dust213–8-0.0426%11 Aug
mirage13–2-0.0134%11 Aug
anubis9–13-0.0254%10 Aug
ancient13–4-0.0138%10 Aug
dust213–11-0.0656%10 Aug
dust213–90.0033%10 Aug
dust213–70.0438%10 Aug
inferno10–13-0.0456%10 Aug
cache8–13-0.0516%10 Aug
dust23–13-0.0325%1 Aug
ancient13–70.0630%1 Aug
mirage13–5-0.0238%1 Aug
inferno13–8-0.0536%31 Jul
cache7–130.0139%31 Jul
dust213–70.0643%31 Jul
cache13–5-0.0229%28 Jul
mirage5–13-0.0664%28 Jul
ancient13–10-0.0028%28 Jul
dust27–13-0.0534%28 Jul
mirage8–130.0740%28 Jul
anubis0–13-0.0750%28 Jul
ancient11–13-0.0046%28 Jul
dust28–13-0.0438%27 Jul
mirage13–110.0154%27 Jul
anubis7–13-0.0148%26 Jul
mirage13–10-0.0034%26 Jul
mirage13–110.0034%26 Jul
cache6–13-0.0459%20 Jul
ancient7–130.0338%20 Jul
ancient8–13-0.0145%19 Jul
ancient13–110.0739%19 Jul
ancient11–13-0.0143%19 Jul
dust29–13-0.0435%15 Jul
cache4–130.0146%15 Jul
cache7–13-0.0258%15 Jul
mirage12–160.0445%15 Jul
mirage9–13-0.100%14 Jul
mirage9–3-0.0347%14 Jul
dust213–11-0.0530%14 Jul
cache13–100.0133%14 Jul
anubis5–13-0.0640%13 Jul
anubis13–40.0046%13 Jul
nuke10–13-0.0540%12 Jul
dust21–13-0.0524%12 Jul
mirage13–70.0539%11 Jul
inferno15–150.0244%11 Jul
ancient5–130.0225%10 Jul
mirage13–30.0754%10 Jul
cache13–40.0720%9 Jul
cache13–3-0.0239%9 Jul
nuke7–13-0.0334%3 Jul
inferno13–80.0737%3 Jul
mirage14–16-0.0039%3 Jul
inferno4–13-0.0230%29 Jun
dust28–13-0.0727%28 Jun
nuke13–50.0156%28 Jun
dust28–13-0.0231%28 Jun
mirage13–3-0.0627%28 Jun
mirage8–00.0327%28 Jun
mirage13–80.0833%22 Jun
ancient16–140.0137%19 Jun
mirage1–13-0.0636%19 Jun
cache12–120.0141%18 Jun
mirage13–10-0.0342%18 Jun
overpass9–130.0147%17 Jun
dust28–13-0.0259%17 Jun
mirage9–130.0548%16 Jun
anubis9–13-0.0831%16 Jun
nuke13–80.0052%16 Jun
nuke8–13-0.0122%15 Jun
ancient13–10-0.0652%15 Jun
dust213–50.0942%15 Jun
mirage16–14-0.0237%15 Jun
nuke13–100.0132%15 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →