Sully — CS2 Stats

76561198137863421[U:1:177597693]

531Tracked matches30%Win rate2020Tracked since
3,086Hours in CS0Hrs last 2 wks
CSDB Rating3.4 Learning
Ladder ranks via Leetify

Performance scores

Aim43
Positioning51
Utility20

0–100 skill scores via Leetify.

Recent form

COLD42553Last 10042%Win rateLLLLLLLWLW

Last 10 vs previous 10: -30pp win rate · -0.08 avg rating

Player DNA

Aim4.3
Aggression8.1
Utility2.0
Positioning5.1
Opening Duels3.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 77% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 728ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.1
Utility2.0
Mechanics3.4
Opening Duels3.0
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time717ms−6ms
first ⅓ avg 723ms → last ⅓ avg 717ms
Headshot accuracy24.6%+0.2%
first ⅓ avg 24.4% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — nuke 9–2
132Biggest win — dust2
3Longest win streak
L7Current streak
47In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 56% over 9dust2Weakest map · 40% over 35
MapGradePlayedRecordWin rateAvg rating
dust2C35142140%0.01
nukeB22101245%0.00
mirageC146843%0.03
infernoA95456%-0.01
train43175%0.01
ancient41325%0.01
cache2020%0.00
alpine220100%0.03
warden2020%-0.01
overpass21150%0.04
vertigo1010%-0.10
office1010%0.00
stronghold1010%-0.04
poseidon1010%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 35). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,964Lifetime kills
1.07K/D · Top 50% of tracked players
2,722Matches
39.6%Match win rate
38.9%Headshot %
16.7%Shot accuracy · Top 25% of tracked players
4,758MVPs
757Hours (in match)
1,292Bombs planted
401Bombs defused

Most-used weapons

AWP9,724
AK-475,139
SSG 081,598
Knife1,232
P901,023
P250866

Lifetime map wins

6,114dust2
1,500inferno
1,198nuke
550office
354train
221italy
212lake
206assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.25Avg K/D
50.9ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.7%Spray accuracy
65.2%Counter-strafing
10.7°Preaim
728msReaction time
36.7%T opening success
47.5%CT opening success
0.33Enemies flashed / flash
3.6%Flash assists
4.35HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 728.0827ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.331 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6922% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 35 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–130.0020%16 Jun
vertigo8–13-0.1017%14 Jun
office1–80.000%27 May
cache1–9-0.026%12 May
cache8–130.0222%12 May
inferno3–12-0.0611%17 Mar
inferno0–6-0.150%16 Mar
alpine13–60.0157%16 Mar
nuke3–12-0.0644%11 Mar
nuke13–11-0.0529%11 Mar
train13–70.0412%11 Mar
warden5–13-0.0041%10 Mar
alpine13–50.0417%10 Mar
dust25–130.0818%10 Mar
mirage16–120.0933%9 Mar
mirage10–130.1015%9 Mar
dust213–9-0.0130%24 Feb
nuke8–13-0.0521%24 Feb
dust21–130.0514%5 Feb
dust213–110.0726%5 Feb
stronghold4–13-0.0414%5 Feb
dust213–90.0023%4 Feb
dust211–13-0.0125%4 Feb
dust20–12-0.0338%25 Jan
dust21–13-0.0133%25 Jan
poseidon6–9-0.0724%25 Jan
warden6–13-0.0241%24 Jan
dust213–20.0221%17 Jan
dust20–13-0.0338%17 Jan
dust210–130.0121%17 Jan
dust26–130.1144%17 Jan
dust213–30.0428%15 Jan
nuke13–100.0326%4 Nov
nuke3–10-0.0225%3 Nov
train13–90.0314%3 Nov
inferno13–8-0.0320%2 Nov
dust213–40.0819%2 Nov
mirage1–13-0.1217%2 Nov
dust213–4-0.0319%27 Oct
nuke8–13-0.078%27 Oct
dust28–13-0.016%24 Oct
nuke13–10-0.0315%24 Oct
inferno13–10-0.0511%30 Sept
nuke5–13-0.0323%30 Sept
overpass3–13-0.0138%23 Sept
nuke6–13-0.0519%23 Sept
mirage10–130.0219%19 Sept
ancient11–130.0421%18 Sept
dust211–130.0113%18 Sept
dust210–130.0018%17 Sept
train8–13-0.0215%17 Sept
nuke13–110.0229%15 Sept
mirage5–10.1020%15 Sept
ancient4–13-0.0412%15 Sept
inferno13–40.0916%15 Sept
dust29–130.0021%15 Sept
inferno13–9-0.029%14 Sept
train13–11-0.0221%14 Sept
mirage13–20.0921%14 Sept
ancient11–13-0.0317%14 Sept
mirage9–130.0117%14 Sept
mirage13–10-0.0138%14 Sept
dust213–3-0.0355%14 Sept
mirage13–20.0819%13 Sept
dust212–120.0532%13 Sept
mirage6–10.0650%13 Sept
dust213–70.0438%13 Sept
nuke12–12-0.0111%12 Sept
dust213–9-0.0527%12 Sept
dust26–130.0538%11 Sept
nuke9–130.0724%10 Sept
dust26–130.0527%10 Sept
ancient13–30.0635%10 Sept
dust213–10-0.0524%9 Sept
inferno10–13-0.0530%9 Sept
overpass13–80.0925%8 Sept
mirage12–120.0434%7 Sept
dust210–13-0.0125%7 Sept
mirage12–11-0.0322%7 Sept
dust213–70.0629%7 Sept
nuke13–60.0420%7 Sept
nuke1–13-0.0613%7 Sept
nuke9–20.2611%7 Sept
inferno7–130.0321%6 Sept
nuke13–30.0538%6 Sept
dust211–130.0226%6 Sept
inferno9–50.0936%6 Sept
nuke3–9-0.198%6 Sept
nuke13–4-0.0111%5 Sept
nuke13–100.0718%5 Sept
nuke11–13-0.0113%4 Sept
mirage1–13-0.0431%4 Sept
nuke9–130.0122%4 Sept
dust28–130.0046%4 Sept
nuke13–70.1016%3 Sept
dust213–60.0121%3 Sept
dust213–100.0715%27 Aug
dust25–13-0.0731%24 Aug
dust26–130.0026%23 Aug
dust23–13-0.0132%23 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →