ThroatGoatPaul — CS2 Stats

76561198137886567[U:1:177620839]

337Tracked matches57%Win rate2020Tracked since
3,503Hours in CS21Hrs last 2 wks
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating11,950Blue band · top ~44.6% of ranked players (population est.)
CSDB Leaderboard#7530 of 10595 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGThroatGoatPaulFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,950 · Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning51
Utility30

0–100 skill scores via Leetify.

Recent form

COLD49492Last 10049%Win rateWWLWLLLLLL

Last 10 vs previous 10: -30pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression5.5
Utility3.0
Positioning5.1
Opening Duels1.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.1
Utility3.0
Mechanics7.2
Opening Duels1.9
Win Impact7.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time601ms−49ms
first ⅓ avg 650ms → last ⅓ avg 601ms
Headshot accuracy23.9%+2.9%
first ⅓ avg 21.0% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–8
131Biggest win — nuke
7Longest win streak
W2Current streak
109In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 60% over 25infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC27101737%0.00
nukeA25151060%0.01
dust2C156940%-0.00
ancientA127558%0.02
infernoC114736%0.00
cacheA74357%0.02
train220100%0.08
overpass110100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,914Lifetime kills
1.06K/D · Top 50% of tracked players
1,733Matches
32.4%Match win rate
48.4%Headshot % · Top 50% of tracked players
15.6%Shot accuracy · Top 25% of tracked players
3,689MVPs
631Hours (in match)
955Bombs planted
247Bombs defused

Most-used weapons

Lifetime map wins

2,370dust2
1,265vertigo
1,214inferno
714nuke
540train
45office
16cbble
7lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.8%Spray accuracy
82.4%Counter-strafing
9.3°Preaim
604msReaction time
39.8%T opening success
35.7%CT opening success
0.43Enemies flashed / flash
1.6%Flash assists
10.41HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4297 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8441% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–60.0130%27 Aug
cache13–60.0314%27 Aug
mirage12–16-0.0225%26 Aug
dust213–100.0430%26 Aug
mirage7–13-0.0418%26 Aug
inferno1–13-0.0631%26 Aug
dust24–13-0.0423%24 Aug
inferno7–90.0339%24 Aug
mirage3–11-0.0428%21 Aug
dust26–13-0.0532%21 Aug
dust213–11-0.0128%20 Aug
nuke3–13-0.1240%20 Aug
nuke13–6-0.0229%20 Aug
mirage6–13-0.0624%20 Aug
nuke13–20.0515%20 Aug
inferno13–50.0026%20 Aug
mirage13–50.0325%19 Aug
ancient8–13-0.0126%19 Aug
ancient13–110.0618%18 Aug
inferno7–13-0.0228%18 Aug
dust27–13-0.0211%17 Aug
ancient13–70.0231%16 Aug
nuke13–60.0010%16 Aug
inferno7–90.0114%16 Aug
ancient11–130.0325%14 Aug
dust213–90.0216%14 Aug
dust25–13-0.077%13 Aug
nuke13–40.0421%13 Aug
dust213–70.0930%12 Aug
nuke13–100.0821%10 Aug
ancient13–70.0624%9 Aug
nuke16–130.0524%9 Aug
mirage7–130.0826%9 Aug
dust213–110.0227%9 Aug
nuke9–130.0118%9 Aug
cache11–13-0.0123%9 Aug
nuke6–13-0.0445%8 Aug
mirage10–13-0.0419%8 Aug
mirage13–80.1127%7 Aug
cache13–50.0723%24 Jul
cache6–13-0.0323%23 Jul
mirage10–13-0.0321%23 Jul
nuke9–13-0.0037%21 Jul
dust26–130.0124%21 Jul
mirage11–13-0.0622%19 Jul
nuke13–11-0.0118%19 Jul
ancient16–140.0429%19 Jul
mirage10–13-0.0121%19 Jul
cache13–30.0525%19 Jul
nuke7–130.0031%18 Jul
mirage9–130.0730%18 Jul
nuke5–13-0.0731%18 Jul
dust27–13-0.0516%18 Jul
mirage13–9-0.0225%15 Jul
cache13–6-0.0115%15 Jul
inferno7–13-0.0317%15 Jul
inferno13–80.0830%13 Jul
dust213–50.0019%13 Jul
nuke14–160.0124%12 Jul
cache12–120.0127%3 Jul
mirage13–80.0318%3 Jul
nuke13–60.0527%21 Jun
mirage11–130.0716%18 May
nuke7–130.0427%24 Jan
mirage13–30.0310%24 Jan
ancient13–100.0118%16 Jan
nuke16–130.0322%15 Jan
mirage13–80.0118%15 Jan
mirage13–90.0122%14 Jan
nuke13–10.0424%14 Jan
overpass16–140.1022%12 Jan
mirage6–13-0.0431%12 Jan
train13–80.0630%10 Jan
ancient1–13-0.0618%8 Jan
train16–130.1020%7 Jan
mirage15–15-0.0223%7 Jan
nuke13–110.0210%5 Jan
nuke13–110.0224%5 Jan
ancient14–160.0523%5 Jan
inferno13–20.0924%4 Jan
mirage4–13-0.0421%4 Jan
nuke13–110.0925%4 Jan
ancient11–13-0.0220%3 Jan
nuke13–3-0.0141%2 Jan
inferno9–130.0329%2 Jan
ancient13–100.0219%30 Dec
nuke13–110.0311%30 Dec
mirage4–13-0.0325%30 Dec
inferno13–5-0.0222%29 Dec
dust29–130.0620%29 Dec
mirage7–130.0016%29 Dec
mirage13–70.1116%28 Dec
mirage13–9-0.0111%27 Dec
nuke2–13-0.0412%27 Dec
mirage13–9-0.0424%23 Dec
dust28–13-0.0610%22 Dec
mirage6–13-0.0220%20 Dec
nuke1–13-0.0518%16 Dec
inferno6–13-0.0713%16 Dec
dust24–13-0.0130%29 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →