urBad — CS2 Stats

76561198144795240[U:1:184529512]✓ No bans

1,240Tracked matches38%Win rate2020Tracked since
2,905Hours in CS64Hrs last 2 wks
CSDB Rating4.2 Developing
Premier CS Rating8,242Light Blue band · top ~63.3% of ranked players (population est.)
CSDB Leaderboard#21307 of 28472 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate28.5%40.1%41.7%13.2% short
Shot accuracy9.7%7.6%8.8%above
Kill/death ratio0.930.920.970.04 short
Match win rate43.4%42.2%43.8%meets

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGurBadPREMIER8,242 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning54
Utility46

0–100 skill scores via Leetify.

Player DNA

Aim5.8
Aggression7.5
Utility4.6
Positioning5.4
Opening Duels2.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim5.8
Positioning5.4
Utility4.6
Mechanics5.5
Opening Duels2.3
Win Impact1.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

54,289Lifetime kills
0.93K/D · Top 50% of Light Blue band
2,914Matches
43.4%Match win rate · Top 50% of Light Blue band
28.5%Headshot %
9.7%Shot accuracy · Top 50% of Light Blue band
6,186MVPs
1,499Hours (in match)
4,294Bombs planted
767Bombs defused

Most-used weapons

AK-4716,430
AWP9,739
MAC-101,648
MP71,287
P250792
MP9722

Lifetime map wins

7,175inferno
3,802dust2
1,428nuke
314train
241cbble
71vertigo
50office
17ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
32%Win rate
0.85Avg K/D
79.9ADR
24%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
30.9%Accuracy (enemy spotted)
35.0%Spray accuracy
74.8%Counter-strafing
9.5°Preaim
550msReaction time
34.8%T opening success
43.9%CT opening success
0.48Enemies flashed / flash
2.9%Flash assists
7.52HE damage / grenade
12.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2825% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4758 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.769% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →